Draw a line with the current draw_color

Property definitions

sdl2 $ SDLRenderer :: draw_line
	# Draw a line with the current `draw_color`
	fun draw_line(x1, y1, x2, y2: Int) `{ SDL_RenderDrawLine(self, x1, y1, x2, y2); `}
lib/sdl2/sdl2_base.nit:308,2--309,83