sdl2 :: SDLTexture :: from_surface
SDLTexture from a surface, for a given renderer
	# Get a `SDLTexture` from a `surface`, for a given `renderer`
	new from_surface(renderer: SDLRenderer, surface: SDLSurface) `{
		return SDL_CreateTextureFromSurface(renderer, surface);
	`}
					lib/sdl2/sdl2_base.nit:447,2--450,3