sdl2 :: SDLTexture :: from_surface
SDLTexture
from a surface
, for a given renderer
# Get a `SDLTexture` from a `surface`, for a given `renderer`
new from_surface(renderer: SDLRenderer, surface: SDLSurface) `{
return SDL_CreateTextureFromSurface(renderer, surface);
`}
lib/sdl2/sdl2_base.nit:447,2--450,3