Android: use `app_files` to find android specific files
authorAlexis Laferrière <alexis.laf@xymus.net>
Fri, 22 Jul 2016 03:09:47 +0000 (23:09 -0400)
committerAlexis Laferrière <alexis.laf@xymus.net>
Fri, 22 Jul 2016 14:20:04 +0000 (10:20 -0400)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>

src/platform/android.nit

index bc74484..50a9d09 100644 (file)
@@ -124,39 +124,32 @@ class AndroidToolchain
                        end
                end
 
-               # Copy assets, resources and libs where expected by the SDK
-
-               ## Link to assets (for mnit and others)
-               var assets_dir = project_root / "assets"
-               if assets_dir.file_exists then
-                       assets_dir = assets_dir.realpath
-                       var target_assets_dir = "{android_project_root}/assets"
-                       if not target_assets_dir.file_exists then
-                               toolcontext.exec_and_check(["ln", "-s", assets_dir, target_assets_dir], "Android project error")
-                       end
-               end
-
-               ## Copy the res folder
-               var res_dir = project_root / "android/res"
-               if res_dir.file_exists then
-                       # copy the res folder to the compile dir
-                       res_dir = res_dir.realpath
-                       toolcontext.exec_and_check(["cp", "-R", res_dir, android_project_root], "Android project error")
-               end
-
-               ## Copy the libs folder
-               var libs_dir = project_root / "android/libs"
-               if libs_dir.file_exists then
-                       toolcontext.exec_and_check(["cp", "-r", libs_dir, android_project_root], "Android project error")
-               end
-
-               # Does the application has a name?
-               if not res_dir.file_exists or not "{res_dir}/values/strings.xml".file_exists then
-                       # Create our own custom `res/values/string.xml` with the App name
+               # Set the default pretty application name
 """<?xml version="1.0" encoding="utf-8"?>
 <resources>
     <string name="app_name">{{{app_name}}}</string>
 </resources>""".write_to_file "{android_project_root}/res/values/strings.xml"
+
+               # Copy assets, resources and libs where expected by the SDK
+
+               ## Collect path to all possible folder where we can find the `android` folder
+               var app_files = [project_root]
+               app_files.add_all project.files
+
+               for path in app_files do
+                       # Copy the assets folder
+                       var assets_dir = path / "assets"
+                       if assets_dir.file_exists then
+                               assets_dir = assets_dir.realpath
+                               toolcontext.exec_and_check(["cp", "-r", assets_dir, android_project_root], "Android project error")
+                       end
+
+                       # Copy the whole `android` folder
+                       var android_dir = path / "android"
+                       if android_dir.file_exists then
+                               android_dir = android_dir.realpath
+                               toolcontext.exec_and_check(["cp", "-r", android_dir, root_compile_dir], "Android project error")
+                       end
                end
 
                # Is there an icon?