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Merge: gamnit: new services and a lot of bug fixes and performance improvements
[nit.git]
/
lib
/
gamnit
/
depth
/
more_materials.nit
2017-11-29
Jean Privat
Merge: gamnit: new services and a lot of bug fixes...
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2017-11-21
Alexis Laferrière
gamnit: use shorter names to avoid unpredictable truncation
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2017-11-21
Alexis Laferrière
gamnit: tweak BlinPhongProgram to support drawing many...
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2017-11-21
Alexis Laferrière
gamnit: remove unused parameters to `SmoothMaterial...
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2017-11-21
Alexis Laferrière
gamnit: rename versatile_program to blinn_phong_program
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2017-11-21
Alexis Laferrière
gamnit: check for more errors
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2017-09-25
Alexis Laferrière
gamnit: fix "mismatching precision qualifiers" error...
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2017-08-31
Alexis Laferrière
gamnit: intro basic shadow mapping
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2017-08-29
Alexis Laferrière
gamnit: add camera parameter to `draw` method
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2017-08-19
Alexis Laferrière
glesv2 & gamnit: fix typos and minor issues
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2017-06-28
Alexis Laferrière
gamnit: leave it up to the clients to set premultiplied...
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2017-06-04
Alexis Laferrière
gamnit: replace the Lambert shader by a Blinn-Phong...
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2017-06-04
Alexis Laferrière
gamnit: 3 Euler rotation angles for actors
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2017-05-16
Alexis Laferrière
gamnit and related: improve doc
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2017-05-07
Alexis Laferrière
gamnit: remove `Gamnit` from `GamnitRootTexture` and...
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2017-05-07
Alexis Laferrière
gamnit: move `new SmoothMaterial::default` to `new...
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2016-05-20
Alexis Laferrière
lib/gamnit: intro draw_mode
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2016-05-20
Alexis Laferrière
lib/gamnit: fix wrap of subtextures on models
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2016-01-25
Alexis Laferrière
lib/gamnit depth: discard fragments with a low alpha...
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2016-01-25
Alexis Laferrière
lib/gamnit depth: fix ambient color, multiply with...
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2016-01-25
Alexis Laferrière
lib/gamnit depth: make colors in SmoothMaterial writable
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2016-01-25
Alexis Laferrière
lib/gamnit depth: TextureMaterial supports subtexture
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2016-01-25
Alexis Laferrière
lib/gamnit depth: solve the mysterious bug "Why is...
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2016-01-19
Alexis Laferrière
lib/gamnit depth: make scale and translation uniforms
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2016-01-18
Alexis Laferrière
lib/gamnit: intro gamnit depth
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