Merge: gamnit: new services and a lot of bug fixes and performance improvements
[nit.git] / lib / gamnit / flat / flat_core.nit
2017-11-29 Jean PrivatMerge: gamnit: new services and a lot of bug fixes...
2017-11-21 Alexis Laferrièregamnit: fix name of parameters visible in free constructor
2017-11-21 Alexis Laferrièreglesv2: optimize `GLfloatArray` by a custom implementat...
2017-11-21 Alexis Laferrièregamnit: check for more errors
2017-11-21 Alexis Laferrièregamnit: split use of App::on_create between create_gamn...
2017-11-21 Alexis Laferrièregamnit: reset SpriteSet at create to support recreating...
2017-11-21 Alexis Laferrièregamnit: fix sprite set management in flat_core
2017-11-21 Alexis Laferrièregamnit: fix propagation of on_stop
2017-07-28 Alexis Laferrièregamnit: don't remap sprites removed from a set after...
2017-07-28 Alexis Laferrièregamnit: fix div by zero when there is no animation
2017-07-28 Alexis Laferrièregamnit: fix animations with a single frame
2017-07-28 Alexis Laferrièregamnit: make `SpriteSet` public so clients can use...
2017-07-14 Alexis Laferrièregamnit: intro `Sprite::draw_order`
2017-06-29 Alexis Laferrièregamnit: `flat` includes more optional modules
2017-06-29 Alexis Laferrièregamnit: move `flat` to a group