Write values with []= and read with [].
import linux::data_store # Needed for testing only
class A
    serialize
    var b = true
    var f = 1.234
end
var data_store = new DataStore
data_store["one"] = 1
data_store["str"] = "Some string"
data_store["a"] = new A
assert data_store["one"] == 1
assert data_store["str"] == "Some string"
assert data_store["a"].as(A).b
assert data_store["a"].as(A).f == 1.234
assert data_store["other"] == nullSet to null to clear a value.
data_store["one"] = null
assert data_store["one"] == nullapp :: DataStore :: defaultinit
app :: DataStore :: user_defaults
TheNSUserDefaults used to implement DataStore
			app :: DataStore :: user_defaults=
TheNSUserDefaults used to implement DataStore
			linux :: data_store $ DataStore :: []=
Storevalue at key
			ios :: data_store $ DataStore :: []=
Storevalue at key
			android :: data_store $ DataStore :: []=
Storevalue at key
			core :: Object :: class_factory
Implementation used byget_class to create the specific class.
			core :: Object :: defaultinit
app :: DataStore :: defaultinit
core :: Object :: is_same_instance
Return true ifself and other are the same instance (i.e. same identity).
			core :: Object :: is_same_serialized
Isself the same as other in a serialization context?
			core :: Object :: is_same_type
Return true ifself and other have the same dynamic type.
			core :: Object :: output_class_name
Display class name on stdout (debug only).app :: DataStore :: user_defaults
TheNSUserDefaults used to implement DataStore
			app :: DataStore :: user_defaults=
TheNSUserDefaults used to implement DataStore
			
# Simple data storage facility
#
# Write values with `[]=` and read with `[]`.
# ~~~
# import linux::data_store # Needed for testing only
#
# class A
#     serialize
#
#     var b = true
#     var f = 1.234
# end
#
# var data_store = new DataStore
# data_store["one"] = 1
# data_store["str"] = "Some string"
# data_store["a"] = new A
#
# assert data_store["one"] == 1
# assert data_store["str"] == "Some string"
# assert data_store["a"].as(A).b
# assert data_store["a"].as(A).f == 1.234
# assert data_store["other"] == null
# ~~~
#
# Set to `null` to clear a value.
# ~~~
# data_store["one"] = null
# assert data_store["one"] == null
# ~~~
class DataStore
	# Get the object stored at `key`, or null if nothing is available
	fun [](key: String): nullable Object is abstract
	# Store `value` at `key`
	fun []=(key: String, value: nullable Serializable) is abstract
end
					lib/app/data_store.nit:56,1--93,3
				
redef class DataStore
	# The `NSUserDefaults` used to implement `DataStore`
	var user_defaults = new NSUserDefaults.standard_user_defaults is lazy
	redef fun [](key)
	do
		var nsstr = user_defaults.string_for_key(key.to_nsstring)
		if nsstr.address_is_null then return null
		# TODO report errors
		var deserializer = new JsonDeserializer(nsstr.to_s)
		var deserialized = deserializer.deserialize
		var errors = deserializer.errors
		if errors.not_empty then
			# An update may have broken the versioning compatibility
			print_error "{class_name} error at deserialization: {errors.join(", ")}"
			return null # Let's be safe
		end
		return deserialized
	end
	redef fun []=(key, value)
	do
		var nsobject: NSString
		if value == null then
			nsobject = new NSString.nil
		else
			var serialized_string = new StringWriter
			var serializer = new JsonSerializer(serialized_string)
			serializer.serialize(value)
			# TODO report errors
			nsobject = serialized_string.to_s.to_nsstring
		end
		user_defaults.set_object(nsobject, key.to_nsstring)
	end
end
					lib/ios/data_store.nit:22,1--64,3
				
redef class DataStore
	# File path of the Sqlite3 DB file
	fun db_file: String do return "data_store.db"
	# Sqlite3 table used
	fun db_table: String do return "data_store"
	private var db_cache: nullable Sqlite3DB = null
	# Database to use to implement the `DataStore`
	fun db: nullable Sqlite3DB
	do
		var db = db_cache
		if db != null then return db
		# Find DB path
		var config_home = xdg_basedir.config_home.to_s
		var config_dir = config_home.join_path(sys.program_name.basename)
		if not config_dir.file_exists then config_dir.mkdir
		var db_path = config_dir.join_path(db_file)
		# Open DB connection
		db = new Sqlite3DB.open(db_path)
		if not db.is_open then
			print_error "Data store unavaible, cannot load/save data. (at '{db_path}' with '{db.error or else "unknown"}')"
			return null
		end
		# Create DB table
		db.create_table "IF NOT EXISTS {db_table} (key TEXT PRIMARY KEY, value TEXT)"
		db_cache = db
		return db
	end
	redef fun [](key)
	do
		# Get DB
		var db = self.db
		if db == null then return null
		# Prepare SELECT statement
		var stmt = db.select("* FROM {db_table} WHERE key == {key.to_sql_string}")
		if stmt == null then return null
		# Execute statment
		for row in stmt do
			# Get from statement
			var serialized = row[1].to_s
			stmt.close
			# Deserialize
			var deserializer = new JsonDeserializer(serialized)
			var deserialized = deserializer.deserialize
			var errors = deserializer.errors
			if errors.not_empty then
				# An update may have broken the versioning compatibility
				print_error "{class_name} error at deserialization: {errors.join(", ")}"
				return null # Let's be safe
			end
			return deserialized
		end
		stmt.close
		return null
	end
	redef fun []=(key, value)
	do
		# Get DB
		var db = self.db
		if db == null then return
		# Serialize
		var stream = new StringWriter
		var serializer = new JsonSerializer(stream)
		serializer.serialize value
		var serialized = stream.to_s
		# Save in DB
		db.execute "BEGIN TRANSACTION"
		db.insert "OR REPLACE INTO {db_table} VALUES({key.to_sql_string}, {serialized.to_sql_string})"
		db.execute "COMMIT"
	end
end
					lib/linux/data_store.nit:25,1--112,3
				
redef class DataStore
	redef fun [](key) do return shared_preferences[key]
	redef fun []=(key, value) do shared_preferences[key] = value
end
					lib/android/data_store.nit:25,1--33,3