An iterator that lazyly cache the current item.

This class can be used as an helper to build simple iterator with a single and simplier next_item method. The only constraint is that next_item returns null on the last item, so null cannot be a valid element.

Introduced properties

protected fun cache: nullable E

core :: CachedIterator :: cache

The last item effectively read.
protected fun cache=(cache: nullable E)

core :: CachedIterator :: cache=

The last item effectively read.
protected fun current_item: nullable E

core :: CachedIterator :: current_item

The current item, if any.
abstract fun next_item: nullable E

core :: CachedIterator :: next_item

Get the next item if any.

Redefined properties

redef type SELF: CachedIterator[E]

core $ CachedIterator :: SELF

Type of this instance, automatically specialized in every class
redef fun is_ok: Bool

core $ CachedIterator :: is_ok

Is there a current item ?
redef fun item: E

core $ CachedIterator :: item

The current item.
redef fun next

core $ CachedIterator :: next

Jump to the next item.

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun +(other: Iterator[E]): Iterator[E]

core :: Iterator :: +

Combine two iterators.
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun all(pred: Fun1[E, Bool]): Bool

core :: Iterator :: all

Checks if all elements respect a predicate
fun alternate(e: E): Iterator[E]

core :: Iterator :: alternate

Alternate each item with e.
fun any(pred: Fun1[E, Bool]): Bool

core :: Iterator :: any

Checks if at least one element respects a predicate
protected fun cache: nullable E

core :: CachedIterator :: cache

The last item effectively read.
protected fun cache=(cache: nullable E)

core :: CachedIterator :: cache=

The last item effectively read.
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
protected fun current_item: nullable E

core :: CachedIterator :: current_item

The current item, if any.
fun enumerate: EnumerateIter[E]

core :: Iterator :: enumerate

Iterator that gives the current count and element as a pair
fun filter(pred: Fun1[E, Bool]): FilterIter[E]

core :: Iterator :: filter

Iterator that filters elements by a predicate
fun finish

core :: Iterator :: finish

Post-iteration hook.
fun flat_map(f: Fun1[E, Iterator[Object]]): FlatMapIter[E, Object]

core :: Iterator :: flat_map

Maps every element to a nested structure then flattens it
fun fold(acc: Object, f: Fun2[Object, E, Object]): Object

core :: Iterator :: fold

Folds an iterator from the left
fun fold1(f: Fun2[E, E, E]): E

core :: Iterator :: fold1

Folds and apply two element at a time
fun for_each(f: Proc1[E])

core :: Iterator :: for_each

Apply a mutation function over all elements
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
fun head(length: Int): Iterator[E]

core :: Iterator :: head

Filter: keep only the first length items.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
abstract fun is_ok: Bool

core :: Iterator :: is_ok

Is there a current item ?
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
abstract fun item: E

core :: Iterator :: item

The current item.
fun iterator: Iterator[E]

core :: Iterator :: iterator

Iterate over self
fun map(f: Fun1[E, Object]): MapIter[E, Object]

core :: Iterator :: map

Applies a function to every elements
abstract fun next

core :: Iterator :: next

Jump to the next item.
fun next_by(step: Int)

core :: Iterator :: next_by

Jump to the next item step times.
abstract fun next_item: nullable E

core :: CachedIterator :: next_item

Get the next item if any.
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun order_by(f: Fun1[E, Comparable]): OrderedIter[E]

core :: Iterator :: order_by

Generates an Iterator whose elements are sorted by the function
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun select(predicate: Function[E, Bool]): Iterator[E]

core :: Iterator :: select

Filter: reject items that does not meet some criteria.
fun seq_uniq: Iterator[E]

core :: Iterator :: seq_uniq

Filter: reject continuous sequences of duplicates
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
fun skip(item: E): Iterator[E]

core :: Iterator :: skip

Filter: reject a given item.
fun skip_head(length: Int): Iterator[E]

core :: Iterator :: skip_head

Filter: reject the first length items.
fun skip_tail(length: Int): Iterator[E]

core :: Iterator :: skip_tail

Filter: reject the last length items.
fun sort: Iterator[E]

core :: Iterator :: sort

Filter: sort with default_comparator.
fun sort_with(comparator: Comparator): Iterator[E]

core :: Iterator :: sort_with

Filter: sort with a given comparator.
fun start

core :: Iterator :: start

Pre-iteration hook.
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
fun tail(length: Int): Iterator[E]

core :: Iterator :: tail

Filter: keep only the last length items.
fun to_a: Array[E]

core :: Iterator :: to_a

Interate on self and build an array
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
fun to_step(step: Int): Iterator[E]

core :: Iterator :: to_step

A decorator around self that advance self a given number of steps instead of one.
fun uniq: Iterator[E]

core :: Iterator :: uniq

Filter: reject duplicates.
package_diagram core::CachedIterator CachedIterator core::Iterator Iterator core::CachedIterator->core::Iterator core::Object Object core::Iterator->core::Object ...core::Object ... ...core::Object->core::Object core::LineIterator LineIterator core::LineIterator->core::CachedIterator

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

interface Iterator[E: nullable Object]

core :: Iterator

Iterators generate a series of elements, one at a time.

Children

class LineIterator

core :: LineIterator

Iterator returned by Reader::each_line.

Class definitions

core $ CachedIterator
# An iterator that lazyly cache the current item.
#
# This class can be used as an helper to build simple iterator with a single and simplier `next_item` method.
# The only constraint is that `next_item` returns null on the last item, so `null` cannot be a valid element.
abstract class CachedIterator[E: Object]
	super Iterator[E]

	# Get the next item if any.
	# Returns null if there is no next item.
	fun next_item: nullable E is abstract

	# The last item effectively read.
	# `null` if on start, after a next of if no more items are available.
	protected var cache: nullable E = null

	# The current item, if any.
	# If not, the cache is effectively filled (with `next_item`).
	# Return `null` iff there is no more elements.
	protected fun current_item: nullable E
	do
		var cache = self.cache
		if cache != null then return cache
		cache = next_item
		self.cache = cache
		return cache
	end

	redef fun item do return current_item.as(not null)

	redef fun is_ok do return current_item != null

	redef fun next do
		# If needed, fill the cache (an consume the current element)
		current_item
		# Empty the cache (so the next element will be read)
		cache = null
	end
end
lib/core/collection/abstract_collection.nit:310,1--347,3