A dot edge that links two nodes

Edges can be created from scratch

var a1 = new DotNode("a1")
var b1 = new DotNode("b1")
var edge = new DotEdge(a1, b1)
edge["color"] = "blue"

Then added to a graph

var graph = new DotGraph("G", "digraph")
graph.add edge

Or can be created directly from an existing graph

var a2 = graph.add_node("a2")
var b2 = graph.add_node("b2")
var edge2 = graph.add_edge(a2, b2)
edge2["color"] = "red"

Introduced properties

fun directed: Bool

dot :: DotEdge :: directed

Is this edge directed?
fun directed=(directed: Bool)

dot :: DotEdge :: directed=

Is this edge directed?
fun from: DotElement

dot :: DotEdge :: from

Node this edge is from
protected fun from=(from: DotElement)

dot :: DotEdge :: from=

Node this edge is from
fun to: DotElement

dot :: DotEdge :: to

Node this edge goes to
protected fun to=(to: DotElement)

dot :: DotEdge :: to=

Node this edge goes to

Redefined properties

redef type SELF: DotEdge

dot $ DotEdge :: SELF

Type of this instance, automatically specialized in every class
redef fun id: String

dot $ DotEdge :: id

Element ID
redef fun to_dot: Text

dot $ DotEdge :: to_dot

Render self to dot format

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun [](key: String): Object

dot :: DotElement :: []

Get attribute value for key
fun []=(key: String, value: Object)

dot :: DotElement :: []=

Set attribute value for key
fun attrs: AttributeMap

dot :: DotElement :: attrs

Element attributes
protected fun attrs=(attrs: AttributeMap)

dot :: DotElement :: attrs=

Element attributes
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun directed: Bool

dot :: DotEdge :: directed

Is this edge directed?
fun directed=(directed: Bool)

dot :: DotEdge :: directed=

Is this edge directed?
fun escape_id: String

dot :: DotElement :: escape_id

Return id.escape_to_dot
fun from: DotElement

dot :: DotEdge :: from

Node this edge is from
protected fun from=(from: DotElement)

dot :: DotEdge :: from=

Node this edge is from
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
fun id: String

dot :: DotElement :: id

Element ID
protected fun id=(id: String)

dot :: DotElement :: id=

Element ID
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
fun to: DotElement

dot :: DotEdge :: to

Node this edge goes to
protected fun to=(to: DotElement)

dot :: DotEdge :: to=

Node this edge goes to
fun to_dot: Text

dot :: DotElement :: to_dot

Render self to dot format
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram dot::DotEdge DotEdge dot::DotElement DotElement dot::DotEdge->dot::DotElement core::Object Object dot::DotElement->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

abstract class DotElement

dot :: DotElement

Something that can be rendered in dot format.

Class definitions

dot $ DotEdge
# A dot edge that links two nodes
#
# Edges can be created from scratch
# ~~~
# var a1 = new DotNode("a1")
# var b1 = new DotNode("b1")
# var edge = new DotEdge(a1, b1)
# edge["color"] = "blue"
# ~~~
# Then added to a graph
# ~~~
# var graph = new DotGraph("G", "digraph")
# graph.add edge
# ~~~
# Or can be created directly from an existing graph
# ~~~
# var a2 = graph.add_node("a2")
# var b2 = graph.add_node("b2")
# var edge2 = graph.add_edge(a2, b2)
# edge2["color"] = "red"
# ~~~
class DotEdge
	super DotElement
	autoinit from, to

	# Node this edge is from
	var from: DotElement

	# Node this edge goes to
	var to: DotElement

	# Is this edge directed?
	var directed = true is writable

	redef fun id do return "{from.id}--{to.id}"

	redef fun to_dot do
		var res = new Buffer
		res.append "\"{from.escape_id}\" "
		if directed then
			res.append "->"
		else
			res.append "--"
		end
		res.append " \"{to.escape_id}\" "
		if attrs.not_empty then res.append "[{attrs.to_dot(",")}]"
		return res.write_to_string
	end
end
lib/dot/dot.nit:194,1--242,3