gamnit :: FragmentShader :: defaultinit
gamnit $ FragmentShader :: SELF
Type of this instance, automatically specialized in every classcore :: Object :: class_factory
Implementation used byget_class
to create the specific class.
gamnit :: FragmentShader :: defaultinit
gamnit :: Shader :: defaultinit
core :: Object :: defaultinit
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
core :: Object :: output_class_name
Display class name on stdout (debug only).
# Gamnit fragment shader
class FragmentShader
super Shader
redef fun gl_shader_type do return gl_FRAGMENT_SHADER
end
lib/gamnit/programs.nit:312,1--317,3