A motion event on screen composed of many PointerEvent

Example of a MotionEvent a gesture such as pinching using two fingers.

Introduced properties

abstract fun down_pointer: nullable PointerEvent

mnit :: MotionEvent :: down_pointer

Which pointer is down, if any
abstract fun just_went_down: Bool

mnit :: MotionEvent :: just_went_down

A pointer just went down?

Redefined properties

redef type SELF: MotionEvent

mnit $ MotionEvent :: SELF

Type of this instance, automatically specialized in every class

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
abstract fun down_pointer: nullable PointerEvent

mnit :: MotionEvent :: down_pointer

Which pointer is down, if any
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
abstract fun just_went_down: Bool

mnit :: MotionEvent :: just_went_down

A pointer just went down?
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram mnit::MotionEvent MotionEvent mnit::InputEvent InputEvent mnit::MotionEvent->mnit::InputEvent core::Object Object mnit::InputEvent->core::Object ...core::Object ... ...core::Object->core::Object android::AndroidMotionEvent AndroidMotionEvent android::AndroidMotionEvent->mnit::MotionEvent

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

interface InputEvent

mnit :: InputEvent

Input to the App, propagated through App::input.

Children

class AndroidMotionEvent

android :: AndroidMotionEvent

A motion event concerning a single or more pointers

Class definitions

mnit $ MotionEvent
# A motion event on screen composed of many `PointerEvent`
#
# Example of a `MotionEvent` a gesture such as pinching using two fingers.
interface MotionEvent
	super InputEvent

	# A pointer just went down?
	fun just_went_down: Bool is abstract

	# Which pointer is down, if any
	fun down_pointer: nullable PointerEvent is abstract
end
lib/mnit/input.nit:52,1--63,3