Mouse and touch input events

Introduced properties

fun depressed: Bool

mnit :: PointerEvent :: depressed

Is it not currently pressed down? The opposite of pressed.
abstract fun is_move: Bool

mnit :: PointerEvent :: is_move

Is this a movement event?
fun pointer_id: Int

mnit :: PointerEvent :: pointer_id

Unique identifier of this pointer among other active pointers
abstract fun pressed: Bool

mnit :: PointerEvent :: pressed

Is down? either going down or already down
abstract fun x: Float

mnit :: PointerEvent :: x

X position on screen (in pixels)
abstract fun y: Float

mnit :: PointerEvent :: y

Y position on screen (in pixels)

Redefined properties

redef type SELF: PointerEvent

mnit $ PointerEvent :: SELF

Type of this instance, automatically specialized in every class

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun depressed: Bool

mnit :: PointerEvent :: depressed

Is it not currently pressed down? The opposite of pressed.
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
abstract fun is_move: Bool

mnit :: PointerEvent :: is_move

Is this a movement event?
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun pointer_id: Int

mnit :: PointerEvent :: pointer_id

Unique identifier of this pointer among other active pointers
abstract fun pressed: Bool

mnit :: PointerEvent :: pressed

Is down? either going down or already down
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
abstract fun x: Float

mnit :: PointerEvent :: x

X position on screen (in pixels)
abstract fun y: Float

mnit :: PointerEvent :: y

Y position on screen (in pixels)
package_diagram mnit::PointerEvent PointerEvent mnit::InputEvent InputEvent mnit::PointerEvent->mnit::InputEvent core::Object Object mnit::InputEvent->core::Object ...core::Object ... ...core::Object->core::Object android::AndroidPointerEvent AndroidPointerEvent android::AndroidPointerEvent->mnit::PointerEvent mnit::TouchEvent TouchEvent mnit::TouchEvent->mnit::PointerEvent gamnit::GamnitPointerEvent GamnitPointerEvent gamnit::GamnitPointerEvent->mnit::PointerEvent gamnit::GamnitIOSPointerEvent GamnitIOSPointerEvent gamnit::GamnitIOSPointerEvent->mnit::PointerEvent

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

interface InputEvent

mnit :: InputEvent

Input to the App, propagated through App::input.

Children

class AndroidPointerEvent

android :: AndroidPointerEvent

A pointer event
class GamnitIOSPointerEvent

gamnit :: GamnitIOSPointerEvent

Pointer/touch event on iOS
class GamnitPointerEvent

gamnit :: GamnitPointerEvent

Event on pointer, mouse and finger input
interface TouchEvent

mnit :: TouchEvent

Specific touch event

Class definitions

mnit $ PointerEvent
# Mouse and touch input events
interface PointerEvent
	super InputEvent

	# X position on screen (in pixels)
	fun x: Float is abstract

	# Y position on screen (in pixels)
	fun y: Float is abstract

	# Is down? either going down or already down
	fun pressed: Bool is abstract

	# Is it not currently pressed down? The opposite of `pressed`.
	fun depressed: Bool do return not pressed

	# Is this a movement event?
	fun is_move: Bool is abstract

	# Unique identifier of this pointer among other active pointers
	#
	# This value is useful to differentiate between pointers (or fingers) on
	# multi-touch systems. This value does not change for the same pointer
	# while it touches the screen.
	fun pointer_id: Int do return 0
end
lib/mnit/input.nit:25,1--50,3