Property definitions

actors $ ClockAgent :: async
# Master of the simulation, it initiates the steps and waits for them to terminate
class ClockAgent
	actor

	# Number of steps to do in the simulation
	var nb_steps: Int

	# List of Agents in the simulation
	var agents: Array[Agent]

	# Number of agents that finished their step
	var nb_finished = 0

	fun do_step do
		for a in agents do a.async.do_step
		nb_steps -= 1
	end

	fun finished_step do
		nb_finished += 1
		if nb_finished == agents.length then
			nb_finished = 0
			if nb_steps != 0 then async.do_step
		end
	end
end
lib/actors/examples/agent_simulation/agent_simulation.nit:20,1--45,3