Property definitions

actors $ Proxy :: defaultinit
# Abstraction of proxies for threaded actors
class Proxy

	# Type of the actor `self` is proxiing
	type E: Actor

	# The proxied actor
	var actor: E is noinit

	# Kill `actor` without mercy
	fun kill do actor.kill

	# Tell `actor` to terminate properly
	# Queueing a ShutDownMessage to the end of its mailbox
	fun terminate do
		var msg = new ShutDownMessage
		actor.mailbox.push(msg)
	end

	# Tell `actor` to terminate now
	# Queueing a ShutDownMessage before every other ones
	fun terminate_now do
		var msg = new ShutDownMessage
		actor.mailbox.unshift(msg)
	end

	# Wait for `actor` to terminate
	fun wait_termination do actor.join
end
lib/actors/actors.nit:132,1--160,3