core :: Float :: pow
self
e
assert 2.0.pow(0.0) == 1.0 assert 2.0.pow(3.0) == 8.0 assert 0.0.pow(9.0) == 0.0
# Returns `self` raised at `e` power. # # assert 2.0.pow(0.0) == 1.0 # assert 2.0.pow(3.0) == 8.0 # assert 0.0.pow(9.0) == 0.0 fun pow(e: Float): Float `{ return pow(self, e); `}