Rotation around the X axis (looking down or up)

Property definitions

gamnit $ EulerCamera :: pitch
	# Rotation around the X axis (looking down or up)
	var pitch = 0.0 is writable
lib/gamnit/cameras.nit:45,2--46,28

gamnit :: cardboard $ EulerCamera :: pitch
	# Get the angle value from the `rotation_matrix`
	redef fun pitch
	do
		var a = rotation_matrix[0, 1]
		var b = rotation_matrix[1, 1]
		return -atan2(a, b)
	end
lib/gamnit/depth/cardboard.nit:29,2--35,4