Rotation around the X axis (looking down or up)

Property definitions

gamnit $ EulerCamera :: pitch=
	# Rotation around the X axis (looking down or up)
	var pitch = 0.0 is writable
lib/gamnit/cameras.nit:45,2--46,28

gamnit :: cameras_cache $ EulerCamera :: pitch=
	redef fun pitch=(value)
	do
		super
		mvp_matrix_cache = null
	end
lib/gamnit/cameras_cache.nit:52,2--56,4