Main method to refine in clients to update game logic and sprites

Property definitions

gamnit :: flat_core $ App :: update
	# Main method to refine in clients to update game logic and `sprites`
	fun update(dt: Float) do end
lib/gamnit/flat/flat_core.nit:386,2--387,29

gamnit :: cardboard $ App :: update
	redef fun update(dt)
	do
		super
		update_from_head_tracker
	end
lib/gamnit/depth/cardboard.nit:89,2--93,4