app :: App :: recreate_gamnit
Some gamnit services refine this method to reset caches before the
next call to create_gamnit
.
# Hook to prepare for recreating the OpenGL context
#
# Some gamnit services refine this method to reset caches before the
# next call to `create_gamnit`.
fun recreate_gamnit do end
lib/gamnit/gamnit.nit:40,2--44,27
redef fun recreate_gamnit
do
super
# Reload all textures
if debug_gamnit then print "recreate_gamnit: reloading {all_root_textures.length} textures"
for texture in all_root_textures do
if debug_gamnit then print "recreate_gamnit: loading {texture}"
texture.load true
var gamnit_error = texture.error
if gamnit_error != null then print_error gamnit_error
end
end
lib/gamnit/gamnit_android.nit:221,2--233,4