# Return value of `glCheckFramebufferStatus`
extern class GLFramebufferStatus
	super GLEnum
	redef fun to_s
	do
		if self == gl_FRAMEBUFFER_COMPLETE then return "complete"
		if self == gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT then return "incomplete attachment"
		if self == gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS then return "incomplete dimension"
		if self == gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT then return "incomplete missing attachment"
		if self == gl_FRAMEBUFFER_UNSUPPORTED then return "unsupported"
		return "unknown"
	end
end
					lib/glesv2/glesv2.nit:992,1--1005,3