index
# Name of the active uniform at `index`
fun active_uniform_name(index: Int): String
do
var max_size = active_uniform_max_length
var cname = new CString(max_size)
active_uniform_name_native(index, max_size, cname)
return cname.to_s
end
lib/glesv2/glesv2.nit:146,2--153,4