Return a string describing the current GL configuration

Property definitions

glesv2 :: glesv2 $ Sys :: glGetString
# Return a string describing the current GL configuration
fun glGetString(name: GLEnum): String
do
	var cstr = glGetString_native(name)
	assert not cstr.address_is_null
	return cstr.to_s
end
lib/glesv2/glesv2.nit:1334,1--1340,3