Name of the key that raised self

Use mainly for debug since it is implementation dependent.

Property definitions

mnit $ KeyEvent :: name
	# Name of the key that raised `self`
	#
	# Use mainly for debug since it is implementation dependent.
	fun name: String is abstract
lib/mnit/input.nit:101,2--104,29

gamnit $ VirtualGamepadEvent :: name
	redef var name
lib/gamnit/virtual_gamepad/virtual_gamepad.nit:235,2--15

gamnit $ GamnitKeyEvent :: name
	redef fun name do return native.to_s.to_lower
lib/gamnit/gamnit_linux.nit:128,2--46

android $ AndroidKeyEvent :: name
	redef fun name do return key_code.to_s
lib/android/input_events.nit:239,2--39