VirtualGamepad
gamnit :: VirtualGamepadEvent :: name=
gamnit $ VirtualGamepadEvent :: SELF
Type of this instance, automatically specialized in every classcore :: Object :: class_factory
Implementation used byget_class
to create the specific class.
core :: Object :: defaultinit
mnit :: InputEvent :: defaultinit
mnit :: KeyEvent :: defaultinit
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
gamnit :: VirtualGamepadEvent :: name=
core :: Object :: output_class_name
Display class name on stdout (debug only).
# Event fired by a `VirtualGamepad`
class VirtualGamepadEvent
super KeyEvent
redef var name
redef var is_down is noautoinit
end
lib/gamnit/virtual_gamepad/virtual_gamepad.nit:231,1--238,3