Event on keyboard input

Introduced properties

Redefined properties

redef type NATIVE: SDLKeyboardEvent

gamnit $ GamnitKeyEvent :: NATIVE

Type of the native underlying SDL 2 event
redef type SELF: GamnitKeyEvent

gamnit $ GamnitKeyEvent :: SELF

Type of this instance, automatically specialized in every class
redef fun is_arrow_down: Bool

gamnit $ GamnitKeyEvent :: is_arrow_down

Key is the down arrow key?
redef fun is_arrow_left: Bool

gamnit $ GamnitKeyEvent :: is_arrow_left

Key is the left arrow key?
redef fun is_arrow_right: Bool

gamnit $ GamnitKeyEvent :: is_arrow_right

Key is the right arrow key?
redef fun is_arrow_up: Bool

gamnit $ GamnitKeyEvent :: is_arrow_up

Key is the up arrow key?
redef fun is_down: Bool

gamnit $ GamnitKeyEvent :: is_down

Key is currently down?
redef fun is_up: Bool

gamnit $ GamnitKeyEvent :: is_up

Key is currently up?
redef fun name: String

gamnit $ GamnitKeyEvent :: name

Name of the key that raised self
redef fun to_c: nullable Char

gamnit $ GamnitKeyEvent :: to_c

Get Char value of key, if any

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type NATIVE: SDLEvent

gamnit :: GamnitInputEvent :: NATIVE

Type of the native underlying SDL 2 event
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun buffer: SDLEventBuffer

gamnit :: GamnitInputEvent :: buffer

Native SDL 2 event buffer with the pseudo class hierarchy metadata
protected fun buffer=(buffer: SDLEventBuffer)

gamnit :: GamnitInputEvent :: buffer=

Native SDL 2 event buffer with the pseudo class hierarchy metadata
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
abstract fun code: Int

mnit :: KeyEvent :: code

Key code, is plateform specific
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
abstract fun is_arrow_down: Bool

mnit :: KeyEvent :: is_arrow_down

Key is the down arrow key?
abstract fun is_arrow_left: Bool

mnit :: KeyEvent :: is_arrow_left

Key is the left arrow key?
abstract fun is_arrow_right: Bool

mnit :: KeyEvent :: is_arrow_right

Key is the right arrow key?
abstract fun is_arrow_up: Bool

mnit :: KeyEvent :: is_arrow_up

Key is the up arrow key?
abstract fun is_down: Bool

mnit :: KeyEvent :: is_down

Key is currently down?
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
fun is_up: Bool

mnit :: KeyEvent :: is_up

Key is currently up?
abstract fun name: String

mnit :: KeyEvent :: name

Name of the key that raised self
fun native: NATIVE

gamnit :: GamnitInputEvent :: native

Native SDL 2 event
protected fun native=(native: NATIVE)

gamnit :: GamnitInputEvent :: native=

Native SDL 2 event
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_c: nullable Char

mnit :: KeyEvent :: to_c

Get Char value of key, if any
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram gamnit::GamnitKeyEvent GamnitKeyEvent gamnit::GamnitInputEvent GamnitInputEvent gamnit::GamnitKeyEvent->gamnit::GamnitInputEvent mnit::KeyEvent KeyEvent gamnit::GamnitKeyEvent->mnit::KeyEvent mnit::InputEvent InputEvent gamnit::GamnitInputEvent->mnit::InputEvent mnit::KeyEvent->mnit::InputEvent ...mnit::InputEvent ... ...mnit::InputEvent->mnit::InputEvent

Ancestors

interface InputEvent

mnit :: InputEvent

Input to the App, propagated through App::input.
interface Object

core :: Object

The root of the class hierarchy.

Parents

class GamnitInputEvent

gamnit :: GamnitInputEvent

SDL2 event wrapper implementing the mnit::input API
interface KeyEvent

mnit :: KeyEvent

Keyboard or other keys event

Class definitions

gamnit $ GamnitKeyEvent
# Event on keyboard input
class GamnitKeyEvent
	super GamnitInputEvent
	super KeyEvent

	redef type NATIVE: SDLKeyboardEvent

	redef fun is_down do return buffer.is_keydown
	redef fun is_up do return buffer.is_keyup
	redef fun is_arrow_up do return native.keysym.is_up
	redef fun is_arrow_left do return native.keysym.is_left
	redef fun is_arrow_down do return native.keysym.is_down
	redef fun is_arrow_right do return native.keysym.is_right
	redef fun to_c do return native.to_s.chars.first
	redef fun name do return native.to_s.to_lower
end
lib/gamnit/gamnit_linux.nit:114,1--129,3