Redefine this method to asks how to draw on a view

Property definitions

scene2d $ LiveObject :: draw
	# Redefine this method to asks how to draw on a view
	fun draw(view: View) is abstract
lib/scene2d/scene2d.nit:28,2--29,33

scene2d $ Sprite :: draw
	redef fun draw(view) do view.draw_sprite(self)
lib/scene2d/scene2d.nit:75,2--47

scene2d $ LiveGroup :: draw
	# Recursively draw each live objects that `exists'
	redef fun draw(view)
	do
		for x in self do if x.exists then x.draw(view)
	end
lib/scene2d/scene2d.nit:134,2--138,4