sdl2 :: Mix :: load_mus
file
Returns a null pointer on error.
WAVE, MOD, MIDI, OGG, MP3, FLAC VOC files
# Load music from `file` # # Returns a null pointer on error. # # WAVE, MOD, MIDI, OGG, MP3, FLAC VOC files fun load_mus(file: CString): MixMusic `{ return Mix_LoadMUS(file); `}