Property definitions

sdl2 $ SDLRendererFlags :: defaultinit
# Flags for `SDLRenderer::new`
extern class SDLRendererFlags `{ Uint32 `}
	# Get the default empty flag set
	new `{ return 0; `}

	# Add the flag to request a software renderer
	fun software: SDLRendererFlags `{ return self | SDL_RENDERER_SOFTWARE; `}

	# Add the flag to request an accelerated renderer
	#
	# This is the default option.
	fun accelerated: SDLRendererFlags `{ return self | SDL_RENDERER_ACCELERATED; `}

	# Add the flag to request a renderer where `SDLRenderer::present` is synchronized with the refresh rate
	fun presentvsync: SDLRendererFlags `{ return self | SDL_RENDERER_PRESENTVSYNC; `}

	# Add the flag to request a renderer able to render to a texture
	fun targettexture: SDLRendererFlags `{ return self | SDL_RENDERER_TARGETTEXTURE; `}
end
lib/sdl2/sdl2_base.nit:377,1--395,3