sdl2 :: SDLRenderer :: draw_color_copy
color
# Copy the drawing color of this renderer in `color`
fun draw_color_copy(color: SDLColor) `{
SDL_GetRenderDrawColor(self, &color->r, &color->g, &color->b, &color->a);
`}
lib/sdl2/sdl2_base.nit:292,2--295,3