Jean Privat [Thu, 25 Jan 2018 20:16:37 +0000 (15:16 -0500)]
Merge: Gamnit on iOS
Support iOS as a target for Gamnit games, including:
* GC on iOS and Xcode assets folder support in the compiler.
* iOS view controller and OpenGL view using the GLKit services.
* Loading of assets: sound, texture and text (and thus 3D models and fonts).
* iOS touch event and orientation change support.
* A few bug fix and tweaks to Gamnit.
* Minimal makefile rules to target iOS.
The game `asteronits` works as expected, here it is on iPad (With controls that are way too big):
![screen shot 2018-01-14 at 10 11 17](https://user-images.githubusercontent.com/208057/
34918201-
187b8b4a-f91d-11e7-86a2-
6b891b237316.png)
Limitations:
* By default, the compiler generates an app for the simulator. To compile for a physical device, in practice, I run `nitc -m ios --compile-dir nit_compile` to generate the iOS project and view errors in Nit or in the custom Objective-C code. And then I launch Xcode with `open -a xcode nit_compile/ios/my_project.xcodeproj` to compile and run on a device from there.
* The depth API (3D) does not work on iOS with this PR because of known bugs in the current implementation. I have a rewrite of the depth API that fixes these bugs and bring a much needed performance boost.
* A `Sound` instance can't be played more than once concurrently. This could be improved by using `AVPlayer` as kind of sound channel and an `AVPlayerItem` for each sound instance, instead of the current `AVAudioPlayer`.
* iOS does not support exactly the same format for assets than Android. Sounds in mp3 format should work on both platforms. PNG files work on both platforms but iOS is more picky on the color palette, I've had an issue with a greyscale PNG, RGBA PNG files should be safe.
You can always use the `app_files` annotation to include platform-specific assets.
* `gamnit::selection` does not work on iOS because we can't read the screen pixels. It should be updated to use an FBO.
* We still need a portable API for locking the screen orientation.
* Compiling Gamnit games for iOS fails at a missing pkg-config package. The package is not used and in can be safely ignored by removing the "pkgconfig" line in `lib/glesv2/glesv2.nit`. I'll need to find a clean fix for this...
Pull-Request: #2605
Reviewed-by: Romain Chanoir <romain.chanoir@viacesi.fr>
Jean Privat [Thu, 25 Jan 2018 20:16:35 +0000 (15:16 -0500)]
Merge: doc/commands: extract CmdCode superclass
Provides a common super class to factorize code rendering services for doc commands.
Changes:
* renamed `CmdComment::render` to `render_comment` to avoid name conflicts with multiple inheritance
* extracted `CmdCode` command to factorize code related services
* introduced new class `CmdEntityCode`, in place of the old `CmdCode` class
* updated nitx/nitweb clients
* updated tests
Pull-Request: #2609
Jean Privat [Thu, 25 Jan 2018 20:16:34 +0000 (15:16 -0500)]
Merge: Remove the packages `glesv1`, `mnit` and `sdl` (1.2), and their clients
This PR removes the packages for OpenGL ES 1.0, most of the graphics engine `mnit` and the SDL 1.2 wrapper `sdl`, as well as their clients: crazy_moles, friendz, memory, mnit_ballz, mnit_dino, shoot and the 2D client of Tinks!.
This purge is mainly motivated by the declining support for OpenGL ES 1.0, it is not available on macOS and on some recent GNU/Linux distributions (including on our test servers). Plus, all the libraries have been replaced by well-supported alternatives: `glesv2` for OpenGL ES 2.0, the graphics engine `gamnit` and `sdl2`. The new libraries are even more portable, adding support for Windows and iOS alongside GNU/Linux and Android.
Some of the deleted games were quite good, it is sad to simply let them go. If anyone is willing to put in the work, most of these games can still be updated to `gamnit` by reverting the commit and writing some code!
@privat Could you somehow lock the APK files on the F-Droid server so the games live on? They all had Android variants except for `shoot`.
Pull-Request: #2611
Alexis Laferrière [Thu, 25 Jan 2018 14:05:16 +0000 (09:05 -0500)]
android: update the `sensors` module to use gamnit
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:38:48 +0000 (09:38 -0500)]
tests: don't TODO Darwin errors for OpenGL ES 1.0
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 12 Jan 2018 03:11:57 +0000 (22:11 -0500)]
inkscape_tools: remove `mnit` support
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 12 Jan 2018 03:09:15 +0000 (22:09 -0500)]
inkscape_tools: delete mnit based test applications
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 12 Jan 2018 03:02:33 +0000 (22:02 -0500)]
lib: clear all references to mnit from memory
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 12 Jan 2018 02:54:33 +0000 (21:54 -0500)]
lib: delete the `sdl` package (there's still SDL2)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:30:39 +0000 (09:30 -0500)]
lib: delete most of the mnit package (keeping input.nit)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 12 Jan 2018 02:47:53 +0000 (21:47 -0500)]
tinks: delete the old 2D mnit client
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:50:55 +0000 (09:50 -0500)]
examples: delete the `shoot` game
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:41:31 +0000 (09:41 -0500)]
contrib: delete the friendz game
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:28:05 +0000 (09:28 -0500)]
contrib: delete the memory game
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:26:50 +0000 (09:26 -0500)]
examples: delete mnit_ballz
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 24 Jan 2018 18:03:39 +0000 (13:03 -0500)]
examples: remove mnit_dino
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 24 Jan 2018 18:03:51 +0000 (13:03 -0500)]
contrib: remove crazy_moles
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 14:26:33 +0000 (09:26 -0500)]
contrib: remove mnit_test
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexandre Terrasa [Mon, 22 Jan 2018 20:24:51 +0000 (15:24 -0500)]
doc/commands: update tests
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Mon, 22 Jan 2018 20:24:38 +0000 (15:24 -0500)]
doc/commands: extract `CmdCode` super class
So we can factorize code related queries even if they are not related to a specific MEntity
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Mon, 22 Jan 2018 20:23:01 +0000 (15:23 -0500)]
doc/commands: rename `CmdComment::render` to `render_comment` to avoid name conflicts
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Jean Privat [Fri, 19 Jan 2018 18:09:08 +0000 (13:09 -0500)]
Merge: location: fix located_in behavior
Before this PR, asking if `1,12--1,12` was in `1,1--2,1` returned `false`.
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Pull-Request: #2606
Jean Privat [Fri, 19 Jan 2018 18:09:07 +0000 (13:09 -0500)]
Merge: Gamnit: rewrite Android lifecycle support
Rewrite much of the Android support to better deal with system state changes. This includes handling out of order lifecycle messages, temporarily invalid OpenGL display surfaces, and recreating the OpenGL context when it is released by the system.
In practice, this PR recreates in `gamnit::gamnit_android` a better version than what is in `android::game`. The old `android::game` could probably be removed with `mnit` and a small clean up.
As a bonus:
* Into portable* services to lock the device orientation. (The iOS variant will be in another PR when #2605 is merged.)
* Ask for 4x antialiasing, it should be available on all target platforms.
* Compile Android apps using gcc, it appears to compile a more stable GC. We can probably tweak a few defines to use clang instead.
* Fix numeric version numbers using the local time, causing surprises when compiled in the cloud.
Pull-Request: #2607
Alexis Laferrière [Fri, 19 Jan 2018 13:46:02 +0000 (08:46 -0500)]
tests: don't use the readlink option -f when not available (macOS)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 19 Jan 2018 13:43:38 +0000 (08:43 -0500)]
tests: use en_US.UTF-8 locale on macOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 19 Jan 2018 13:42:28 +0000 (08:42 -0500)]
tests: fix superfluous option in call to xargs, was broken on macOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Thu, 18 Jan 2018 18:32:48 +0000 (13:32 -0500)]
tests: nitce crashes compiling test_platform_ios on the unavailble 'system'
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Thu, 18 Jan 2018 13:56:36 +0000 (08:56 -0500)]
ios: accept spaces in path to the Nit project
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 17 Jan 2018 21:44:56 +0000 (16:44 -0500)]
tests: skip some tests failing weirdly on macOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Thu, 18 Jan 2018 00:33:44 +0000 (19:33 -0500)]
gamnit: import gamnit_android from android19 for a clear linearisation
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 20 Dec 2017 13:07:58 +0000 (08:07 -0500)]
asteronits, action_nitro & model_viewer: use gamnit::landscape
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 17 Jan 2018 21:44:39 +0000 (16:44 -0500)]
tests: test_platform_ios produces an empty assets folder
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 17 Jan 2018 21:44:05 +0000 (16:44 -0500)]
share: use BASH_SOURCE to reliably detect the script folder
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 14 Jan 2018 16:42:06 +0000 (11:42 -0500)]
pthreads: fix thread/gc support on iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Mon, 11 Dec 2017 04:19:12 +0000 (23:19 -0500)]
asteronits, action_nitro & model_view: add makefile rules for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 12 Dec 2017 16:42:48 +0000 (11:42 -0500)]
iOS: add support for bdgwc/libgc
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 13 Dec 2017 18:49:35 +0000 (13:49 -0500)]
nitc ios: xcode support per file cflags
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 12 Dec 2017 18:20:11 +0000 (13:20 -0500)]
gamnit: intro basic input event supports for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 20 Dec 2017 22:38:57 +0000 (17:38 -0500)]
ios: implement app::audio for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 15 Dec 2017 20:47:12 +0000 (15:47 -0500)]
ios: implement TextAsset for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Mon, 11 Dec 2017 03:32:15 +0000 (22:32 -0500)]
gamnit: intro core gamnit graphics services for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 15 Dec 2017 19:54:19 +0000 (14:54 -0500)]
gamnit: move landscape & portrait from the android package to gamnit
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 29 Dec 2017 17:43:44 +0000 (12:43 -0500)]
nitc: use GMT as numeric version instead of local time
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 8 Nov 2017 16:59:43 +0000 (11:59 -0500)]
gamnit: request 4x antialiasing
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 3 Oct 2017 20:15:52 +0000 (16:15 -0400)]
gamnit: rewrite android support
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Fri, 3 Nov 2017 18:49:28 +0000 (14:49 -0400)]
gamnit: differentiate create_display and recreate_gamnit from create_gamnit
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 15 Oct 2017 02:18:07 +0000 (22:18 -0400)]
android: add poll_looper_pause
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 12 Nov 2017 22:53:25 +0000 (17:53 -0500)]
android: use the gcc toolchain
At this point, using the GCC toolchain compiles a more stable GC.
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexandre Terrasa [Mon, 15 Jan 2018 20:38:03 +0000 (15:38 -0500)]
location: fix located_in behavior
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexis Laferrière [Mon, 11 Dec 2017 03:39:04 +0000 (22:39 -0500)]
ios: intro GLKit services
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Mon, 11 Dec 2017 04:56:44 +0000 (23:56 -0500)]
nitc: support iOS assets
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 7 Apr 2015 19:47:02 +0000 (15:47 -0400)]
glesv2: alternative include directive for iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 13 Dec 2017 16:07:05 +0000 (11:07 -0500)]
lib/realtime: use our custom clock_gettime when targetting < iOS 10
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 01:42:16 +0000 (20:42 -0500)]
gamnit: document how to get glslangValidator on macOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 7 Jan 2018 01:43:21 +0000 (20:43 -0500)]
gamnit: don't delete simple_2d_program at on_stop, in case of restart
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 20 Dec 2017 21:22:20 +0000 (16:22 -0500)]
gamnit: don't check status of the FBO at 0, breaks on iOS
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 12 Dec 2017 05:13:41 +0000 (00:13 -0500)]
gamnit: intro and use indirection to bind the screen framebuffer
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 14 Jan 2018 14:57:27 +0000 (09:57 -0500)]
gamnit: don't touch the dynamic_resolution FBO if it is not used
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 7 Nov 2017 15:13:34 +0000 (10:13 -0500)]
gamnit: reset the dynamic_resolution context when gamnit is recreated
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Jean Privat [Sat, 13 Jan 2018 16:13:48 +0000 (11:13 -0500)]
Merge: niti: fix constructors with an empty return
fixes #2546
Pull-Request: #2596
Reviewed-by: Alexis Laferrière <alexis.laf@xymus.net>
Jean Privat [Sat, 13 Jan 2018 16:13:47 +0000 (11:13 -0500)]
Merge: exec: display system error after failed fork
This PR modifies `basic_exec_execute` to add a call to `perror` to display the error message before exiting when a fork fails.
Pull-Request: #2603
Jean Privat [Fri, 12 Jan 2018 13:51:28 +0000 (08:51 -0500)]
tests: remove fixed *fixme* files for niti/constructor
Signed-off-by: Jean Privat <jean@pryen.org>
Jean Privat [Fri, 12 Jan 2018 13:34:38 +0000 (08:34 -0500)]
Merge: core: add `Sequence::get_or_default` and `get_or_null`
I though these existed. They do but only for `Map`s.
I just wanted to get an optional commande line argument without having to do an if.
~~~nit
# get the 2th command line argument, or else get null
var arg2 = args.get_nor_null(1)
~~~
I'm not fan of the names, but at least they are. If someone have better. Initially, I named it `try`, like `var arg2 = args.try(1)`.
Pull-Request: #2594
Jean Privat [Fri, 12 Jan 2018 13:34:38 +0000 (08:34 -0500)]
Merge: benches: add a simple microbenches for nit try/catch
It's just the program, not the bench scripts. Maybe also compare with other languages try/catch
Pull-Request: #2595
Reviewed-by: Romain Chanoir <romain.chanoir@viacesi.fr>
Jean Privat [Fri, 12 Jan 2018 13:34:37 +0000 (08:34 -0500)]
Merge: gamnit: bug fixes, updated doc and prepare iOS support
This PR brings miscellaneous improvements to the `gamnit` graphics framework, see each commit description for more details.
Pull-Request: #2597
Reviewed-by: Romain Chanoir <romain.chanoir@viacesi.fr>
Jean Privat [Fri, 12 Jan 2018 13:34:36 +0000 (08:34 -0500)]
Merge: Android: fix issues in the audio support
Refactor the loading of sounds and music to use the same logic and order, and to fix trying to load invalid resource ids (the errors on 0x00000000). Update the documentation to the currently recommended usage. And close the file descriptors after use/dup.
Pull-Request: #2598
Alexis Laferrière [Fri, 22 Dec 2017 00:14:02 +0000 (19:14 -0500)]
gamnit: fix parsing .obj models without an explicit object declaration
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sat, 9 Dec 2017 20:07:50 +0000 (15:07 -0500)]
docker: add zipalign to support compiling Android apps in release mode
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sat, 16 Dec 2017 14:56:15 +0000 (09:56 -0500)]
gamnit: print gl_MAX_TEXTURE_SIZE with other driver data
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 12 Dec 2017 04:20:56 +0000 (23:20 -0500)]
gamnit: fix draw order of the DPad background
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sun, 17 Dec 2017 15:21:34 +0000 (10:21 -0500)]
gamnit: fix doc of `ModelAsset` to represent the current API
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexandre Terrasa [Thu, 21 Dec 2017 19:17:52 +0000 (14:17 -0500)]
exec: display system error after failed fork
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexis Laferrière [Mon, 4 Dec 2017 18:06:08 +0000 (13:06 -0500)]
gamnit: lapse clock on resume, so `update` ignores the time in the background
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 17 Oct 2017 00:24:46 +0000 (20:24 -0400)]
gamnit: set resolution at 1080p for splash screens (as the doc says)
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 29 Nov 2017 19:06:11 +0000 (14:06 -0500)]
gamnit: don't delete uninitialized programs
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Tue, 26 Sep 2017 19:27:07 +0000 (15:27 -0400)]
glesv2: check for null pointers in glGetString
glGetString may return NULL pointers when OpenGL has not been correctly
initialized. This assert makes such errors easier to debug on mobile
devices when there's no stacktrace.
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Jean Privat [Wed, 20 Dec 2017 14:20:23 +0000 (09:20 -0500)]
niti: fix constructors with an empty return
fixes #2546
Signed-off-by: Jean Privat <jean@pryen.org>
Jean Privat [Mon, 4 Dec 2017 15:36:16 +0000 (10:36 -0500)]
benches: add a simple microbenches for nit try/catch
Signed-off-by: Jean Privat <jean@pryen.org>
Jean Privat [Mon, 4 Dec 2017 13:59:27 +0000 (08:59 -0500)]
core: add `Sequence::get_or_default` and `get_or_null`
Signed-off-by: Jean Privat <jean@pryen.org>
Jean Privat [Tue, 19 Dec 2017 15:17:37 +0000 (10:17 -0500)]
Merge: nitx: use doc commands
Three things in this PR:
* `nitx` now uses doc-commands (and related cleaning), bye bye the heavy `DocModel` with pre built `DocPages`
* More tests for `nitx`
* Move `nitx` to the `doc` tools suite, the group is now known as `doc::term`
Pull-Request: #2591
Reviewed-by: Jean Privat <jean@pryen.org>
Jean Privat [Tue, 19 Dec 2017 15:17:35 +0000 (10:17 -0500)]
Merge: nitweb: use doc-commands
Migrate nitweb to the doc-commands system.
Changes:
* moved the group to `doc::api`
* use doc-commands (backend and frontend changes)
* limited the size of produced json at the maximum
* API accepts "?pretty" parameter
Pull-Request: #2592
Reviewed-by: Jean Privat <jean@pryen.org>
Alexandre Terrasa [Tue, 28 Nov 2017 18:28:18 +0000 (13:28 -0500)]
core: fix README for new doc-commands names
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Fri, 10 Nov 2017 20:47:03 +0000 (15:47 -0500)]
model: move model_json to doc/templates
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Wed, 25 Oct 2017 19:31:08 +0000 (15:31 -0400)]
model/json: fix model json tests after update
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Wed, 25 Oct 2017 19:30:55 +0000 (15:30 -0400)]
doc/commands: fix commands json tests after update
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Wed, 25 Oct 2017 19:03:22 +0000 (15:03 -0400)]
nitweb: migrate frontend to new json/commands
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Tue, 28 Nov 2017 18:30:05 +0000 (13:30 -0500)]
doc/api: migrate api to new doc-commands
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Fri, 8 Dec 2017 20:30:43 +0000 (15:30 -0500)]
nitx: use AnsiHighlightVisitor
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Fri, 8 Dec 2017 19:54:55 +0000 (14:54 -0500)]
share/man: update manpage for the nitx --catalog option
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Tue, 14 Nov 2017 22:52:46 +0000 (17:52 -0500)]
nitx: update bin tests
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Thu, 26 Oct 2017 00:01:49 +0000 (20:01 -0400)]
nitx: add command tests
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexis Laferrière [Wed, 18 Oct 2017 19:35:45 +0000 (15:35 -0400)]
android: update example in audio
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Sat, 16 Dec 2017 17:10:34 +0000 (12:10 -0500)]
android: close file descriptors of sound & music after use
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexis Laferrière [Wed, 18 Oct 2017 15:04:56 +0000 (11:04 -0400)]
android: refactor music/sounds and fix trying to use invalid music resource
Signed-off-by: Alexis Laferrière <alexis.laf@xymus.net>
Alexandre Terrasa [Thu, 26 Oct 2017 00:01:31 +0000 (20:01 -0400)]
nitx: nitx use doc commands
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Tue, 7 Nov 2017 19:24:42 +0000 (14:24 -0500)]
doc/commands: parser stores commands usage and help
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Wed, 25 Oct 2017 19:01:27 +0000 (15:01 -0400)]
model/json: simplify the basic rendering at a maximum level
No more nested objects and cross-references.
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Tue, 28 Nov 2017 18:12:15 +0000 (13:12 -0500)]
nitweb: move `web` group to `doc::api`
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Wed, 25 Oct 2017 19:00:28 +0000 (15:00 -0400)]
model: fix mdoc_or_fallback for nullables types
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>
Alexandre Terrasa [Thu, 17 Aug 2017 20:32:06 +0000 (16:32 -0400)]
nitweb: allows client to precise ?pretty in request args
Signed-off-by: Alexandre Terrasa <alexandre@moz-code.org>