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nit.git
2016-02-12
Jean Privat
niti: rename `args` as `arguments` in `call`
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2016-02-12
Jean Privat
nitc: remove the redundant property `mfree_init`
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2016-02-12
Jean Privat
sdl: remove old style init
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2016-02-12
Jean Privat
dino: remove old style init
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2016-02-10
Jean Privat
Merge: Intro partial implementation of app::UI for iOS
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2016-02-10
Jean Privat
Merge: lib: add new lib `event_queue` a data-structure...
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2016-02-10
Jean Privat
lib: add new lib `event_queue` a data-structure to...
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2016-02-09
Alexis Laferrière
examples/calculator: add rule to build iOS version
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2016-02-09
Alexis Laferrière
lib/ios: add README.md file
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2016-02-09
Alexis Laferrière
lib/ios: intro iOS implementation of `app::ui`
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2016-02-09
Alexis Laferrière
lib/cocoa: add services to `NSString` to convert to...
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2016-02-09
Alexis Laferrière
lib: explicitly cast long to int to fix clang warnings
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2016-02-09
Alexis Laferrière
lib/ios: fix mising rootViewController in hello_ios
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2016-02-09
Alexis Laferrière
contrib/objcwrapper: add the UIKit example
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2016-02-09
Alexis Laferrière
nitc: fix casts from Objective-C to internal C
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2016-02-09
Alexis Laferrière
nitc: do not intercept signals on iOS either
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2016-02-09
Alexis Laferrière
README: add system configuration for OS X
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2016-02-09
Alexis Laferrière
misc/nit_env.sh: add support for zsh and fix fallback...
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2016-02-08
Jean Privat
Merge: Intro Action Nitro!
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2016-02-08
Jean Privat
Merge: flying numbers in memory
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2016-02-08
Jean Privat
Merge: lib/core: use intern && ffi since it is now...
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2016-02-06
Jean Privat
Merge: compiler: add a native implementation of NativeA...
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2016-02-06
Jean Privat
test: update sav based on kernel line numbers and content
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2016-02-06
Jean Privat
contrib/memory: draw flying numbers when buttons are...
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2016-02-06
Jean Privat
contrib/memory: use centered numbers
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2016-02-06
Jean Privat
lib/mnit: add `centered` to blit_number
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2016-02-05
Alexis Laferrière
contrib: intro action_nitro, a game for the clibre...
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2016-02-05
Alexis Laferrière
contrib/asteronits & model_viewer: fix user for new...
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2016-02-05
Alexis Laferrière
lib/gamnit flat: rotation follows the right hand rule...
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2016-02-05
Alexis Laferrière
lib/gamnit: invert Y axis so higher values are higher...
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2016-02-04
Jean Privat
lib/core: use intern && ffi since it is now allowed...
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2016-02-04
Jean Privat
compiler: add a native implementation of NativeArray...
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2016-02-04
Jean Privat
Merge: Introduction to Nit generators
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2016-02-03
Ait younes...
Introduction to Nit generators
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2016-02-03
Jean Privat
Merge: gamnit: intro static particles, Sprite tint...
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2016-02-03
Alexis Laferrière
lib/gamnit: fix clock starting at first usage, not...
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2016-02-03
Alexis Laferrière
lib/gamnit: intro `Sprite::invert_x`
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2016-02-02
Alexis Laferrière
lib/gamnit: intro `Sprite::tint`
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2016-02-02
Alexis Laferrière
lib/gamnit: divide frame_core_flat in 2 parts to draw...
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2016-02-02
Alexis Laferrière
lib/gamnit: intro static particles, the default most...
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2016-02-01
Alexis Laferrière
contrib/inkscape_tools: fix generated code for arrays...
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2016-01-31
Jean Privat
version 0.8
v0.8
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2016-01-29
Jean Privat
Merge: c_src: regenerate
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2016-01-29
Jean Privat
c_src: regenerate
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2016-01-29
Jean Privat
Merge: src/Makefile: use peflags to bootstrap on windows
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2016-01-29
Jean Privat
src/Makefile: use peflags to bootstrap on windows
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2016-01-28
Jean Privat
Merge: Harden tests script
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2016-01-28
Jean Privat
Merge: Fix makefile of Tinks!
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2016-01-28
Alexis Laferrière
contrib/tinks: remove the archive rule
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2016-01-28
Alexis Laferrière
contrib/tinks: always generate client_serialize
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2016-01-28
Jean Privat
htcpcp_server: add .res file for tests
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2016-01-28
Jean Privat
Merge: Implemented a htcpcp server
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2016-01-28
Jean Privat
tests: avoid errors messages if java is not found
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2016-01-28
Jean Privat
tests: filter out ulimit error messages to avoid corrup...
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2016-01-25
Jean Privat
Merge: Intro Tinks! 3D: A gamnit game with particles...
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2016-01-25
Alexis Laferrière
contrib/tinks: intro 3D client
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2016-01-25
Alexis Laferrière
contrib/tinks: extract common client code from the...
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2016-01-25
Alexis Laferrière
contrib/tinks: add `FeatureChangeEvent::old_feature`
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2016-01-25
Alexis Laferrière
contrib/tinks: do not publish TankMoveEvents for dead...
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2016-01-25
Alexis Laferrière
contrib/model_viewer: fix Y offset, repeated clicks...
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2016-01-25
Alexis Laferrière
contrib/model_viewer: use `show_splash_screen`
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2016-01-25
Alexis Laferrière
lib/gamnit flat: intro `show_splash_screen`
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2016-01-25
Alexis Laferrière
lib/gamnit depth: intro particle systems
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2016-01-25
Alexis Laferrière
lib/gamnit depth: discard fragments with a low alpha...
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2016-01-25
Alexis Laferrière
lib/gamnit depth: fix ambient color, multiply with...
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2016-01-25
Alexis Laferrière
lib/gamnit depth: intro `Plane::repeat_x|y`
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2016-01-25
Alexis Laferrière
lib/gamnit depth: make colors in SmoothMaterial writable
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2016-01-25
Alexis Laferrière
lib/gamnit depth: TextureMaterial supports subtexture
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2016-01-25
Alexis Laferrière
lib/gamnit depth: solve the mysterious bug "Why is...
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2016-01-25
Alexis Laferrière
lib/gamnit: intro `GamnitRootTexture::pixelated=`
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2016-01-25
Alexis Laferrière
lib/gamnit: intro `EulerCamera::center`
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2016-01-25
Alexis Laferrière
lib/gamnit: solve the mysterious bug "camera is 2 times...
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2016-01-25
Alexis Laferrière
lib/gamnit: fix `Subtexture::gl_texture` not being set
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2016-01-23
Jean Privat
Merge: lib/core/math: add `Collection::sample`
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2016-01-23
Jean Privat
Merge: lib/core: add Sequence::modulo to access with...
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2016-01-22
Jean Privat
lib/core: add Sequence::modulo to access with a Python...
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2016-01-22
Jean Privat
lib/core/math: add `Collection::sample`
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2016-01-21
Jean Privat
Merge: Small improvements to the gamnit README
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2016-01-21
Jean Privat
Merge: contrib/model_viewer: refactor the globe standal...
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2016-01-21
Jean Privat
Merge: gamnit VR: steroscopic view and head tracking...
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2016-01-21
Jean Privat
Merge: gamnit keys: simple service to keep track of...
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2016-01-20
Alexis Laferrière
lib/gamnit: improve the gamnit README and fix the typo...
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2016-01-20
Alexis Laferrière
lib/gamnit: intro `keys` to keep track of pressed keys
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2016-01-20
Alexis Laferrière
contrib/model_viewer: intro simple VR variant by pure...
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2016-01-20
Alexis Laferrière
lib/gamnit depth: intro VR for Android with head tracking
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2016-01-19
Alexis Laferrière
contrib/model_viewer: use the globe icon
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2016-01-19
Alexis Laferrière
contrib/model_viewer: update README file
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2016-01-19
Alexis Laferrière
contrib/model_viewer: move the globe example as a custo...
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2016-01-19
Alexis Laferrière
lib/gamnit depth: add stereoscopic view module
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2016-01-19
Alexis Laferrière
lib/gamnit depth&flat: extract implementations of frame...
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2016-01-19
Alexis Laferrière
lib/android/cardboard: remove `gyro_bias` as it no...
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2016-01-19
Alexis Laferrière
contrib/model_viewer: add missing texture assets
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2016-01-19
Alexis Laferrière
lib/gamnit flat: set array_enabled at each draw
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2016-01-19
Alexis Laferrière
lib/gamnit depth: make scale and translation uniforms
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2016-01-19
Alexis Laferrière
lib/gamnit depth: add texture_coords to Cube
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2016-01-19
Alexis Laferrière
lib/gamnit depth: fix Plane drawing using indices for...
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2016-01-19
Jean Privat
Merge: Intro gamnit depth, the 3D game framework for Nit
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2016-01-18
Alexis Laferrière
contrib: intro model viewer
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2016-01-18
Alexis Laferrière
contrib/asteronits: fix path to project in metadata...
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2016-01-18
Alexis Laferrière
lib/gamnit: intro gamnit depth
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