nit.git
2017-05-03 Jean-Christophe... NOTICE: Update
2017-05-03 Jean-Christophe... license: add GNU GPLv3
2017-04-27 Jean PrivatMerge: Check binary files that might be wrongly commited
2017-04-27 Jean Privatpopcorn/README: remove a unexpected control character ^S
2017-04-27 Jean Privatremove wrongly committed binary file `lib/core/collecti...
2017-04-27 Jean Privatjenkins: add checkbinaryfiles.sh
2017-04-27 Jean PrivatMerge: Nitin catches the runtime errors
2017-04-26 Jean Privatnitin/README: runtime errors/aborts return to the inter...
2017-04-26 Jean Privattests: add some runtime error in nitin.input
2017-04-26 Jean Privatnitin: use the secret `catch` block to intercept runtim...
2017-04-26 Jean PrivatMerge: Catch em all
2017-04-26 Jean PrivatMerge: Nitin tests
2017-04-26 Jean Privatmisc: update highlighters and indenters
2017-04-26 Jean Privattests: add test_catch_runtime
2017-04-26 Jean Privatnitc: add `add_raw_throw` so raw_abortions are caught
2017-04-25 Jean Privatnitc: document add_raw_abort
2017-04-25 Jean Privatniti: make `catch_count` writable
2017-04-25 Jean Privatniti: keep the fatal_error information
2017-04-25 Jean Privatniti: all fatal errors are catchable, not just aborts
2017-04-25 Jean Privattests: to add a nitin engine
2017-04-25 Jean Privatnitin: add option --no-prompt to ease testing
2017-04-25 Jean Privattests: add tests for nitin
2017-04-24 Jean PrivatMerge: nitin, an interactive interpreter
2017-04-24 Jean Privatcontrib/nitin: new interactive interpreter proof of...
2017-04-21 Jean Privatnitc/toolcontext: make error_count writable
2017-04-21 Jean Privatnitc/loader: always build the module importation
2017-04-21 Jean Privatnitc/loader: load_rt_module returns the MModule
2017-04-21 Jean Privatnitc/interpreter: NaiveInterpreter::mainmodule is writable
2017-04-11 Jean PrivatMerge: gamnit: virtual gamepad
2017-04-11 Jean PrivatMerge: gamnit: abstract camera scroll and zoom service
2017-04-11 Jean PrivatMerge: gamnit: intro dynamic resolution support
2017-04-10 Alexis Laferrièregamnit: world_camera position defaults to 1080 pixels...
2017-04-10 Alexis Laferrièreasteronits: change dynamic resolution with , and .
2017-04-10 Alexis Laferrièregamnit: intro dynamic resolution support
2017-04-10 Alexis Laferrièreglesv2: intro param to get names of bound entities
2017-04-10 Alexis Laferrièreglesv2: small (but important) fixes
2017-04-06 Alexis Laferrièregamnit: implement `camera_control` for linux
2017-04-06 Alexis Laferrièregamnit: intro `camera_control` an abstraction of `accep...
2017-04-06 Alexis Laferrièresdl2 & gamnit: add mouse wheel events
2017-04-05 Alexis Laferrièreaction_nitro: add f-droid package description file
2017-04-05 Alexis Laferrièregamnit: fix clearing reference to context in sprites too
2017-04-05 Alexis Laferrièregamnit: add example to `gamnit::keys`
2017-04-05 Jean PrivatMerge: inkscape_tools: support Inkscape versions before...
2017-04-05 Jean PrivatMerge: GC now collect cycles
2017-04-05 Jean PrivatMerge: Some minor fixes to actors examples
2017-04-04 Alexis Laferrièreaction_nitro: intro Android client with gamepad and...
2017-04-04 Alexis Laferrièreaction_nitro: general gameplay tweaks
2017-04-04 Alexis Laferrièreasteronits: use the new touch gamepad
2017-04-04 Alexis Laferrièregamnit: intro virtual gamepad
2017-04-04 Alexis Laferrièreinkscape_tools: support Inkscape versions before and...
2017-04-04 Alexis Laferrièregamnit: intro more anchor points
2017-04-04 Alexis Laferrièregamnit: fix Y axis un `screen_to_ui`
2017-04-04 Alexis Laferrièremnit::input: move up pointer id
2017-04-03 BlackMinoufix the GC warning about cycles
2017-04-03 BlackMinouUpdate the doc for Finalizable
2017-04-03 BlackMinouActors example Chameneos redux fixes
2017-04-03 BlackMinouActors example Fannkuch redux fixes
2017-03-29 BlackMinouActors example Mandelbrot fixes
2017-03-29 BlackMinouActors example Thread ring fixes
2017-03-28 Jean PrivatMerge: intrepreter: Fix the documentation of `Primitive...
2017-03-28 Jean PrivatMerge: intrepreter: Fix the documentation of `Instance...
2017-03-28 Jean PrivatMerge: compiler: Refactor
2017-03-28 Jean PrivatMerge: gamnit: optimize the `flat` 2D api using GPU...
2017-03-28 Jean-Christophe... intrepreter: Fix the documentation of `PrimitiveInstance`
2017-03-28 Jean-Christophe... intrepreter: Fix the documentation of `Instance::is_true`
2017-03-27 Alexis Laferrièregamnit: make SpriteSet behave more like a Set
2017-03-27 Jean PrivatMerge: mdoc_or_fallback: Refactor
2017-03-26 Jean-Christophe... model: Make the `anchor` parameter of `MType::anchor_to...
2017-03-26 Jean-Christophe... model: Add a constant for the bottom type
2017-03-26 Jean-Christophe... model: Add precision to the documentation of type metrics
2017-03-26 Jean-Christophe... model: Fix indentation
2017-03-26 Jean-Christophe... java_compiler: Fix the documentation of `is_java_primitive`
2017-03-26 Jean-Christophe... compiler: Merge `maybenull` and `maybe_null`
2017-03-24 Jean PrivatMerge: hash_collections: Fix the documentation of ...
2017-03-23 Alexis Laferrièrenitunit: intrude import modules to test private entities
2017-03-23 Alexis Laferrièregamnit: intro a template project for 2D games
2017-03-23 Alexis Laferrièregamnit: fix standalone triangle
2017-03-23 Alexis Laferrièreaction_nitro: update for the improved flat API and...
2017-03-23 Alexis Laferrièreaction_nitro: bug fix
2017-03-23 Alexis Laferrièregamnit: intro color services to `Sprite`
2017-03-23 Alexis Laferrièregamnit: rewrite implementation to use VBOs
2017-03-23 Alexis Laferrièrec & matrix: make some services public for low level...
2017-03-23 Alexis Laferrièreglesv2: add integer variants to operations on buffers
2017-03-23 Alexis Laferrièreglesv2: intro buffer services
2017-03-23 Alexis Laferrièregamnit: time the performance of the core services
2017-03-23 Alexis Laferrièrecore: implement `MinHeap::clear` and intro `Pointer...
2017-03-22 Jean-Christophe... hash_collections: Fix the documentation of `Set::new`
2017-03-22 Jean-Christophe... model: Document base cases of `mdoc_or_fallback`
2017-03-22 Jean-Christophe... mdoc: Fix documentation of `mdoc_or_fallback`
2017-03-22 Jean-Christophe... highlight: Use `mdoc_or_fallback`
2017-03-22 Jean-Christophe... model: Promote definitions of `mdoc_or_fallback`
2017-03-22 Jean PrivatMerge: oot: add Devil's Avocados, a Recipe Preparation...
2017-03-20 Jean Privatoot: add Devil's Avocados, a Recipe Preparation Game
2017-03-20 Jean PrivatMerge: typing: add services for intersecting and subtra...
2017-03-20 Jean PrivatMerge: grammar: add union and intersection types
2017-03-20 Jean PrivatMerge: Docker, portability and crosscompiling tweaks
2017-03-20 Jean PrivatMerge: Windows: path, PATH, and exec improvements
2017-03-17 Alexis Laferrièretests: add basic MINGW64 skip list
2017-03-17 Alexis Laferrièreexec: close child pipes from the parent process
2017-03-17 Alexis Laferrièrecore: split PATH on ; on Windows
next