Separate compilation of a Nit program

Introduced classes

class ClassCompilationInfo

nitc :: ClassCompilationInfo

Encapsulates every information needed to compile a class.
class SeparateCompiler

nitc :: SeparateCompiler

Singleton that store the knowledge about the separate compilation process
class SeparateCompilerVisitor

nitc :: SeparateCompilerVisitor

A visitor on the AST of property definition that generate the C code of a separate compilation process.
class SeparateRuntimeFunction

nitc :: SeparateRuntimeFunction

The C function associated to a methoddef separately compiled

Redefined classes

redef class AAttrPropdef

nitc :: separate_compiler $ AAttrPropdef

A definition of an attribute
redef class AMethPropdef

nitc :: separate_compiler $ AMethPropdef

A definition of all kind of method (including constructors)
redef abstract class MEntity

nitc :: separate_compiler $ MEntity

A named and possibly documented entity in the model.
redef class MMethodDef

nitc :: separate_compiler $ MMethodDef

A local definition of a method
redef abstract class MPropDef

nitc :: separate_compiler $ MPropDef

A definition of a property (local property)
redef abstract class MProperty

nitc :: separate_compiler $ MProperty

A service (global property) that generalize method, attribute, etc.
redef class MSignature

nitc :: separate_compiler $ MSignature

A signature of a method
redef abstract class MType

nitc :: separate_compiler $ MType

A global static type
redef class ModelBuilder

nitc :: separate_compiler $ ModelBuilder

A model builder knows how to load nit source files and build the associated model
redef class ToolContext

nitc :: separate_compiler $ ToolContext

Add separate compiler specific options

All class definitions

redef class AAttrPropdef

nitc :: separate_compiler $ AAttrPropdef

A definition of an attribute
redef class AMethPropdef

nitc :: separate_compiler $ AMethPropdef

A definition of all kind of method (including constructors)
class ClassCompilationInfo

nitc $ ClassCompilationInfo

Encapsulates every information needed to compile a class.
redef abstract class MEntity

nitc :: separate_compiler $ MEntity

A named and possibly documented entity in the model.
redef class MMethodDef

nitc :: separate_compiler $ MMethodDef

A local definition of a method
redef abstract class MPropDef

nitc :: separate_compiler $ MPropDef

A definition of a property (local property)
redef abstract class MProperty

nitc :: separate_compiler $ MProperty

A service (global property) that generalize method, attribute, etc.
redef class MSignature

nitc :: separate_compiler $ MSignature

A signature of a method
redef abstract class MType

nitc :: separate_compiler $ MType

A global static type
redef class ModelBuilder

nitc :: separate_compiler $ ModelBuilder

A model builder knows how to load nit source files and build the associated model
class SeparateCompiler

nitc $ SeparateCompiler

Singleton that store the knowledge about the separate compilation process
class SeparateCompilerVisitor

nitc $ SeparateCompilerVisitor

A visitor on the AST of property definition that generate the C code of a separate compilation process.
class SeparateRuntimeFunction

nitc $ SeparateRuntimeFunction

The C function associated to a methoddef separately compiled
redef class ToolContext

nitc :: separate_compiler $ ToolContext

Add separate compiler specific options
package_diagram nitc::separate_compiler separate_compiler nitc::abstract_compiler abstract_compiler nitc::separate_compiler->nitc::abstract_compiler nitc::coloring coloring nitc::separate_compiler->nitc::coloring nitc\>platform\> platform nitc::abstract_compiler->nitc\>platform\> nitc::mixin mixin nitc::abstract_compiler->nitc::mixin counter counter nitc::abstract_compiler->counter nitc::pkgconfig pkgconfig nitc::abstract_compiler->nitc::pkgconfig poset poset nitc::coloring->poset ...nitc\>platform\> ... ...nitc\>platform\>->nitc\>platform\> ...nitc::mixin ... ...nitc::mixin->nitc::mixin ...counter ... ...counter->counter ...nitc::pkgconfig ... ...nitc::pkgconfig->nitc::pkgconfig ...poset ... ...poset->poset nitc::separate_erasure_compiler separate_erasure_compiler nitc::separate_erasure_compiler->nitc::separate_compiler nitc::compiler compiler nitc::compiler->nitc::separate_erasure_compiler nitc::nith nith nitc::nith->nitc::separate_erasure_compiler nitc::compiler... ... nitc::compiler...->nitc::compiler nitc::nith... ... nitc::nith...->nitc::nith

Ancestors

module abstract_collection

core :: abstract_collection

Abstract collection classes and services.
module abstract_text

core :: abstract_text

Abstract class for manipulation of sequences of characters
module annotation

nitc :: annotation

Management and utilities on annotations
module array

core :: array

This module introduces the standard array structure.
module auto_super_init

nitc :: auto_super_init

Computing of super-constructors that must be implicitly called at the begin of constructors.
module bitset

core :: bitset

Services to handle BitSet
module bytes

core :: bytes

Services for byte streams and arrays
module c

nitc :: c

Support for nesting C code within a Nit program using its FFI
module c_tools

nitc :: c_tools

provides tools to write C .c and .h files
module caching

serialization :: caching

Services for caching serialization engines
module circular_array

core :: circular_array

Efficient data structure to access both end of the sequence.
module codec_base

core :: codec_base

Base for codecs to use with streams
module codecs

core :: codecs

Group module for all codec-related manipulations
module collection

core :: collection

This module define several collection classes.
module console

console :: console

Defines some ANSI Terminal Control Escape Sequences.
module core

core :: core

Standard classes and methods used by default by Nit programs and libraries.
module counter

counter :: counter

Simple numerical statistical analysis and presentation
module csv

csv :: csv

CSV document handling.
module digraph

graph :: digraph

Implementation of directed graphs, also called digraphs.
module engine_tools

serialization :: engine_tools

Advanced services for serialization engines
module environ

core :: environ

Access to the environment variables of the process
module error

core :: error

Standard error-management infrastructure.
module exec

core :: exec

Invocation and management of operating system sub-processes.
module explain_assert_api

nitc :: explain_assert_api

Explain failed assert to the console (service declaration only)
module ffi_base

nitc :: ffi_base

Tools and utilities for implement FFI with different languages
module file

core :: file

File manipulations (create, read, write, etc.)
module fixed_ints

core :: fixed_ints

Basic integers of fixed-precision
module fixed_ints_text

core :: fixed_ints_text

Text services to complement fixed_ints
module flat

core :: flat

All the array-based text representations
module flow

nitc :: flow

Intraprocedural static flow.
module gc

core :: gc

Access to the Nit internal garbage collection mechanism
module hash_collection

core :: hash_collection

Introduce HashMap and HashSet.
module ini

ini :: ini

Read and write INI configuration files
module inspect

serialization :: inspect

Refine Serializable::inspect to show more useful information
module iso8859_1

core :: iso8859_1

Codec for ISO8859-1 I/O
module kernel

core :: kernel

Most basic classes and methods.
module lexer

nitc :: lexer

Lexer and its tokens.
module lexer_work

nitc :: lexer_work

Internal algorithm and data structures for the Nit lexer
module light_c

nitc :: light_c

Support for nesting C code within a Nit program using its FFI
module light_ffi_base

nitc :: light_ffi_base

Tools and utilities for implement FFI with different languages
module list

core :: list

This module handle double linked lists
module literal

nitc :: literal

Parsing of literal values in the abstract syntax tree.
module loader

nitc :: loader

Loading of Nit source files
module local_var_init

nitc :: local_var_init

Verify that local variables are initialized before their usage
module location

nitc :: location

Nit source-file and locations in source-file
module math

core :: math

Mathematical operations
module mdoc

nitc :: mdoc

Documentation of model entities
module meta

meta :: meta

Simple user-defined meta-level to manipulate types of instances as object.
module mixin

nitc :: mixin

Loading and additional module refinements at link-time.
module mmodule

nitc :: mmodule

modules and module hierarchies in the metamodel
module mmodule_data

nitc :: mmodule_data

Define and retrieve data in modules
module model

nitc :: model

Classes, types and properties
module model_base

nitc :: model_base

The abstract concept of model and related common things
module modelbuilder_base

nitc :: modelbuilder_base

Load nit source files and build the associated model
module modelize

nitc :: modelize

Create a model from nit source files
module modelize_class

nitc :: modelize_class

Analysis and verification of class definitions to instantiate model element
module modelize_property

nitc :: modelize_property

Analysis and verification of property definitions to instantiate model element
module more_collections

more_collections :: more_collections

Highly specific, but useful, collections-related classes.
module mpackage

nitc :: mpackage

Modelisation of a Nit package
module native

core :: native

Native structures for text and bytes
module nitni

nitc :: nitni

Native interface related services (used underneath the FFI)
module nitni_base

nitc :: nitni_base

Native interface related services (used underneath the FFI)
module nitni_callbacks

nitc :: nitni_callbacks

nitni services related to callbacks (used underneath the FFI)
module nitpm_shared

nitc :: nitpm_shared

Services related to the Nit package manager
module numeric

core :: numeric

Advanced services for Numeric types
module opts

opts :: opts

Management of options on the command line
module ordered_tree

ordered_tree :: ordered_tree

Manipulation and presentation of ordered trees.
module parser

nitc :: parser

Parser.
module parser_nodes

nitc :: parser_nodes

AST nodes of the Nit language
module parser_prod

nitc :: parser_prod

Production AST nodes full definition.
module parser_util

nitc :: parser_util

Utils and tools related to parsers and AST
module parser_work

nitc :: parser_work

Internal algorithm and data structures for the Nit parser
module phase

nitc :: phase

Phases of the processing of nit programs
module pkgconfig

nitc :: pkgconfig

Offers the PkgconfigPhase to use the external program "pkg-config" in order
module platform

nitc :: platform

Platform system, used to customize the behavior of the compiler.
module poset

poset :: poset

Pre order sets and partial order set (ie hierarchies)
module protocol

core :: protocol

module queue

core :: queue

Queuing data structures and wrappers
module range

core :: range

Module for range of discrete objects.
module rapid_type_analysis

nitc :: rapid_type_analysis

Rapid type analysis on the AST
module re

core :: re

Regular expression support for all services based on Pattern
module ropes

core :: ropes

Tree-based representation of a String.
module scope

nitc :: scope

Identification and scoping of local variables and labels.
module semantize

nitc :: semantize

Process bodies of methods in regard with the model.
module serialization

serialization :: serialization

General serialization services
module serialization_core

serialization :: serialization_core

Abstract services to serialize Nit objects to different formats
module sorter

core :: sorter

This module contains classes used to compare things and sorts arrays.
module stream

core :: stream

Input and output streams of characters
module tables

nitc :: tables

Module that interfaces the parsing tables.
module template

template :: template

Basic template system
module text

core :: text

All the classes and methods related to the manipulation of text entities
module time

core :: time

Management of time and dates
module toolcontext

nitc :: toolcontext

Common command-line tool infrastructure than handle options and error messages
module typing

nitc :: typing

Intraprocedural resolution of static types and OO-services
module union_find

core :: union_find

union–find algorithm using an efficient disjoint-set data structure
module utf8

core :: utf8

Codec for UTF-8 I/O
module version

nitc :: version

This file was generated by git-gen-version.sh

Parents

module abstract_compiler

nitc :: abstract_compiler

Abstract compiler
module coloring

nitc :: coloring

Children

module separate_erasure_compiler

nitc :: separate_erasure_compiler

Separate compilation of a Nit program with generic type erasure

Descendants

module a_star-m

a_star-m

module compiler

nitc :: compiler

Compilation to C
module nitc

nitc :: nitc

A Nit compiler
module nith

nitc :: nith

A ligHt Nit compiler
# Separate compilation of a Nit program
module separate_compiler

import abstract_compiler
import coloring
import rapid_type_analysis

# Add separate compiler specific options
redef class ToolContext
	# --separate
	var opt_separate = new OptionBool("Use separate compilation", "--separate")
	# --no-inline-intern
	var opt_no_inline_intern = new OptionBool("Do not inline call to intern methods", "--no-inline-intern")
	# --no-union-attribute
	var opt_no_union_attribute = new OptionBool("Put primitive attributes in a box instead of an union", "--no-union-attribute")
	# --no-shortcut-equate
	var opt_no_shortcut_equate = new OptionBool("Always call == in a polymorphic way", "--no-shortcut-equal")
	# --no-tag-primitives
	var opt_no_tag_primitives = new OptionBool("Use only boxes for primitive types", "--no-tag-primitives")

	# --colors-are-symbols
	var opt_colors_are_symbols = new OptionBool("Store colors as symbols instead of static data (link-boost)", "--colors-are-symbols")
	# --trampoline-call
	var opt_trampoline_call = new OptionBool("Use an indirection when calling", "--trampoline-call")
	# --guard-call
	var opt_guard_call = new OptionBool("Guard VFT calls with a direct call", "--guard-call")
	# --substitute-monomorph
	var opt_substitute_monomorph = new OptionBool("Replace monomorphic trampolines with direct calls (link-boost)", "--substitute-monomorph")
	# --link-boost
	var opt_link_boost = new OptionBool("Enable all link-boost optimizations", "--link-boost")

	# --inline-coloring-numbers
	var opt_inline_coloring_numbers = new OptionBool("Inline colors and ids (semi-global)", "--inline-coloring-numbers")
	# --inline-some-methods
	var opt_inline_some_methods = new OptionBool("Allow the separate compiler to inline some methods (semi-global)", "--inline-some-methods")
	# --direct-call-monomorph
	var opt_direct_call_monomorph = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph")
	# --direct-call-monomorph0
	var opt_direct_call_monomorph0 = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph0")
	# --skip-dead-methods
	var opt_skip_dead_methods = new OptionBool("Do not compile dead methods (semi-global)", "--skip-dead-methods")
	# --semi-global
	var opt_semi_global = new OptionBool("Enable all semi-global optimizations", "--semi-global")
	# --no-colo-dead-methods
	var opt_colo_dead_methods = new OptionBool("Force colorization of dead methods", "--colo-dead-methods")
	# --tables-metrics
	var opt_tables_metrics = new OptionBool("Enable static size measuring of tables used for vft, typing and resolution", "--tables-metrics")
	# --type-poset
	var opt_type_poset = new OptionBool("Build a poset of types to create more condensed tables", "--type-poset")

	redef init
	do
		super
		self.option_context.add_option(self.opt_separate)
		self.option_context.add_option(self.opt_no_inline_intern)
		self.option_context.add_option(self.opt_no_union_attribute)
		self.option_context.add_option(self.opt_no_shortcut_equate)
		self.option_context.add_option(self.opt_no_tag_primitives)
		self.option_context.add_option(opt_colors_are_symbols, opt_trampoline_call, opt_guard_call, opt_direct_call_monomorph0, opt_substitute_monomorph, opt_link_boost)
		self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph, opt_skip_dead_methods, opt_semi_global)
		self.option_context.add_option(self.opt_colo_dead_methods)
		self.option_context.add_option(self.opt_tables_metrics)
		self.option_context.add_option(self.opt_type_poset)
	end

	redef fun process_options(args)
	do
		super

		var tc = self
		if tc.opt_semi_global.value then
			tc.opt_inline_coloring_numbers.value = true
			tc.opt_inline_some_methods.value = true
			tc.opt_direct_call_monomorph.value = true
			tc.opt_skip_dead_methods.value = true
		end
		if tc.opt_link_boost.value then
			tc.opt_colors_are_symbols.value = true
			tc.opt_substitute_monomorph.value = true
		end
		if tc.opt_substitute_monomorph.value then
			tc.opt_trampoline_call.value = true
		end
	end

	var separate_compiler_phase = new SeparateCompilerPhase(self, null)
end

class SeparateCompilerPhase
	super Phase
	redef fun process_mainmodule(mainmodule, given_mmodules) do
		if not toolcontext.opt_separate.value then return

		var modelbuilder = toolcontext.modelbuilder
		var analysis = modelbuilder.do_rapid_type_analysis(mainmodule)
		modelbuilder.run_separate_compiler(mainmodule, analysis)
	end
end

redef class ModelBuilder
	fun run_separate_compiler(mainmodule: MModule, runtime_type_analysis: nullable RapidTypeAnalysis)
	do
		var time0 = get_time
		self.toolcontext.info("*** GENERATING C ***", 1)

		var compiler = new SeparateCompiler(mainmodule, self, runtime_type_analysis)
		compiler.do_compilation
		compiler.display_stats

		var time1 = get_time
		self.toolcontext.info("*** END GENERATING C: {time1-time0} ***", 2)
		write_and_make(compiler)
	end

	# Count number of invocations by VFT
	private var nb_invok_by_tables = 0
	# Count number of invocations by direct call
	private var nb_invok_by_direct = 0
	# Count number of invocations by inlining
	private var nb_invok_by_inline = 0
end

# Singleton that store the knowledge about the separate compilation process
class SeparateCompiler
	super AbstractCompiler

	redef type VISITOR: SeparateCompilerVisitor

	# The result of the RTA (used to know live types and methods)
	var runtime_type_analysis: nullable RapidTypeAnalysis

	private var undead_types: Set[MType] = new HashSet[MType]
	private var live_unresolved_types: Map[MClassDef, Set[MType]] = new HashMap[MClassDef, HashSet[MType]]

	private var type_ids: Map[MType, Int] is noinit
	private var type_colors: Map[MType, Int] is noinit
	private var opentype_colors: Map[MType, Int] is noinit
	private var thunks_to_compile: Set[SeparateRuntimeFunction] = new HashSet[SeparateRuntimeFunction]

	init do
		var file = new_file("nit.common")
		self.header = new CodeWriter(file)
		self.compile_box_kinds
	end

	redef fun do_compilation
	do
		var compiler = self
		compiler.compile_header

		var c_name = mainmodule.c_name

		# compile class structures
		modelbuilder.toolcontext.info("Property coloring", 2)
		compiler.new_file("{c_name}.classes")
		compiler.do_property_coloring
		compiler.compile_class_infos
		for m in mainmodule.in_importation.greaters do
			for mclass in m.intro_mclasses do
				#if mclass.kind == abstract_kind or mclass.kind == interface_kind then continue
				compiler.compile_class_to_c(mclass)
			end
		end

		# The main function of the C
		compiler.new_file("{c_name}.main")
		compiler.compile_nitni_global_ref_functions
		compiler.compile_main_function
		compiler.compile_finalizer_function
		compiler.link_mmethods

		# compile methods
		for m in mainmodule.in_importation.greaters do
			modelbuilder.toolcontext.info("Generate C for module {m.full_name}", 2)
			compiler.new_file("{m.c_name}.sep")
			compiler.compile_module_to_c(m)
		end

		# compile live & cast type structures
		modelbuilder.toolcontext.info("Type coloring", 2)
		compiler.new_file("{c_name}.types")
		compiler.compile_types
	end

	fun thunk_todo(thunk: SeparateRuntimeFunction)
	do
		# Concrete instance of `SeparateRuntimeFunction` are already
		# handled by the compiler. Avoid duplicate compilation.
		if thunk isa SeparateThunkFunction then
			thunks_to_compile.add(thunk)
		end
	end

	# Color and compile type structures and cast information
	fun compile_types
	do
		var compiler = self

		var mtypes = compiler.do_type_coloring
		for t in mtypes do
			compiler.compile_type_to_c(t)
		end
		# compile remaining types structures (useless but needed for the symbol resolution at link-time)
		for t in compiler.undead_types do
			if mtypes.has(t) then continue
			compiler.compile_type_to_c(t)
		end

	end

	redef fun compile_header_structs do
		self.header.add_decl("typedef void(*nitmethod_t)(void); /* general C type representing a Nit method. */")
		self.compile_header_attribute_structs
		self.header.add_decl("struct class \{ int box_kind; nitmethod_t vft[]; \}; /* general C type representing a Nit class. */")

		# With resolution_table_table, all live type resolution are stored in a big table: resolution_table
		self.header.add_decl("struct type \{ int id; const char *name; int color; short int is_nullable; const struct types *resolution_table; int table_size; int type_table[]; \}; /* general C type representing a Nit type. */")
		self.header.add_decl("struct instance \{ const struct type *type; const struct class *class; nitattribute_t attrs[]; \}; /* general C type representing a Nit instance. */")
		self.header.add_decl("struct types \{ int dummy; const struct type *types[]; \}; /* a list types (used for vts, fts and unresolved lists). */")
		self.header.add_decl("typedef struct instance val; /* general C type representing a Nit instance. */")

		if not modelbuilder.toolcontext.opt_no_tag_primitives.value then
			self.header.add_decl("extern const struct class *class_info[];")
			self.header.add_decl("extern const struct type *type_info[];")
		end
	end

	fun compile_header_attribute_structs
	do
		if modelbuilder.toolcontext.opt_no_union_attribute.value then
			self.header.add_decl("typedef void* nitattribute_t; /* general C type representing a Nit attribute. */")
		else
			self.header.add_decl("typedef union \{")
			self.header.add_decl("void* val;")
			for c, v in self.box_kinds do
				var t = c.mclass_type

				# `Pointer` reuse the `val` field
				if t.mclass.name == "Pointer" then continue

				self.header.add_decl("{t.ctype_extern} {t.ctypename};")
			end
			self.header.add_decl("\} nitattribute_t; /* general C type representing a Nit attribute. */")
		end
	end

	fun compile_box_kinds
	do
		# Collect all bas box class
		# FIXME: this is not completely fine with a separate compilation scheme
		for classname in ["Int", "Bool", "Byte", "Char", "Float", "CString",
				 "Pointer", "Int8", "Int16", "UInt16", "Int32", "UInt32"] do
			var classes = self.mainmodule.model.get_mclasses_by_name(classname)
			if classes == null then continue
			assert classes.length == 1 else print_error classes.join(", ")
			self.box_kinds[classes.first] = self.box_kinds.length + 1
		end
	end

	var box_kinds = new HashMap[MClass, Int]

	fun box_kind_of(mclass: MClass): Int
	do
		#var pointer_type = self.mainmodule.pointer_type
		#if mclass.mclass_type.ctype == "val*" or mclass.mclass_type.is_subtype(self.mainmodule, mclass.mclass_type pointer_type) then
		if mclass.mclass_type.ctype_extern == "val*" then
			return 0
		else if mclass.kind == extern_kind and mclass.name != "CString" then
			return self.box_kinds[self.mainmodule.pointer_type.mclass]
		else
			return self.box_kinds[mclass]
		end
	end

	fun compile_color_consts(colors: Map[Object, Int]) do
		var v = new_visitor
		for m, c in colors do
			compile_color_const(v, m, c)
		end
	end

	fun compile_color_const(v: SeparateCompilerVisitor, m: Object, color: Int) do
		if color_consts_done.has(m) then return
		if m isa MEntity then
			if modelbuilder.toolcontext.opt_inline_coloring_numbers.value then
				self.provide_declaration(m.const_color, "#define {m.const_color} {color}")
			else if not modelbuilder.toolcontext.opt_colors_are_symbols.value or not v.compiler.target_platform.supports_linker_script then
				self.provide_declaration(m.const_color, "extern const int {m.const_color};")
				v.add("const int {m.const_color} = {color};")
			else
				# The color 'C' is the ``address'' of a false static variable 'XC'
				self.provide_declaration(m.const_color, "#define {m.const_color} ((long)&X{m.const_color})\nextern const void X{m.const_color};")
				if color == -1 then color = 0 # Symbols cannot be negative, so just use 0 for dead things
				# Teach the linker that the address of 'XC' is `color`.
				linker_script.add("X{m.const_color} = {color};")
			end
		else
			abort
		end
		color_consts_done.add(m)
	end

	private var color_consts_done = new HashSet[Object]

	# The conflict graph of classes used for coloration
	var class_conflict_graph: POSetConflictGraph[MClass] is noinit

	# colorize classe properties
	fun do_property_coloring do

		var rta = runtime_type_analysis

		# Class graph
		var mclasses = mainmodule.flatten_mclass_hierarchy
		class_conflict_graph = mclasses.to_conflict_graph

		# Prepare to collect elements to color and build layout with
		var mmethods = new HashMap[MClass, Set[PropertyLayoutElement]]
		var mattributes = new HashMap[MClass, Set[MAttribute]]

		# The dead methods and super-call, still need to provide a dead color symbol
		var dead_methods = new Array[PropertyLayoutElement]

		for mclass in mclasses do
			mmethods[mclass] = new HashSet[PropertyLayoutElement]
			mattributes[mclass] = new HashSet[MAttribute]
		end

		# Pre-collect known live things
		if rta != null then
			for m in rta.live_methods do
				mmethods[m.intro_mclassdef.mclass].add m
			end
			for m in rta.live_super_sends do
				var mclass = m.mclassdef.mclass
				mmethods[mclass].add m
			end
		end

		for m in mainmodule.in_importation.greaters do for cd in m.mclassdefs do
			var mclass = cd.mclass
			# Collect methods and attributes
			for p in cd.intro_mproperties do
				if p isa MMethod then
					if rta == null then
						mmethods[mclass].add p
					else if not rta.live_methods.has(p) then
						dead_methods.add p
					end
				else if p isa MAttribute then
					mattributes[mclass].add p
				end
			end

			# Collect all super calls (dead or not)
			for mpropdef in cd.mpropdefs do
				if not mpropdef isa MMethodDef then continue
				if mpropdef.has_supercall then
					if rta == null then
						mmethods[mclass].add mpropdef
					else if not rta.live_super_sends.has(mpropdef) then
						dead_methods.add mpropdef
					end
				end
			end
		end

		# methods coloration
		var meth_colorer = new POSetGroupColorer[MClass, PropertyLayoutElement](class_conflict_graph, mmethods)
		var method_colors = meth_colorer.colors
		compile_color_consts(method_colors)

		# give null color to dead methods and supercalls
		for mproperty in dead_methods do compile_color_const(new_visitor, mproperty, -1)

		# attribute coloration
		var attr_colorer = new POSetGroupColorer[MClass, MAttribute](class_conflict_graph, mattributes)
		var attr_colors = attr_colorer.colors#ize(poset, mattributes)
		compile_color_consts(attr_colors)

		# Build method and attribute tables
		method_tables = new HashMap[MClass, Array[nullable MPropDef]]
		attr_tables = new HashMap[MClass, Array[nullable MProperty]]
		for mclass in mclasses do
			if not mclass.has_new_factory and (mclass.kind == abstract_kind or mclass.kind == interface_kind) then continue
			if rta != null and not rta.live_classes.has(mclass) then continue

			var mtype = mclass.intro.bound_mtype

			# Resolve elements in the layout to get the final table
			var meth_layout = meth_colorer.build_layout(mclass)
			var meth_table = new Array[nullable MPropDef].with_capacity(meth_layout.length)
			method_tables[mclass] = meth_table
			for e in meth_layout do
				if e == null then
					meth_table.add null
				else if e isa MMethod then
					# Standard method call of `e`
					meth_table.add e.lookup_first_definition(mainmodule, mtype)
				else if e isa MMethodDef then
					# Super-call in the methoddef `e`
					meth_table.add e.lookup_next_definition(mainmodule, mtype)
				else
					abort
				end
			end

			# Do not need to resolve attributes as only the position is used
			attr_tables[mclass] = attr_colorer.build_layout(mclass)
		end

	end

	# colorize live types of the program
	private fun do_type_coloring: Collection[MType] do
		# Collect types to colorize
		var live_types = runtime_type_analysis.live_types
		var live_cast_types = runtime_type_analysis.live_cast_types

		var res = new HashSet[MType]
		res.add_all live_types
		res.add_all live_cast_types

		if modelbuilder.toolcontext.opt_type_poset.value then
			# Compute colors with a type poset
			var poset = poset_from_mtypes(live_types, live_cast_types)
			var colorer = new POSetColorer[MType]
			colorer.colorize(poset)
			type_ids = colorer.ids
			type_colors = colorer.colors
			type_tables = build_type_tables(poset)
		else
			# Compute colors using the class poset
			# Faster to compute but the number of holes can degenerate
			compute_type_test_layouts(live_types, live_cast_types)

			type_ids = new HashMap[MType, Int]
			for x in res do type_ids[x] = type_ids.length + 1
		end

		# VT and FT are stored with other unresolved types in the big resolution_tables
		self.compute_resolution_tables(live_types)

		return res
	end

	private fun poset_from_mtypes(mtypes, cast_types: Set[MType]): POSet[MType] do
		var poset = new POSet[MType]

		# Instead of doing the full matrix mtypes X cast_types,
		# a grouping is done by the base classes of the type so
		# that we compare only types whose base classes are in inheritance.

		var mtypes_by_class = new MultiHashMap[MClass, MType]
		for e in mtypes do
			var c = e.undecorate.as(MClassType).mclass
			mtypes_by_class[c].add(e)
			poset.add_node(e)
		end

		var casttypes_by_class = new MultiHashMap[MClass, MType]
		for e in cast_types do
			var c = e.undecorate.as(MClassType).mclass
			casttypes_by_class[c].add(e)
			poset.add_node(e)
		end

		for c1, ts1 in mtypes_by_class do
			for c2 in c1.in_hierarchy(mainmodule).greaters do
				var ts2 = casttypes_by_class[c2]
				for e in ts1 do
					for o in ts2 do
						if e == o then continue
						if e.is_subtype(mainmodule, null, o) then
							poset.add_edge(e, o)
						end
					end
				end
			end
		end
		return poset
	end

	# Build type tables
	fun build_type_tables(mtypes: POSet[MType]): Map[MType, Array[nullable MType]] do
		var tables = new HashMap[MType, Array[nullable MType]]
		for mtype in mtypes do
			var table = new Array[nullable MType]
			for sup in mtypes[mtype].greaters do
				var color = type_colors[sup]
				if table.length <= color then
					for i in [table.length .. color[ do
						table[i] = null
					end
				end
				table[color] = sup
			end
			tables[mtype] = table
		end
		return tables
	end

	private fun compute_type_test_layouts(mtypes: Set[MClassType], cast_types: Set[MType]) do
		# Group cast_type by their classes
		var bucklets = new HashMap[MClass, Set[MType]]
		for e in cast_types do
			var c = e.undecorate.as(MClassType).mclass
			if not bucklets.has_key(c) then
				bucklets[c] = new HashSet[MType]
			end
			bucklets[c].add(e)
		end

		# Colorize cast_types from the class hierarchy
		var colorer = new POSetGroupColorer[MClass, MType](class_conflict_graph, bucklets)
		type_colors = colorer.colors

		var layouts = new HashMap[MClass, Array[nullable MType]]
		for c in runtime_type_analysis.live_classes do
			layouts[c] = colorer.build_layout(c)
		end

		# Build the table for each live type
		for t in mtypes do
			# A live type use the layout of its class
			var c = t.mclass
			var layout = layouts[c]
			var table = new Array[nullable MType].with_capacity(layout.length)
			type_tables[t] = table

			# For each potential super-type in the layout
			for sup in layout do
				if sup == null then
					table.add null
				else if t.is_subtype(mainmodule, null, sup) then
					table.add sup
				else
					table.add null
				end
			end
		end
	end

	# resolution_tables is used to perform a type resolution at runtime in O(1)
	private fun compute_resolution_tables(mtypes: Set[MType]) do
		# During the visit of the body of classes, live_unresolved_types are collected
		# and associated to
		# Collect all live_unresolved_types (visited in the body of classes)

		# Determinate fo each livetype what are its possible requested anchored types
		var mtype2unresolved = new HashMap[MClass, Set[MType]]
		for mtype in self.runtime_type_analysis.live_types do
			var mclass = mtype.mclass
			var set = mtype2unresolved.get_or_null(mclass)
			if set == null then
				set = new HashSet[MType]
				mtype2unresolved[mclass] = set
			end
			for cd in mtype.collect_mclassdefs(self.mainmodule) do
				if self.live_unresolved_types.has_key(cd) then
					set.add_all(self.live_unresolved_types[cd])
				end
			end
		end

		# Compute the table layout with the prefered method
		var colorer = new BucketsColorer[MClass, MType]

		opentype_colors = colorer.colorize(mtype2unresolved)
		resolution_tables = self.build_resolution_tables(self.runtime_type_analysis.live_types, mtype2unresolved)

		# Compile a C constant for each collected unresolved type.
		# Either to a color, or to -1 if the unresolved type is dead (no live receiver can require it)
		var all_unresolved = new HashSet[MType]
		for t in self.live_unresolved_types.values do
			all_unresolved.add_all(t)
		end
		var all_unresolved_types_colors = new HashMap[MType, Int]
		for t in all_unresolved do
			if opentype_colors.has_key(t) then
				all_unresolved_types_colors[t] = opentype_colors[t]
			else
				all_unresolved_types_colors[t] = -1
			end
		end
		self.compile_color_consts(all_unresolved_types_colors)

		#print "tables"
		#for k, v in unresolved_types_tables.as(not null) do
		#	print "{k}: {v.join(", ")}"
		#end
		#print ""
	end

	fun build_resolution_tables(elements: Set[MClassType], map: Map[MClass, Set[MType]]): Map[MClassType, Array[nullable MType]] do
		var tables = new HashMap[MClassType, Array[nullable MType]]
		for mclasstype in elements do
			var mtypes = map[mclasstype.mclass]
			var table = new Array[nullable MType]
			for mtype in mtypes do
				var color = opentype_colors[mtype]
				if table.length <= color then
					for i in [table.length .. color[ do
						table[i] = null
					end
				end
				table[color] = mtype
			end
			tables[mclasstype] = table
		end
		return tables
	end

	# Separately compile all the method definitions of the module
	fun compile_module_to_c(mmodule: MModule)
	do
		var old_module = self.mainmodule
		self.mainmodule = mmodule
		for cd in mmodule.mclassdefs do
			for pd in cd.mpropdefs do
				if not pd isa MMethodDef then continue
				if pd.mproperty.is_broken or pd.is_broken or pd.msignature == null then continue # Skip broken method
				var rta = runtime_type_analysis
				if modelbuilder.toolcontext.opt_skip_dead_methods.value and rta != null and not rta.live_methoddefs.has(pd) then continue
				#print "compile {pd} @ {cd} @ {mmodule}"
				var r = pd.separate_runtime_function
				r.compile_to_c(self)
				var r2 = pd.virtual_runtime_function
				if r2 != r then r2.compile_to_c(self)

				# Generate trampolines
				if modelbuilder.toolcontext.opt_trampoline_call.value then
					r2.compile_trampolines(self)
				end
			end
		end
		var compiled_thunks = new Array[SeparateRuntimeFunction]
		# Compile thunks here to write them in the same module they are declared.
		for thunk in thunks_to_compile do
			if thunk.mmethoddef.mclassdef.mmodule == mmodule then
				thunk.compile_to_c(self)
				compiled_thunks.add(thunk)
			end
		end
		thunks_to_compile.remove_all(compiled_thunks)
		self.mainmodule = old_module
	end

	# Process all introduced methods and compile some linking information (if needed)
	fun link_mmethods
	do
		if not modelbuilder.toolcontext.opt_substitute_monomorph.value and not modelbuilder.toolcontext.opt_guard_call.value then return

		for mmodule in mainmodule.in_importation.greaters do
			for cd in mmodule.mclassdefs do
				for m in cd.intro_mproperties do
					if not m isa MMethod then continue
					link_mmethod(m)
				end
			end
		end
	end

	# Compile some linking information (if needed)
	fun link_mmethod(m: MMethod)
	do
		var n2 = "CALL_" + m.const_color

		# Replace monomorphic call by a direct call to the virtual implementation
		var md = is_monomorphic(m)
		if md != null then
			linker_script.add("{n2} = {md.virtual_runtime_function.c_name};")
		end

		# If opt_substitute_monomorph then a trampoline is used, else a weak symbol is used
		if modelbuilder.toolcontext.opt_guard_call.value then
			var r = m.intro.virtual_runtime_function
			provide_declaration(n2, "{r.c_ret} {n2}{r.c_sig} __attribute__((weak));")
		end
	end

	# The single mmethodef called in case of monomorphism.
	# Returns nul if dead or polymorphic.
	fun is_monomorphic(m: MMethod): nullable MMethodDef
	do
		var rta = runtime_type_analysis
		if rta == null then
			# Without RTA, monomorphic means alone (uniq name)
			if m.mpropdefs.length == 1 then
				return m.mpropdefs.first
			else
				return null
			end
		else
			# With RTA, monomorphic means only live methoddef
			var res: nullable MMethodDef = null
			for md in m.mpropdefs do
				if rta.live_methoddefs.has(md) then
					if res != null then return null
					res = md
				end
			end
			return res
		end
	end

	# Globaly compile the type structure of a live type
	fun compile_type_to_c(mtype: MType)
	do
		assert not mtype.need_anchor
		var is_live = mtype isa MClassType and runtime_type_analysis.live_types.has(mtype)
		var is_cast_live = runtime_type_analysis.live_cast_types.has(mtype)
		var c_name = mtype.c_name
		var v = new SeparateCompilerVisitor(self)
		v.add_decl("/* runtime type {mtype} */")

		# extern const struct type_X
		self.provide_declaration("type_{c_name}", "extern const struct type type_{c_name};")

		# const struct type_X
		v.add_decl("const struct type type_{c_name} = \{")

		# type id (for cast target)
		if is_cast_live then
			v.add_decl("{type_ids[mtype]},")
		else
			v.add_decl("-1, /*CAST DEAD*/")
		end

		# type name
		v.add_decl("\"{mtype}\", /* class_name_string */")

		# type color (for cast target)
		if is_cast_live then
			v.add_decl("{type_colors[mtype]},")
		else
			v.add_decl("-1, /*CAST DEAD*/")
		end

		# is_nullable bit
		if mtype isa MNullableType then
			v.add_decl("1,")
		else
			v.add_decl("0,")
		end

		# resolution table (for receiver)
		if is_live then
			var mclass_type = mtype.undecorate
			assert mclass_type isa MClassType
			if resolution_tables[mclass_type].is_empty then
				v.add_decl("NULL, /*NO RESOLUTIONS*/")
			else
				compile_type_resolution_table(mtype)
				v.require_declaration("resolution_table_{c_name}")
				v.add_decl("&resolution_table_{c_name},")
			end
		else
			v.add_decl("NULL, /*DEAD*/")
		end

		# cast table (for receiver)
		if is_live then
			v.add_decl("{self.type_tables[mtype].length},")
			v.add_decl("\{")
			for stype in self.type_tables[mtype] do
				if stype == null then
					v.add_decl("-1, /* empty */")
				else
					v.add_decl("{type_ids[stype]}, /* {stype} */")
				end
			end
			v.add_decl("\},")
		else
			# Use -1 to indicate dead type, the info is used by --hardening
			v.add_decl("-1, \{\}, /*DEAD TYPE*/")
		end
		v.add_decl("\};")
	end

	fun compile_type_resolution_table(mtype: MType) do

		var mclass_type = mtype.undecorate.as(MClassType)

		# extern const struct resolution_table_X resolution_table_X
		self.provide_declaration("resolution_table_{mtype.c_name}", "extern const struct types resolution_table_{mtype.c_name};")

		# const struct fts_table_X fts_table_X
		var v = new_visitor
		v.add_decl("const struct types resolution_table_{mtype.c_name} = \{")
		v.add_decl("0, /* dummy */")
		v.add_decl("\{")
		for t in self.resolution_tables[mclass_type] do
			if t == null then
				v.add_decl("NULL, /* empty */")
			else
				# The table stores the result of the type resolution
				# Therefore, for a receiver `mclass_type`, and a unresolved type `t`
				# the value stored is tv.
				var tv = t.resolve_for(mclass_type, mclass_type, self.mainmodule, true)
				# FIXME: What typeids means here? How can a tv not be live?
				if type_ids.has_key(tv) then
					v.require_declaration("type_{tv.c_name}")
					v.add_decl("&type_{tv.c_name}, /* {t}: {tv} */")
				else
					v.add_decl("NULL, /* empty ({t}: {tv} not a live type) */")
				end
			end
		end
		v.add_decl("\}")
		v.add_decl("\};")
	end

	protected fun compile_class_vft(ccinfo: ClassCompilationInfo, v: SeparateCompilerVisitor)
	do
		var mclass = ccinfo.mclass
		var mtype = ccinfo.mtype
		var rta = runtime_type_analysis
		var c_name = ccinfo.mclass.c_name
		var is_dead = ccinfo.is_dead
		var need_corpse = ccinfo.need_corpse

		v.add_decl("/* runtime class {c_name}: {mclass.full_name} (dead={is_dead}; need_corpse={need_corpse})*/")

		# Build class vft
		if not is_dead or need_corpse then
			self.provide_declaration("class_{c_name}", "extern const struct class class_{c_name};")
			v.add_decl("const struct class class_{c_name} = \{")
			v.add_decl("{self.box_kind_of(mclass)}, /* box_kind */")
			v.add_decl("\{")
			var vft = self.method_tables.get_or_null(mclass)
			if vft != null then for i in [0 .. vft.length[ do
				var mpropdef = vft[i]
				if mpropdef == null then
					v.add_decl("NULL, /* empty */")
				else
					assert mpropdef isa MMethodDef
					if rta != null and not rta.live_methoddefs.has(mpropdef) then
						v.add_decl("NULL, /* DEAD {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
						continue
					else if mpropdef.is_broken or mpropdef.msignature == null or mpropdef.mproperty.is_broken then
						v.add_decl("NULL, /* DEAD (BROKEN) {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
						continue
					end
					var rf = mpropdef.virtual_runtime_function
					v.require_declaration(rf.c_name)
					v.add_decl("(nitmethod_t){rf.c_name}, /* pointer to {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
				end
			end
			v.add_decl("\}")
			v.add_decl("\};")
		end
	end

	# Given a `MClass`, if it's a universal class and if it needs to be handle
	# specifically by the compiler, this function will compile it and return
	# true. Otherwise, no C code will be written in the visitor and the value
	# false will be returned.
	fun compile_class_if_universal(ccinfo: ClassCompilationInfo, v: SeparateCompilerVisitor): Bool
	do
		var mclass = ccinfo.mclass
		var mtype = ccinfo.mtype
		var c_name = ccinfo.mclass.c_name
		var is_dead = ccinfo.is_dead
		var need_corpse = ccinfo.need_corpse

		if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
			# Is a primitive type or the Pointer class, not any other extern class

			if mtype.is_tagged then return true

			#Build instance struct
			self.header.add_decl("struct instance_{c_name} \{")
			self.header.add_decl("const struct type *type;")
			self.header.add_decl("const struct class *class;")
			self.header.add_decl("{mtype.ctype_extern} value;")
			self.header.add_decl("\};")

			# Pointer is needed by extern types, live or not
			if is_dead and mtype.mclass.name != "Pointer" then return true

			#Build BOX
			self.provide_declaration("BOX_{c_name}", "val* BOX_{c_name}({mtype.ctype_extern});")
			v.add_decl("/* allocate {mtype} */")
			v.add_decl("val* BOX_{mtype.c_name}({mtype.ctype_extern} value) \{")
			var alloc = v.nit_alloc("sizeof(struct instance_{c_name})", mclass.full_name)
			v.add("struct instance_{c_name}*res = {alloc};")
			v.compiler.undead_types.add(mtype)
			v.require_declaration("type_{c_name}")
			v.add("res->type = &type_{c_name};")
			v.require_declaration("class_{c_name}")
			v.add("res->class = &class_{c_name};")
			v.add("res->value = value;")
			v.add("return (val*)res;")
			v.add("\}")

			# A Pointer class also need its constructor
			if mtype.mclass.name != "Pointer" then return true

			v = new_visitor
			self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
			v.add_decl("/* allocate {mtype} */")
			v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
			if is_dead then
				v.add_abort("{mclass} is DEAD")
			else
				var res = v.new_named_var(mtype, "self")
				res.is_exact = true
				alloc = v.nit_alloc("sizeof(struct instance_{mtype.c_name})", mclass.full_name)
				v.add("{res} = {alloc};")
				v.add("{res}->type = type;")
				hardening_live_type(v, "type")
				v.require_declaration("class_{c_name}")
				v.add("{res}->class = &class_{c_name};")
				v.add("((struct instance_{mtype.c_name}*){res})->value = NULL;")
				v.add("return {res};")
			end
			v.add("\}")
			return true
		else if mclass.name == "NativeArray" then
			#Build instance struct
			self.header.add_decl("struct instance_{c_name} \{")
			self.header.add_decl("const struct type *type;")
			self.header.add_decl("const struct class *class;")
			# NativeArrays are just a instance header followed by a length and an array of values
			self.header.add_decl("int length;")
			self.header.add_decl("val* values[0];")
			self.header.add_decl("\};")

			#Build NEW
			self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(int length, const struct type* type);")
			v.add_decl("/* allocate {mtype} */")
			v.add_decl("{mtype.ctype} NEW_{c_name}(int length, const struct type* type) \{")
			var res = v.get_name("self")
			v.add_decl("struct instance_{c_name} *{res};")
			var mtype_elt = mtype.arguments.first
			var alloc = v.nit_alloc("sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype})", mclass.full_name)
			v.add("{res} = {alloc};")
			v.add("{res}->type = type;")
			hardening_live_type(v, "type")
			v.require_declaration("class_{c_name}")
			v.add("{res}->class = &class_{c_name};")
			v.add("{res}->length = length;")
			v.add("return (val*){res};")
			v.add("\}")
			return true
		else if mclass.name == "RoutineRef" then
			self.header.add_decl("struct instance_{c_name} \{")
			self.header.add_decl("const struct type *type;")
			self.header.add_decl("const struct class *class;")
			self.header.add_decl("val* recv;")
			self.header.add_decl("nitmethod_t method;")
			self.header.add_decl("\};")

			self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(val* recv, nitmethod_t method, const struct class* class, const struct type* type);")
			v.add_decl("/* allocate {mtype} */")
			v.add_decl("{mtype.ctype} NEW_{c_name}(val* recv, nitmethod_t method, const struct class* class, const struct type* type)\{")
			var res = v.get_name("self")
			v.add_decl("struct instance_{c_name} *{res};")
			var alloc = v.nit_alloc("sizeof(struct instance_{c_name})", mclass.full_name)
			v.add("{res} = {alloc};")
			v.add("{res}->type = type;")
			hardening_live_type(v, "type")
			v.add("{res}->class = class;")
			v.add("{res}->recv = recv;")
			v.add("{res}->method = method;")
			v.add("return (val*){res};")
			v.add("\}")
			return true
		else if mtype.mclass.kind == extern_kind and mtype.mclass.name != "CString" then
			# Is an extern class (other than Pointer and CString)
			# Pointer is caught in a previous `if`, and CString is internal

			var pointer_type = mainmodule.pointer_type

			self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
			v.add_decl("/* allocate extern {mtype} */")
			v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
			if is_dead then
				v.add_abort("{mclass} is DEAD")
			else
				var res = v.new_named_var(mtype, "self")
				res.is_exact = true
				var alloc = v.nit_alloc("sizeof(struct instance_{pointer_type.c_name})", mclass.full_name)
				v.add("{res} = {alloc};")
				v.add("{res}->type = type;")
				hardening_live_type(v, "type")
				v.require_declaration("class_{c_name}")
				v.add("{res}->class = &class_{c_name};")
				v.add("((struct instance_{pointer_type.c_name}*){res})->value = NULL;")
				v.add("return {res};")
			end
			v.add("\}")
			return true
		end
		return false
	end

	protected fun compile_default_new(ccinfo: ClassCompilationInfo, v: SeparateCompilerVisitor)
	do
		var mclass = ccinfo.mclass
		var mtype = ccinfo.mtype
		var c_name = ccinfo.mclass.c_name
		var is_dead = ccinfo.is_dead

		#Build NEW
		self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
		v.add_decl("/* allocate {mtype} */")
		v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
		if is_dead then
			v.add_abort("{mclass} is DEAD")
		else
			var res = v.new_named_var(mtype, "self")
			res.is_exact = true
			var attrs = self.attr_tables.get_or_null(mclass)
			if attrs == null then
				var alloc = v.nit_alloc("sizeof(struct instance)", mclass.full_name)
				v.add("{res} = {alloc};")
			else
				var alloc = v.nit_alloc("sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t)", mclass.full_name)
				v.add("{res} = {alloc};")
			end
			if modelbuilder.toolcontext.opt_trace.value then
				v.add("tracepoint(Nit_Compiler, Object_Instance,\"{mtype}\", (uintptr_t)self);")
				v.add("GC_register_finalizer(self, object_destroy_callback, NULL, NULL, NULL);")
			end
			v.add("{res}->type = type;")
			hardening_live_type(v, "type")
			v.require_declaration("class_{c_name}")
			v.add("{res}->class = &class_{c_name};")
			if attrs != null then
				self.generate_init_attr(v, res, mtype)
				v.set_finalizer res
			end
			v.add("return {res};")
		end
		v.add("\}")

	end

	protected fun build_class_compilation_info(mclass: MClass): ClassCompilationInfo
	do
		var mtype = mclass.intro.bound_mtype
		var rta = runtime_type_analysis
		var is_dead = rta != null and not rta.live_classes.has(mclass)

		# While the class may be dead, some part of separately compiled code may use symbols associated to the class, so
		# in order to compile and link correctly the C code, these symbols should be declared and defined.
		var need_corpse = is_dead and mtype.is_c_primitive or mclass.kind == extern_kind or mclass.kind == enum_kind

		var compilation_info = new ClassCompilationInfo(mclass, is_dead, need_corpse)
		return compilation_info
	end

	# Globally compile the table of the class mclass
	# In a link-time optimisation compiler, tables are globally computed
	# In a true separate compiler (a with dynamic loading) you cannot do this unfortnally
	fun compile_class_to_c(mclass: MClass)
	do
		var v = new_visitor
		var class_info = build_class_compilation_info(mclass)
		compile_class_vft(class_info, v)
		var is_already_managed = compile_class_if_universal(class_info, v)
		if not is_already_managed then
			compile_default_new(class_info, v)
		end
	end

	# Compile structures used to map tagged primitive values to their classes and types.
	# This method also determines which class will be tagged.
	fun compile_class_infos
	do
		if modelbuilder.toolcontext.opt_no_tag_primitives.value then return

		# Note: if you change the tagging scheme, do not forget to update
		# `autobox` and `extract_tag`
		var class_info = new Array[nullable MClass].filled_with(null, 4)
		for t in box_kinds.keys do
			# Note: a same class can be associated to multiple slots if one want to
			# use some Huffman coding.
			if t.name == "Int" then
				class_info[1] = t
				t.mclass_type.tag_value = 1
			else if t.name == "Char" then
				class_info[2] = t
				t.mclass_type.tag_value = 2
			else if t.name == "Bool" then
				class_info[3] = t
				t.mclass_type.tag_value = 3
			else
				continue
			end
			t.mclass_type.is_tagged = true
		end

		# Compile the table for classes. The tag is used as an index
		var v = self.new_visitor
		v.add_decl "const struct class *class_info[4] = \{"
		for t in class_info do
			if t == null then
				v.add_decl("NULL,")
			else
				var s = "class_{t.c_name}"
				v.require_declaration(s)
				v.add_decl("&{s},")
			end
		end
		v.add_decl("\};")

		# Compile the table for types. The tag is used as an index
		v.add_decl "const struct type *type_info[4] = \{"
		for t in class_info do
			if t == null then
				v.add_decl("NULL,")
			else
				var s = "type_{t.c_name}"
				undead_types.add(t.mclass_type)
				v.require_declaration(s)
				v.add_decl("&{s},")
			end
		end
		v.add_decl("\};")
	end

	# Add a dynamic test to ensure that the type referenced by `t` is a live type
	fun hardening_live_type(v: VISITOR, t: String)
	do
		if not v.compiler.modelbuilder.toolcontext.opt_hardening.value then return
		v.add("if({t} == NULL) \{")
		v.add_abort("type null")
		v.add("\}")
		v.add("if({t}->table_size < 0) \{")
		v.add("PRINT_ERROR(\"Instantiation of a dead type: %s\\n\", {t}->name);")
		v.add_abort("type dead")
		v.add("\}")
	end

	redef fun new_visitor do return new SeparateCompilerVisitor(self)

	# Stats

	private var type_tables: Map[MType, Array[nullable MType]] = new HashMap[MType, Array[nullable MType]]
	private var resolution_tables: Map[MClassType, Array[nullable MType]] = new HashMap[MClassType, Array[nullable MType]]
	protected var method_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
	protected var attr_tables: Map[MClass, Array[nullable MProperty]] = new HashMap[MClass, Array[nullable MProperty]]

	redef fun display_stats
	do
		super
		if self.modelbuilder.toolcontext.opt_tables_metrics.value then
			display_sizes
		end
		if self.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
			display_isset_checks
		end
		var tc = self.modelbuilder.toolcontext
		tc.info("# implementation of method invocation",2)
		var nb_invok_total = modelbuilder.nb_invok_by_tables + modelbuilder.nb_invok_by_direct + modelbuilder.nb_invok_by_inline
		tc.info("total number of invocations: {nb_invok_total}",2)
		tc.info("invocations by VFT send:     {modelbuilder.nb_invok_by_tables} ({div(modelbuilder.nb_invok_by_tables,nb_invok_total)}%)",2)
		tc.info("invocations by direct call:  {modelbuilder.nb_invok_by_direct} ({div(modelbuilder.nb_invok_by_direct,nb_invok_total)}%)",2)
		tc.info("invocations by inlining:     {modelbuilder.nb_invok_by_inline} ({div(modelbuilder.nb_invok_by_inline,nb_invok_total)}%)",2)
	end

	fun display_sizes
	do
		print "# size of subtyping tables"
		print "\ttotal \tholes"
		var total = 0
		var holes = 0
		for t, table in type_tables do
			total += table.length
			for e in table do if e == null then holes += 1
		end
		print "\t{total}\t{holes}"

		print "# size of resolution tables"
		print "\ttotal \tholes"
		total = 0
		holes = 0
		for t, table in resolution_tables do
			total += table.length
			for e in table do if e == null then holes += 1
		end
		print "\t{total}\t{holes}"

		print "# size of methods tables"
		print "\ttotal \tholes"
		total = 0
		holes = 0
		for t, table in method_tables do
			total += table.length
			for e in table do if e == null then holes += 1
		end
		print "\t{total}\t{holes}"

		print "# size of attributes tables"
		print "\ttotal \tholes"
		total = 0
		holes = 0
		for t, table in attr_tables do
			total += table.length
			for e in table do if e == null then holes += 1
		end
		print "\t{total}\t{holes}"
	end

	protected var isset_checks_count = 0
	protected var attr_read_count = 0

	fun display_isset_checks do
		print "# total number of compiled attribute reads"
		print "\t{attr_read_count}"
		print "# total number of compiled isset-checks"
		print "\t{isset_checks_count}"
	end

	redef fun compile_nitni_structs
	do
		self.header.add_decl """
struct nitni_instance \{
	struct nitni_instance *next,
		*prev; /* adjacent global references in global list */
	int count; /* number of time this global reference has been marked */
	struct instance *value;
\};
"""
		super
	end

	redef fun finalize_ffi_for_module(mmodule)
	do
		var old_module = self.mainmodule
		self.mainmodule = mmodule
		super
		self.mainmodule = old_module
	end
end

# A visitor on the AST of property definition that generate the C code of a separate compilation process.
class SeparateCompilerVisitor
	super AbstractCompilerVisitor

	redef type COMPILER: SeparateCompiler

	redef fun adapt_signature(m, args)
	do
		var msignature = m.msignature.resolve_for(m.mclassdef.bound_mtype, m.mclassdef.bound_mtype, m.mclassdef.mmodule, true)
		var recv = args.first
		if recv.mtype.ctype != m.mclassdef.mclass.mclass_type.ctype then
			args.first = self.autobox(args.first, m.mclassdef.mclass.mclass_type)
		end
		for i in [0..msignature.arity[ do
			var mp = msignature.mparameters[i]
			var t = mp.mtype
			if mp.is_vararg then
				t = args[i+1].mtype
			end
			args[i+1] = self.autobox(args[i+1], t)
		end
	end

	redef fun unbox_signature_extern(m, args)
	do
		var msignature = m.msignature.resolve_for(m.mclassdef.bound_mtype, m.mclassdef.bound_mtype, m.mclassdef.mmodule, true)
		if not m.mproperty.is_init and m.is_extern then
			args.first = self.unbox_extern(args.first, m.mclassdef.mclass.mclass_type)
		end
		for i in [0..msignature.arity[ do
			var mp = msignature.mparameters[i]
			var t = mp.mtype
			if mp.is_vararg then
				t = args[i+1].mtype
			end
			if m.is_extern then args[i+1] = self.unbox_extern(args[i+1], t)
		end
	end

	redef fun autobox(value, mtype)
	do
		if value.mtype == mtype then
			return value
		else if not value.mtype.is_c_primitive and not mtype.is_c_primitive then
			return value
		else if not value.mtype.is_c_primitive then
			if mtype.is_tagged then
				if mtype.name == "Int" then
					return self.new_expr("(long)({value})>>2", mtype)
				else if mtype.name == "Char" then
					return self.new_expr("(uint32_t)((long)({value})>>2)", mtype)
				else if mtype.name == "Bool" then
					return self.new_expr("(short int)((long)({value})>>2)", mtype)
				else
					abort
				end
			end
			return self.new_expr("((struct instance_{mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
		else if not mtype.is_c_primitive then
			assert value.mtype == value.mcasttype
			if value.mtype.is_tagged then
				var res
				if value.mtype.name == "Int" then
					res = self.new_expr("(val*)({value}<<2|1)", mtype)
				else if value.mtype.name == "Char" then
					res = self.new_expr("(val*)((long)({value})<<2|2)", mtype)
				else if value.mtype.name == "Bool" then
					res = self.new_expr("(val*)((long)({value})<<2|3)", mtype)
				else
					abort
				end
				# Do not loose type info
				res.mcasttype = value.mcasttype
				return res
			end
			var valtype = value.mtype.as(MClassType)
			if mtype isa MClassType and mtype.mclass.kind == extern_kind and mtype.mclass.name != "CString" then
				valtype = compiler.mainmodule.pointer_type
			end
			var res = self.new_var(mtype)
			# Do not loose type info
			res.mcasttype = value.mcasttype
			self.require_declaration("BOX_{valtype.c_name}")
			self.add("{res} = BOX_{valtype.c_name}({value}); /* autobox from {value.mtype} to {mtype} */")
			return res
		else if (value.mtype.ctype == "void*" and mtype.ctype == "void*") or
			(value.mtype.ctype == "char*" and mtype.ctype == "void*") or
			(value.mtype.ctype == "void*" and mtype.ctype == "char*") then
			return value
		else
			# Bad things will appen!
			var res = self.new_var(mtype)
			self.add("/* {res} left unintialized (cannot convert {value.mtype} to {mtype}) */")
			self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); fatal_exit(1);")
			return res
		end
	end

	redef fun unbox_extern(value, mtype)
	do
		if mtype isa MClassType and mtype.mclass.kind == extern_kind and
		   mtype.mclass.name != "CString" then
			var pointer_type = compiler.mainmodule.pointer_type
			var res = self.new_var_extern(mtype)
			self.add "{res} = ((struct instance_{pointer_type.c_name}*){value})->value; /* unboxing {value.mtype} */"
			return res
		else
			return value
		end
	end

	redef fun box_extern(value, mtype)
	do
		if mtype isa MClassType and mtype.mclass.kind == extern_kind and
		   mtype.mclass.name != "CString" then
			var valtype = compiler.mainmodule.pointer_type
			var res = self.new_var(mtype)
			compiler.undead_types.add(mtype)
			self.require_declaration("BOX_{valtype.c_name}")
			self.add("{res} = BOX_{valtype.c_name}({value}); /* boxing {value.mtype} */")
			self.require_declaration("type_{mtype.c_name}")
			self.add("{res}->type = &type_{mtype.c_name};")
			self.require_declaration("class_{mtype.c_name}")
			self.add("{res}->class = &class_{mtype.c_name};")
			return res
		else
			return value
		end
	end

	# Returns a C expression containing the tag of the value as a long.
	#
	# If the C expression is evaluated to 0, it means there is no tag.
	# Thus the expression can be used as a condition.
	fun extract_tag(value: RuntimeVariable): String
	do
		assert not value.mtype.is_c_primitive
		return "((long){value}&3)" # Get the two low bits
	end

	# Returns a C expression of the runtime class structure of the value.
	# The point of the method is to work also with primitive types.
	fun class_info(value: RuntimeVariable): String
	do
		if not value.mtype.is_c_primitive then
			if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
				var tag = extract_tag(value)
				return "({tag}?class_info[{tag}]:{value}->class)"
			end
			return "{value}->class"
		else
			compiler.undead_types.add(value.mtype)
			self.require_declaration("class_{value.mtype.c_name}")
			return "(&class_{value.mtype.c_name})"
		end
	end

	# Returns a C expression of the runtime type structure of the value.
	# The point of the method is to work also with primitive types.
	fun type_info(value: RuntimeVariable): String
	do
		if not value.mtype.is_c_primitive then
			if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
				var tag = extract_tag(value)
				return "({tag}?type_info[{tag}]:{value}->type)"
			end
			return "{value}->type"
		else
			compiler.undead_types.add(value.mtype)
			self.require_declaration("type_{value.mtype.c_name}")
			return "(&type_{value.mtype.c_name})"
		end
	end

	redef fun compile_callsite(callsite, args)
	do
		var rta = compiler.runtime_type_analysis
		# TODO: Inlining of new-style constructors with initializers
		if compiler.modelbuilder.toolcontext.opt_direct_call_monomorph.value and rta != null and callsite.mpropdef.initializers.is_empty then
			var tgs = rta.live_targets(callsite)
			if tgs.length == 1 then
				return direct_call(tgs.first, args)
			end
		end
		# Shortcut intern methods as they are not usually redefinable
		if callsite.mpropdef.is_intern and callsite.mproperty.name != "object_id" then
			# `object_id` is the only redefined intern method, so it can not be directly called.
			# TODO find a less ugly approach?
			return direct_call(callsite.mpropdef, args)
		end
		return super
	end

	# Fully and directly call a mpropdef
	#
	# This method is used by `compile_callsite`
	private fun direct_call(mpropdef: MMethodDef, args: Array[RuntimeVariable]): nullable RuntimeVariable
	do
		var res0 = before_send(mpropdef.mproperty, args)
		var res = call(mpropdef, mpropdef.mclassdef.bound_mtype, args)
		if res0 != null then
			assert res != null
			self.assign(res0, res)
			res = res0
		end
		add("\}") # close the before_send
		return res
	end
	redef fun send(mmethod, arguments)
	do
		if arguments.first.mcasttype.is_c_primitive then
			# In order to shortcut the primitive, we need to find the most specific method
			# Howverr, because of performance (no flattening), we always work on the realmainmodule
			var m = self.compiler.mainmodule
			self.compiler.mainmodule = self.compiler.realmainmodule
			var res = self.monomorphic_send(mmethod, arguments.first.mcasttype, arguments)
			self.compiler.mainmodule = m
			return res
		end

		return table_send(mmethod, arguments, mmethod)
	end

	# Handle common special cases before doing the effective method invocation
	# This methods handle the `==` and `!=` methods and the case of the null receiver.
	# Note: a { is open in the generated C, that enclose and protect the effective method invocation.
	# Client must not forget to close the } after them.
	#
	# The value returned is the result of the common special cases.
	# If not null, client must compile it with the result of their own effective method invocation.
	#
	# If `before_send` can shortcut the whole message sending, a dummy `if(0){`
	# is generated to cancel the effective method invocation that will follow
	# TODO: find a better approach
	private fun before_send(mmethod: MMethod, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
	do
		var res: nullable RuntimeVariable = null
		var recv = arguments.first
		var consider_null = not self.compiler.modelbuilder.toolcontext.opt_no_check_null.value or mmethod.name == "==" or mmethod.name == "!="
		if maybe_null(recv) and consider_null then
			self.add("if ({recv} == NULL) \{")
			if mmethod.name == "==" or mmethod.name == "is_same_instance" then
				res = self.new_var(bool_type)
				var arg = arguments[1]
				if arg.mcasttype isa MNullableType then
					self.add("{res} = ({arg} == NULL);")
				else if arg.mcasttype isa MNullType then
					self.add("{res} = 1; /* is null */")
				else
					self.add("{res} = 0; /* {arg.inspect} cannot be null */")
				end
			else if mmethod.name == "!=" then
				res = self.new_var(bool_type)
				var arg = arguments[1]
				if arg.mcasttype isa MNullableType then
					self.add("{res} = ({arg} != NULL);")
				else if arg.mcasttype isa MNullType then
					self.add("{res} = 0; /* is null */")
				else
					self.add("{res} = 1; /* {arg.inspect} cannot be null */")
				end
			else
				self.add_abort("Receiver is null")
			end
			self.add("\} else \{")
		else
			self.add("\{")
		end
		if not self.compiler.modelbuilder.toolcontext.opt_no_shortcut_equate.value and (mmethod.name == "==" or mmethod.name == "!=" or mmethod.name == "is_same_instance") then
			# Recv is not null, thus if arg is, it is easy to conclude (and respect the invariants)
			var arg = arguments[1]
			if arg.mcasttype isa MNullType then
				if res == null then res = self.new_var(bool_type)
				if mmethod.name == "!=" then
					self.add("{res} = 1; /* arg is null and recv is not */")
				else # `==` and `is_same_instance`
					self.add("{res} = 0; /* arg is null but recv is not */")
				end
				self.add("\}") # closes the null case
				self.add("if (0) \{") # what follow is useless, CC will drop it
			end
		end
		return res
	end

	private fun table_send(mmethod: MMethod, arguments: Array[RuntimeVariable], mentity: MEntity): nullable RuntimeVariable
	do
		compiler.modelbuilder.nb_invok_by_tables += 1
		if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_tables++;")

		assert arguments.length == mmethod.intro.msignature.arity + 1 else debug("Invalid arity for {mmethod}. {arguments.length} arguments given.")

		var res0 = before_send(mmethod, arguments)

		var runtime_function = mmethod.intro.virtual_runtime_function
		var msignature = runtime_function.called_signature

		adapt_signature(mmethod.intro, arguments)

		var res: nullable RuntimeVariable
		var ret = msignature.return_mtype
		if ret == null then
			res = null
		else
			res = self.new_var(ret)
		end

		var ss = arguments.join(", ")

		var const_color = mentity.const_color
		var ress
		if res != null then
			ress = "{res} = "
		else
			ress = ""
		end
		if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_direct_call_monomorph0.value then
			# opt_direct_call_monomorph0 is used to compare the efficiency of the alternative lookup implementation, ceteris paribus.
			# The difference with the non-zero option is that the monomorphism is looked-at on the mmethod level and not at the callsite level.
			# TODO: remove this mess and use per callsite service to detect monomorphism in a single place.
			var md = compiler.is_monomorphic(mentity)
			if md != null then
				var callsym = md.virtual_runtime_function.c_name
				self.require_declaration(callsym)
				self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
			else
				self.require_declaration(const_color)
				self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
			end
		else if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_guard_call.value then
			var callsym = "CALL_" + const_color
			self.require_declaration(callsym)
			self.add "if (!{callsym}) \{"
			self.require_declaration(const_color)
			self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
			self.add "\} else \{"
			self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
			self.add "\}"
		else if mentity isa MMethod and compiler.modelbuilder.toolcontext.opt_trampoline_call.value then
			var callsym = "CALL_" + const_color
			self.require_declaration(callsym)
			self.add "{ress}{callsym}({ss}); /* {mmethod} on {arguments.first.inspect}*/"
		else
			self.require_declaration(const_color)
			self.add "{ress}(({runtime_function.c_funptrtype})({class_info(arguments.first)}->vft[{const_color}]))({ss}); /* {mmethod} on {arguments.first.inspect}*/"
		end

		if res0 != null then
			assert res != null
			assign(res0,res)
			res = res0
		end

		self.add("\}") # closes the null case

		return res
	end

	redef fun call(mmethoddef, recvtype, arguments)
	do
		assert arguments.length == mmethoddef.msignature.arity + 1 else debug("Invalid arity for {mmethoddef}. {arguments.length} arguments given.")

		var res: nullable RuntimeVariable
		var ret = mmethoddef.msignature.return_mtype
		if ret == null then
			res = null
		else
			ret = ret.resolve_for(mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.mmodule, true)
			res = self.new_var(ret)
		end

		if (mmethoddef.is_intern and not compiler.modelbuilder.toolcontext.opt_no_inline_intern.value) or
			(compiler.modelbuilder.toolcontext.opt_inline_some_methods.value and mmethoddef.can_inline(self)) then
			compiler.modelbuilder.nb_invok_by_inline += 1
			if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_inline++;")
			var frame = new StaticFrame(self, mmethoddef, recvtype, arguments)
			frame.returnlabel = self.get_name("RET_LABEL")
			frame.returnvar = res
			var old_frame = self.frame
			self.frame = frame
			self.add("\{ /* Inline {mmethoddef} ({arguments.join(",")}) on {arguments.first.inspect} */")
			mmethoddef.compile_inside_to_c(self, arguments)
			self.add("{frame.returnlabel.as(not null)}:(void)0;")
			self.add("\}")
			self.frame = old_frame
			return res
		end
		compiler.modelbuilder.nb_invok_by_direct += 1
		if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_direct++;")

		# Autobox arguments
		self.adapt_signature(mmethoddef, arguments)

		self.require_declaration(mmethoddef.c_name)
		if res == null then
			self.add("{mmethoddef.c_name}({arguments.join(", ")}); /* Direct call {mmethoddef} on {arguments.first.inspect}*/")
			return null
		else
			self.add("{res} = {mmethoddef.c_name}({arguments.join(", ")});")
		end

		return res
	end

	redef fun supercall(m: MMethodDef, recvtype: MClassType, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
	do
		if arguments.first.mcasttype.is_c_primitive then
			# In order to shortcut the primitive, we need to find the most specific method
			# However, because of performance (no flattening), we always work on the realmainmodule
			var main = self.compiler.mainmodule
			self.compiler.mainmodule = self.compiler.realmainmodule
			var res = self.monomorphic_super_send(m, recvtype, arguments)
			self.compiler.mainmodule = main
			return res
		end
		return table_send(m.mproperty, arguments, m)
	end

	redef fun vararg_instance(mpropdef, recv, varargs, elttype)
	do
		# A vararg must be stored into an new array
		# The trick is that the dymaic type of the array may depends on the receiver
		# of the method (ie recv) if the static type is unresolved
		# This is more complex than usual because the unresolved type must not be resolved
		# with the current receiver (ie self).
		# Therefore to isolate the resolution from self, a local StaticFrame is created.
		# One can see this implementation as an inlined method of the receiver whose only
		# job is to allocate the array
		var old_frame = self.frame
		var frame = new StaticFrame(self, mpropdef, mpropdef.mclassdef.bound_mtype, [recv])
		self.frame = frame
		#print "required Array[{elttype}] for recv {recv.inspect}. bound=Array[{self.resolve_for(elttype, recv)}]. selfvar={frame.arguments.first.inspect}"
		var res = self.array_instance(varargs, elttype)
		self.frame = old_frame
		return res
	end

	redef fun isset_attribute(a, recv)
	do
		self.check_recv_notnull(recv)
		var res = self.new_var(bool_type)

		# What is the declared type of the attribute?
		var mtype = a.intro.static_mtype.as(not null)
		var intromclassdef = a.intro.mclassdef
		mtype = mtype.resolve_for(intromclassdef.bound_mtype, intromclassdef.bound_mtype, intromclassdef.mmodule, true)

		if mtype isa MNullableType then
			self.add("{res} = 1; /* easy isset: {a} on {recv.inspect} */")
			return res
		end

		self.require_declaration(a.const_color)
		if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
			self.add("{res} = {recv}->attrs[{a.const_color}] != NULL; /* {a} on {recv.inspect}*/")
		else

			if not mtype.is_c_primitive and not mtype.is_tagged then
				self.add("{res} = {recv}->attrs[{a.const_color}].val != NULL; /* {a} on {recv.inspect} */")
			else
				self.add("{res} = 1; /* NOT YET IMPLEMENTED: isset of primitives: {a} on {recv.inspect} */")
			end
		end
		return res
	end

	redef fun read_attribute(a, recv)
	do
		self.check_recv_notnull(recv)

		# What is the declared type of the attribute?
		var ret = a.intro.static_mtype.as(not null)
		var intromclassdef = a.intro.mclassdef
		ret = ret.resolve_for(intromclassdef.bound_mtype, intromclassdef.bound_mtype, intromclassdef.mmodule, true)

		if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
			self.compiler.attr_read_count += 1
			self.add("count_attr_reads++;")
		end

		self.require_declaration(a.const_color)
		if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
			# Get the attribute or a box (ie. always a val*)
			var cret = self.object_type.as_nullable
			var res = self.new_var(cret)
			res.mcasttype = ret

			self.add("{res} = {recv}->attrs[{a.const_color}]; /* {a} on {recv.inspect} */")

			# Check for Uninitialized attribute
			if not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
				self.add("if (unlikely({res} == NULL)) \{")
				self.add_abort("Uninitialized attribute {a.name}")
				self.add("\}")

				if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
					self.compiler.isset_checks_count += 1
					self.add("count_isset_checks++;")
				end
			end

			# Return the attribute or its unboxed version
			# Note: it is mandatory since we reuse the box on write, we do not whant that the box escapes
			return self.autobox(res, ret)
		else
			var res = self.new_var(ret)
			self.add("{res} = {recv}->attrs[{a.const_color}].{ret.ctypename}; /* {a} on {recv.inspect} */")

			# Check for Uninitialized attribute
			if not ret.is_c_primitive and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
				self.add("if (unlikely({res} == NULL)) \{")
				self.add_abort("Uninitialized attribute {a.name}")
				self.add("\}")
				if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
					self.compiler.isset_checks_count += 1
					self.add("count_isset_checks++;")
				end
			end

			return res
		end
	end

	redef fun write_attribute(a, recv, value)
	do
		self.check_recv_notnull(recv)

		# What is the declared type of the attribute?
		var mtype = a.intro.static_mtype.as(not null)
		var intromclassdef = a.intro.mclassdef
		mtype = mtype.resolve_for(intromclassdef.bound_mtype, intromclassdef.bound_mtype, intromclassdef.mmodule, true)

		# Adapt the value to the declared type
		value = self.autobox(value, mtype)

		self.require_declaration(a.const_color)
		if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
			var attr = "{recv}->attrs[{a.const_color}]"
			if mtype.is_tagged then
				# The attribute is not primitive, thus store it as tagged
				var tv = autobox(value, compiler.mainmodule.object_type)
				self.add("{attr} = {tv}; /* {a} on {recv.inspect} */")
			else if mtype.is_c_primitive then
				assert mtype isa MClassType
				# The attribute is primitive, thus we store it in a box
				# The trick is to create the box the first time then resuse the box
				self.add("if ({attr} != NULL) \{")
				self.add("((struct instance_{mtype.c_name}*){attr})->value = {value}; /* {a} on {recv.inspect} */")
				self.add("\} else \{")
				value = self.autobox(value, self.object_type.as_nullable)
				self.add("{attr} = {value}; /* {a} on {recv.inspect} */")
				self.add("\}")
			else
				# The attribute is not primitive, thus store it direclty
				self.add("{attr} = {value}; /* {a} on {recv.inspect} */")
			end
		else
			self.add("{recv}->attrs[{a.const_color}].{mtype.ctypename} = {value}; /* {a} on {recv.inspect} */")
		end
	end

	# Check that mtype is a live open type
	fun hardening_live_open_type(mtype: MType)
	do
		if not compiler.modelbuilder.toolcontext.opt_hardening.value then return
		self.require_declaration(mtype.const_color)
		var col = mtype.const_color
		self.add("if({col} == -1) \{")
		self.add("PRINT_ERROR(\"Resolution of a dead open type: %s\\n\", \"{mtype.to_s.escape_to_c}\");")
		self.add_abort("open type dead")
		self.add("\}")
	end

	# Check that mtype it a pointer to a live cast type
	fun hardening_cast_type(t: String)
	do
		if not compiler.modelbuilder.toolcontext.opt_hardening.value then return
		add("if({t} == NULL) \{")
		add_abort("cast type null")
		add("\}")
		add("if({t}->id == -1 || {t}->color == -1) \{")
		add("PRINT_ERROR(\"Try to cast on a dead cast type: %s\\n\", {t}->name);")
		add_abort("cast type dead")
		add("\}")
	end

	redef fun init_instance(mtype)
	do
		self.require_declaration("NEW_{mtype.mclass.c_name}")
		var compiler = self.compiler
		if mtype isa MGenericType and mtype.need_anchor then
			hardening_live_open_type(mtype)
			link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
			var recv = self.frame.arguments.first
			var recv_type_info = self.type_info(recv)
			self.require_declaration(mtype.const_color)
			return self.new_expr("NEW_{mtype.mclass.c_name}({recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
		end
		compiler.undead_types.add(mtype)
		self.require_declaration("type_{mtype.c_name}")
		return self.new_expr("NEW_{mtype.mclass.c_name}(&type_{mtype.c_name})", mtype)
	end

	redef fun type_test(value, mtype, tag)
	do
		self.add("/* {value.inspect} isa {mtype} */")
		var compiler = self.compiler

		var recv = self.frame.arguments.first
		var recv_type_info = self.type_info(recv)

		var res = self.new_var(bool_type)

		var cltype = self.get_name("cltype")
		self.add_decl("int {cltype};")
		var idtype = self.get_name("idtype")
		self.add_decl("int {idtype};")

		var maybe_null = self.maybe_null(value)
		var accept_null = "0"
		var ntype = mtype
		if ntype isa MNullableType then
			ntype = ntype.mtype
			accept_null = "1"
		end

		if value.mcasttype.is_subtype(self.frame.mpropdef.mclassdef.mmodule, self.frame.mpropdef.mclassdef.bound_mtype, mtype) then
			self.add("{res} = 1; /* easy {value.inspect} isa {mtype}*/")
			if compiler.modelbuilder.toolcontext.opt_typing_test_metrics.value then
				self.compiler.count_type_test_skipped[tag] += 1
				self.add("count_type_test_skipped_{tag}++;")
			end
			return res
		end

		if ntype.need_anchor then
			var type_struct = self.get_name("type_struct")
			self.add_decl("const struct type* {type_struct};")

			# Either with resolution_table with a direct resolution
			hardening_live_open_type(mtype)
			link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
			self.require_declaration(mtype.const_color)
			self.add("{type_struct} = {recv_type_info}->resolution_table->types[{mtype.const_color}];")
			if compiler.modelbuilder.toolcontext.opt_typing_test_metrics.value then
				self.compiler.count_type_test_unresolved[tag] += 1
				self.add("count_type_test_unresolved_{tag}++;")
			end
			hardening_cast_type(type_struct)
			self.add("{cltype} = {type_struct}->color;")
			self.add("{idtype} = {type_struct}->id;")
			if maybe_null and accept_null == "0" then
				var is_nullable = self.get_name("is_nullable")
				self.add_decl("short int {is_nullable};")
				self.add("{is_nullable} = {type_struct}->is_nullable;")
				accept_null = is_nullable.to_s
			end
		else if ntype isa MClassType then
			compiler.undead_types.add(mtype)
			self.require_declaration("type_{mtype.c_name}")
			hardening_cast_type("(&type_{mtype.c_name})")
			self.add("{cltype} = type_{mtype.c_name}.color;")
			self.add("{idtype} = type_{mtype.c_name}.id;")
			if compiler.modelbuilder.toolcontext.opt_typing_test_metrics.value then
				self.compiler.count_type_test_resolved[tag] += 1
				self.add("count_type_test_resolved_{tag}++;")
			end
		else
			self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); fatal_exit(1);")
		end

		# check color is in table
		if maybe_null then
			self.add("if({value} == NULL) \{")
			self.add("{res} = {accept_null};")
			self.add("\} else \{")
		end
		var value_type_info = self.type_info(value)
		self.add("if({cltype} >= {value_type_info}->table_size) \{")
		self.add("{res} = 0;")
		self.add("\} else \{")
		self.add("{res} = {value_type_info}->type_table[{cltype}] == {idtype};")
		self.add("\}")
		if maybe_null then
			self.add("\}")
		end

		return res
	end

	redef fun is_same_type_test(value1, value2)
	do
		var res = self.new_var(bool_type)
		# Swap values to be symetric
		if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
			var tmp = value1
			value1 = value2
			value2 = tmp
		end
		if value1.mtype.is_c_primitive then
			if value2.mtype == value1.mtype then
				self.add("{res} = 1; /* is_same_type_test: compatible types {value1.mtype} vs. {value2.mtype} */")
			else if value2.mtype.is_c_primitive then
				self.add("{res} = 0; /* is_same_type_test: incompatible types {value1.mtype} vs. {value2.mtype}*/")
			else
				var mtype1 = value1.mtype.as(MClassType)
				self.require_declaration("class_{mtype1.c_name}")
				self.add("{res} = ({value2} != NULL) && ({class_info(value2)} == &class_{mtype1.c_name}); /* is_same_type_test */")
			end
		else
			self.add("{res} = ({value1} == {value2}) || ({value1} != NULL && {value2} != NULL && {class_info(value1)} == {class_info(value2)}); /* is_same_type_test */")
		end
		return res
	end

	redef fun class_name_string(value)
	do
		var res = self.get_name("var_class_name")
		self.add_decl("const char* {res};")
		if not value.mtype.is_c_primitive then
			self.add "{res} = {value} == NULL ? \"null\" : {type_info(value)}->name;"
		else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind and
			value.mtype.as(MClassType).name != "CString" then
			self.add "{res} = \"{value.mtype.as(MClassType).mclass}\";"
		else
			self.require_declaration("type_{value.mtype.c_name}")
			self.add "{res} = type_{value.mtype.c_name}.name;"
		end
		return res
	end

	redef fun equal_test(value1, value2)
	do
		var res = self.new_var(bool_type)
		if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
			var tmp = value1
			value1 = value2
			value2 = tmp
		end
		if value1.mtype.is_c_primitive then
			var t1 = value1.mtype
			assert t1 == value1.mcasttype

			# Fast case: same C type.
			if value2.mtype == t1 then
				# Same exact C primitive representation.
				self.add("{res} = {value1} == {value2};")
				return res
			end

			# Complex case: value2 has a different representation
			# Thus, it should be checked if `value2` is type-compatible with `value1`
			# This compatibility is done statically if possible and dynamically else

			# Conjunction (ands) of dynamic tests according to the static knowledge
			var tests = new Array[String]

			var t2 = value2.mcasttype
			if t2 isa MNullableType then
				# The destination type cannot be null
				tests.add("({value2} != NULL)")
				t2 = t2.mtype
			else if t2 isa MNullType then
				# `value2` is known to be null, thus incompatible with a primitive
				self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
				return res
			end

			if t2 == t1 then
				# Same type but different representation.
			else if t2.is_c_primitive then
				# Type of `value2` is a different primitive type, thus incompatible
				self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
				return res
			else if t1.is_tagged then
				# To be equal, `value2` should also be correctly tagged
				tests.add("({extract_tag(value2)} == {t1.tag_value})")
			else
				# To be equal, `value2` should also be boxed with the same class
				self.require_declaration("class_{t1.c_name}")
				tests.add "({class_info(value2)} == &class_{t1.c_name})"
			end

			# Compare the unboxed `value2` with `value1`
			if tests.not_empty then
				self.add "if ({tests.join(" && ")}) \{"
			end
			self.add "{res} = {self.autobox(value2, t1)} == {value1};"
			if tests.not_empty then
				self.add "\} else {res} = 0;"
			end

			return res
		end
		var maybe_null = true
		var test = new Array[String]
		var t1 = value1.mcasttype
		if t1 isa MNullableType then
			test.add("{value1} != NULL")
			t1 = t1.mtype
		else
			maybe_null = false
		end
		var t2 = value2.mcasttype
		if t2 isa MNullableType then
			test.add("{value2} != NULL")
			t2 = t2.mtype
		else
			maybe_null = false
		end

		var incompatible = false
		var primitive
		if t1.is_c_primitive then
			primitive = t1
			if t1 == t2 then
				# No need to compare class
			else if t2.is_c_primitive then
				incompatible = true
			else if can_be_primitive(value2) then
				if t1.is_tagged then
					self.add("{res} = {value1} == {value2};")
					return res
				end
				if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
					test.add("(!{extract_tag(value2)})")
				end
				test.add("{value1}->class == {value2}->class")
			else
				incompatible = true
			end
		else if t2.is_c_primitive then
			primitive = t2
			if can_be_primitive(value1) then
				if t2.is_tagged then
					self.add("{res} = {value1} == {value2};")
					return res
				end
				if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
					test.add("(!{extract_tag(value1)})")
				end
				test.add("{value1}->class == {value2}->class")
			else
				incompatible = true
			end
		else
			primitive = null
		end

		if incompatible then
			if maybe_null then
				self.add("{res} = {value1} == {value2}; /* incompatible types {t1} vs. {t2}; but may be NULL*/")
				return res
			else
				self.add("{res} = 0; /* incompatible types {t1} vs. {t2}; cannot be NULL */")
				return res
			end
		end
		if primitive != null then
			if primitive.is_tagged then
				self.add("{res} = {value1} == {value2};")
				return res
			end
			test.add("((struct instance_{primitive.c_name}*){value1})->value == ((struct instance_{primitive.c_name}*){value2})->value")
		else if can_be_primitive(value1) and can_be_primitive(value2) then
			if not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
				test.add("(!{extract_tag(value1)}) && (!{extract_tag(value2)})")
			end
			test.add("{value1}->class == {value2}->class")
			var s = new Array[String]
			for t, v in self.compiler.box_kinds do
				if t.mclass_type.is_tagged then continue
				s.add "({value1}->class->box_kind == {v} && ((struct instance_{t.c_name}*){value1})->value == ((struct instance_{t.c_name}*){value2})->value)"
			end
			if s.is_empty then
				self.add("{res} = {value1} == {value2};")
				return res
			end
			test.add("({s.join(" || ")})")
		else
			self.add("{res} = {value1} == {value2};")
			return res
		end
		self.add("{res} = {value1} == {value2} || ({test.join(" && ")});")
		return res
	end

	fun can_be_primitive(value: RuntimeVariable): Bool
	do
		var t = value.mcasttype.undecorate
		if not t isa MClassType then return false
		var k = t.mclass.kind
		return k == interface_kind or t.is_c_primitive
	end

	redef fun array_instance(array, elttype)
	do
		var nclass = mmodule.native_array_class
		var arrayclass = mmodule.array_class
		var arraytype = arrayclass.get_mtype([elttype])
		var res = self.init_instance(arraytype)
		self.add("\{ /* {res} = array_instance Array[{elttype}] */")
		var length = self.int_instance(array.length)
		var nat = native_array_instance(elttype, length)
		for i in [0..array.length[ do
			var r = self.autobox(array[i], self.object_type)
			self.add("((struct instance_{nclass.c_name}*){nat})->values[{i}] = (val*) {r};")
		end
		self.send(self.get_property("with_native", arrayclass.intro.bound_mtype), [res, nat, length])
		self.add("\}")
		return res
	end

	redef fun native_array_instance(elttype, length)
	do
		var mtype = mmodule.native_array_type(elttype)
		self.require_declaration("NEW_{mtype.mclass.c_name}")
		assert mtype isa MGenericType
		var compiler = self.compiler
		length = autobox(length, compiler.mainmodule.int_type)
		if mtype.need_anchor then
			hardening_live_open_type(mtype)
			link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
			var recv = self.frame.arguments.first
			var recv_type_info = self.type_info(recv)
			self.require_declaration(mtype.const_color)
			return self.new_expr("NEW_{mtype.mclass.c_name}((int){length}, {recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
		end
		compiler.undead_types.add(mtype)
		self.require_declaration("type_{mtype.c_name}")
		return self.new_expr("NEW_{mtype.mclass.c_name}((int){length}, &type_{mtype.c_name})", mtype)
	end

	redef fun native_array_def(pname, ret_type, arguments)
	do
		var elttype = arguments.first.mtype
		var nclass = mmodule.native_array_class
		var recv = "((struct instance_{nclass.c_name}*){arguments[0]})->values"
		if pname == "[]" then
			# Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
			var res = self.new_expr("{recv}[{arguments[1]}]", compiler.mainmodule.object_type)
			res.mcasttype = ret_type.as(not null)
			self.ret(res)
			return true
		else if pname == "[]=" then
			self.add("{recv}[{arguments[1]}]={arguments[2]};")
			return true
		else if pname == "length" then
			self.ret(self.new_expr("((struct instance_{nclass.c_name}*){arguments[0]})->length", ret_type.as(not null)))
			return true
		else if pname == "copy_to" then
			var recv1 = "((struct instance_{nclass.c_name}*){arguments[1]})->values"
			self.add("memmove({recv1}, {recv}, {arguments[2]}*sizeof({elttype.ctype}));")
			return true
		else if pname == "memmove" then
			# fun memmove(start: Int, length: Int, dest: NativeArray[E], dest_start: Int) is intern do
			var recv1 = "((struct instance_{nclass.c_name}*){arguments[3]})->values"
			self.add("memmove({recv1}+{arguments[4]}, {recv}+{arguments[1]}, {arguments[2]}*sizeof({elttype.ctype}));")
			return true
		end
		return false
	end

	redef fun native_array_get(nat, i)
	do
		var nclass = mmodule.native_array_class
		var recv = "((struct instance_{nclass.c_name}*){nat})->values"
		# Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
		var res = self.new_expr("{recv}[{i}]", compiler.mainmodule.object_type)
		return res
	end

	redef fun native_array_set(nat, i, val)
	do
		var nclass = mmodule.native_array_class
		var recv = "((struct instance_{nclass.c_name}*){nat})->values"
		self.add("{recv}[{i}]={val};")
	end

	redef fun routine_ref_instance(routine_type, recv, callsite)
	do
		#debug "ENTER ref_instance"
		var mmethoddef = callsite.mpropdef
		var mmethod = mmethoddef.mproperty
		# routine_mclass is the specialized one, e.g: FunRef1, ProcRef2, etc..
		var routine_mclass = routine_type.mclass

		var nclasses = mmodule.model.get_mclasses_by_name("RoutineRef").as(not null)
		var base_routine_mclass = nclasses.first

		# All routine classes use the same `NEW` constructor.
		# However, they have different declared `class` and `type` value.
		self.require_declaration("NEW_{base_routine_mclass.c_name}")

		var recv_class_cname = recv.mcasttype.as(MClassType).mclass.c_name
		var my_recv = recv

		if recv.mtype.is_c_primitive then
			my_recv = autobox(recv, mmodule.object_type)
		end
		var my_recv_mclass_type = my_recv.mtype.as(MClassType)

		# The class of the concrete Routine must exist (e.g ProcRef0, FunRef0, etc.)
		self.require_declaration("class_{routine_mclass.c_name}")
		self.require_declaration(mmethoddef.c_name)

		var thunk_function = mmethoddef.callref_thunk(my_recv_mclass_type)
		# If the receiver is exact, then there's no need to make a
		# polymorph call to the underlying method.
		thunk_function.polymorph_call_flag = not my_recv.is_exact
		var runtime_function = mmethoddef.virtual_runtime_function

		var is_c_equiv = runtime_function.msignature.c_equiv(thunk_function.msignature)

		var c_ref = thunk_function.c_ref
		if is_c_equiv then
			var const_color = mmethoddef.mproperty.const_color
			c_ref = "{class_info(my_recv)}->vft[{const_color}]"
			self.require_declaration(const_color)
		else
			self.require_declaration(thunk_function.c_name)
			compiler.thunk_todo(thunk_function)
		end
		var res: RuntimeVariable
		if routine_type.need_anchor then
			hardening_live_open_type(routine_type)
			link_unresolved_type(self.frame.mpropdef.mclassdef, routine_type)
			var recv2 = self.frame.arguments.first
			var recv2_type_info = self.type_info(recv2)
			self.require_declaration(routine_type.const_color)
			res = self.new_expr("NEW_{base_routine_mclass.c_name}({my_recv}, (nitmethod_t){c_ref}, &class_{routine_mclass.c_name}, {recv2_type_info}->resolution_table->types[{routine_type.const_color}])", routine_type)
		else
			self.require_declaration("type_{routine_type.c_name}")
			compiler.undead_types.add(routine_type)
			res = self.new_expr("NEW_{base_routine_mclass.c_name}({my_recv}, (nitmethod_t){c_ref}, &class_{routine_mclass.c_name}, &type_{routine_type.c_name})", routine_type)
		end
		return res
	end

	redef fun routine_ref_call(mmethoddef, arguments)
	do
		#debug "ENTER ref_call"
		compiler.modelbuilder.nb_invok_by_tables += 1
		if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_tables++;")
		var nclasses = mmodule.model.get_mclasses_by_name("RoutineRef").as(not null)
		var nclass = nclasses.first
		var runtime_function = mmethoddef.virtual_runtime_function

		# Save the current receiver since adapt_signature will autobox
		# the routine receiver which is not the underlying receiver.
		# The underlying receiver has already been adapted in the
		# `routine_ref_instance` method. Here we just want to adapt the
		# rest of the signature, but it's easier to pass the wrong
		# receiver in adapt_signature then discards it with `shift`.
		#
		# ~~~~nitish
		# class A; def toto do print "toto"; end
		# var a = new A
		# var f = &a.toto # `a` is the underlying receiver
		# f.call # here `f` is the routine receiver
		# ~~~~
		var routine = arguments.first

		# Retrieve the concrete routine type
		var original_recv_c = "(((struct instance_{nclass.c_name}*){arguments[0]})->recv)"
		var nitmethod = "(({runtime_function.c_funptrtype})(((struct instance_{nclass.c_name}*){arguments[0]})->method))"
		if arguments.length > 1 then
			adapt_signature(mmethoddef, arguments)
		end

		var ret_mtype = runtime_function.called_signature.return_mtype

		if ret_mtype != null then
			# `ret` is actually always nullable Object. When invoking
			# a callref, we don't have the original callsite information.
			# Thus, we need to recompute the return type of the callsite.
			ret_mtype = resolve_for(ret_mtype, routine)
		end

		# remove the routine's receiver
		arguments.shift
		var ss = arguments.join(", ")
		# replace the receiver with the original one
		if arguments.length > 0 then
			ss = "{original_recv_c}, {ss}"
		else
			ss = original_recv_c
		end

		arguments.unshift routine # put back the routine ref receiver
		add "/* {mmethoddef.mproperty} on {arguments.first.inspect}*/"
		var callsite = "{nitmethod}({ss})"
		if ret_mtype != null then
			var subres = new_expr("{callsite}", ret_mtype)
			ret(subres)
		else
			add("{callsite};")
		end
	end

	fun link_unresolved_type(mclassdef: MClassDef, mtype: MType) do
		assert mtype.need_anchor
		var compiler = self.compiler
		if not compiler.live_unresolved_types.has_key(self.frame.mpropdef.mclassdef) then
			compiler.live_unresolved_types[self.frame.mpropdef.mclassdef] = new HashSet[MType]
		end
		compiler.live_unresolved_types[self.frame.mpropdef.mclassdef].add(mtype)
	end
end

redef class MMethodDef
	# The C function associated to a mmethoddef
	fun separate_runtime_function: SeparateRuntimeFunction
	do
		var res = self.separate_runtime_function_cache
		if res == null then
			var recv = mclassdef.bound_mtype
			var msignature = msignature.resolve_for(recv, recv, mclassdef.mmodule, true)
			res = new SeparateRuntimeFunction(self, recv, msignature, c_name)
			self.separate_runtime_function_cache = res
		end
		return res
	end

	# Returns true if the current method definition differ from
	# its original introduction in terms of receiver type.
	fun recv_differ_from_intro: Bool
	do
		var intromclassdef = mproperty.intro.mclassdef
		var introrecv = intromclassdef.bound_mtype
		return self.mclassdef.bound_mtype != introrecv
	end

	# The C thunk function associated to a mmethoddef. Receives only nullable
	# Object and cast them to the original mmethoddef signature.
	fun callref_thunk(recv_mtype: MClassType): SeparateThunkFunction
	do
		var res = callref_thunk_cache
		if res == null then
			var object_type = mclassdef.mmodule.object_type
			var nullable_object = object_type.as_nullable
			var ps = new Array[MParameter]

			# Replace every argument type by nullable object
			for p in msignature.mparameters do
				ps.push(new MParameter(p.name, nullable_object, p.is_vararg))
			end
			var ret: nullable MType = null
			if msignature.return_mtype != null then ret = nullable_object
			var msignature2 = new MSignature(ps, ret)
			var intromclassdef = mproperty.intro.mclassdef

			res = new SeparateThunkFunction(self, recv_mtype, msignature2, "THUNK_{c_name}", mclassdef.bound_mtype)
			res.polymorph_call_flag = true
			callref_thunk_cache = res
		end
		return res
	end

	private var callref_thunk_cache: nullable SeparateThunkFunction
	private var separate_runtime_function_cache: nullable SeparateRuntimeFunction

	# The C function associated to a mmethoddef, that can be stored into a VFT of a class
	# The first parameter (the reciever) is always typed by val* in order to accept an object value
	# The C-signature is always compatible with the intro
	fun virtual_runtime_function: SeparateRuntimeFunction
	do
		var res = self.virtual_runtime_function_cache
		if res == null then
			# Because the function is virtual, the signature must match the one of the original class
			var intromclassdef = mproperty.intro.mclassdef
			var recv = intromclassdef.bound_mtype

			res = separate_runtime_function
			if res.called_recv == recv then
				self.virtual_runtime_function_cache = res
				return res
			end

			var msignature = mproperty.intro.msignature.resolve_for(recv, recv, intromclassdef.mmodule, true)

			if recv.ctype == res.called_recv.ctype and msignature.c_equiv(res.called_signature) then
				self.virtual_runtime_function_cache = res
				return res
			end
			res = new SeparateThunkFunction(self, recv, msignature, "VIRTUAL_{c_name}", mclassdef.bound_mtype)
		end
		return res
	end
	private var virtual_runtime_function_cache: nullable SeparateRuntimeFunction
end

redef class MSignature
	# Does the C-version of `self` the same than the C-version of `other`?
	fun c_equiv(other: MSignature): Bool
	do
		if self == other then return true
		if arity != other.arity then return false
		for i in [0..arity[ do
			if mparameters[i].mtype.ctype != other.mparameters[i].mtype.ctype then return false
		end
		if return_mtype != other.return_mtype then
			if return_mtype == null or other.return_mtype == null then return false
			if return_mtype.ctype != other.return_mtype.ctype then return false
		end
		return true
	end
end

# The C function associated to a methoddef separately compiled
class SeparateRuntimeFunction
	super AbstractRuntimeFunction

	# The call-side static receiver
	var called_recv: MType

	# The call-side static signature
	var called_signature: MSignature

	# The name on the compiled method
	redef var build_c_name: String

	redef fun to_s do return self.mmethoddef.to_s

	redef fun msignature
	do
		return called_signature
	end

	redef fun recv_mtype
	do
		return called_recv
	end

	redef fun return_mtype
	do
		return called_signature.return_mtype
	end

	# The C return type (something or `void`)
	var c_ret: String is lazy do
		var ret = called_signature.return_mtype
		if ret != null then
			return ret.ctype
		else
			return "void"
		end
	end

	# The C signature (only the parmeter part)
	var c_sig: String is lazy do
		var sig = new FlatBuffer
		sig.append("({called_recv.ctype} self")
		for i in [0..called_signature.arity[ do
			var mp = called_signature.mparameters[i]
			var mtype = mp.mtype
			if mp.is_vararg then
				mtype = mmethoddef.mclassdef.mmodule.array_type(mtype)
			end
			sig.append(", {mtype.ctype} p{i}")
		end
		sig.append(")")
		return sig.to_s
	end

	# The C type for the function pointer.
	var c_funptrtype: String is lazy do return "{c_ret}(*){c_sig}"

	redef fun declare_signature(v, sig)
	do
		v.compiler.provide_declaration(c_name, "{sig};")
	end

	redef fun body_to_c(v)
	do
		var rta = v.compiler.as(SeparateCompiler).runtime_type_analysis
		if rta != null and not rta.live_mmodules.has(mmethoddef.mclassdef.mmodule) then
			v.add_abort("FATAL: Dead method executed.")
		else
			super
		end
	end

	redef fun end_compile_to_c(v)
	do
		var compiler = v.compiler
		compiler.names[self.c_name] = "{mmethoddef.full_name} ({mmethoddef.location.file.filename}:{mmethoddef.location.line_start})"
	end

	redef fun build_frame(v, arguments)
	do
		var recv = mmethoddef.mclassdef.bound_mtype
		return new StaticFrame(v, mmethoddef, recv, arguments)
	end

	# Compile the trampolines used to implement late-binding.
	#
	# See `opt_trampoline_call`.
	fun compile_trampolines(compiler: SeparateCompiler)
	do
		var recv = self.mmethoddef.mclassdef.bound_mtype
		var selfvar = new RuntimeVariable("self", called_recv, recv)
		var ret = called_signature.return_mtype
		var arguments = ["self"]
		for i in [0..called_signature.arity[ do arguments.add "p{i}"

		if mmethoddef.is_intro and not recv.is_c_primitive then
			var m = mmethoddef.mproperty
			var n2 = "CALL_" + m.const_color
			compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
			var v2 = compiler.new_visitor
			v2.add "{c_ret} {n2}{c_sig} \{"
			v2.require_declaration(m.const_color)
			var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
			if ret != null then
				v2.add "return {call}"
			else
				v2.add call
			end

			v2.add "\}"

		end
		if mmethoddef.has_supercall and not recv.is_c_primitive then
			var m = mmethoddef
			var n2 = "CALL_" + m.const_color
			compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
			var v2 = compiler.new_visitor
			v2.add "{c_ret} {n2}{c_sig} \{"
			v2.require_declaration(m.const_color)
			var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
			if ret != null then
				v2.add "return {call}"
			else
				v2.add call
			end

			v2.add "\}"
		end
	end
end

# Encapsulates every information needed to compile a class.
#
# The compilation of a class is done by several methods, two of those are
# mandatory :
# - compile_class_to_c : starts the compilation process
# - compile_class_vft : generate the virtual function table
# And one of them is optional :
# - compile_class_if_universal : compiles the rest of the class if its a universal
# type. Universal type are handle in a case-basis, this is why they need special treatment.
# Generally, universal class will have special structure and a custom allocator.
#
# Throughout each step of the class compilation process, some information must be share.
# This class encapsulates the compilation process state.
# (except vft), eg
class ClassCompilationInfo
	var mclass: MClass # class to compile
	var is_dead: Bool
	var need_corpse: Bool

	# Shortcut to access the class's bound type.
	var mtype: MClassType is noinit

	init
	do
		mtype = mclass.intro.bound_mtype
	end
end

class SeparateThunkFunction
	super ThunkFunction
	super SeparateRuntimeFunction
	redef var target_recv
end

redef class MType
	# Are values of `self` tagged?
	# If false, it means that the type is not primitive, or is boxed.
	var is_tagged = false

	# The tag value of the type
	#
	# ENSURE `is_tagged == (tag_value > 0)`
	# ENSURE `not is_tagged == (tag_value == 0)`
	var tag_value = 0
end

redef class MEntity
	var const_color: String is lazy do return "COLOR_{c_name}"
end

interface PropertyLayoutElement end

redef class MProperty
	super PropertyLayoutElement
end

redef class MPropDef
	super PropertyLayoutElement
end

redef class AMethPropdef
	# The semi-global compilation does not support inlining calls to extern news
	redef fun can_inline
	do
		var m = mpropdef
		if m != null and m.mproperty.is_init and m.is_extern then return false
		return super
	end
end

redef class AAttrPropdef
	redef fun init_expr(v, recv)
	do
		super
		if is_lazy and v.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
			var guard = self.mlazypropdef.mproperty
			v.write_attribute(guard, recv, v.bool_instance(false))
		end
	end
end
src/compiler/separate_compiler.nit:15,1--2675,3