core :: Sys :: glGetShaderInfoLog
shader
object
# The information log for the `shader` object
fun glGetShaderInfoLog(shader: GLShader): String
do
var size = glGetShaderiv(shader, gl_INFO_LOG_LENGTH)
var buf = new CString(size)
native_glGetShaderInfoLog(shader, size, buf)
return buf.to_s_with_length(size)
end
lib/glesv2/glesv2.nit:281,1--288,3