The information log for the shader object

Property definitions

glesv2 :: glesv2 $ Sys :: glGetShaderInfoLog
# The information log for the `shader` object
fun glGetShaderInfoLog(shader: GLShader): String
do
	var size = glGetShaderiv(shader, gl_INFO_LOG_LENGTH)
	var buf = new CString(size)
	native_glGetShaderInfoLog(shader, size, buf)
	return buf.to_s_with_length(size)
end
lib/glesv2/glesv2.nit:281,1--288,3