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nit.git
2015-09-23
Jean Privat
lib/ordered_tree: add `parent`, `has` and `length`
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2015-09-23
Jean Privat
lib/ordered_tree: add `==`, `hash` and `clone`
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2015-09-22
Jean Privat
Merge: new game: memory
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2015-09-22
Jean Privat
Merge: Migration from ascii to code_point
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2015-09-22
Jean Privat
Merge: nitc: fix some broken case in equal_test
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2015-09-22
Jean Privat
contrib: add memory, the game with shapes and colors
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2015-09-22
Jean Privat
lib/ordered_tree: add and used `add_all`
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2015-09-22
BlackMinou
geometry/polygon: adds polygon triangulation + polygon...
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2015-09-21
Lucas Bajolet
lib: Update libs to use correctly ascii and code_point
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2015-09-21
Jean Privat
lib/core: fix nitunit that should have failed earlier...
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2015-09-21
Jean Privat
core/math: add basic Bézier interpolations on Float
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2015-09-21
Jean Privat
tests: add base_eq_int4*.nit for more combination of...
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2015-09-21
Jean Privat
sepcomp: rewrote, fix and document `equal_test` in...
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2015-09-21
Jean Privat
sepcomp: fix potential tagging issue in `is_same_type_test`
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2015-09-21
Jean Privat
sepcomp: add `MType::tag_value`
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2015-09-21
Lucas Bajolet
lib: Changes in the way ascii is coded and its semantics.
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2015-09-21
Lucas Bajolet
lib/core: Fix bug in StringByteView, misuse of `String...
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2015-09-21
BlackMinou
geometry: Adds a README
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2015-09-16
Jean Privat
Merge: Extends catalog with a *try it* and a *download...
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2015-09-16
Jean Privat
Merge: Some improvement of benchmarks
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2015-09-16
Jean Privat
Merge: Prepare FDroid deployment
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2015-09-16
Jean Privat
Merge: android/audio: fix multiple music playing when...
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2015-09-16
Jean Privat
Merge: Friendz: save states
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2015-09-16
Jean Privat
moles: cleanup Makefile
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2015-09-16
Jean Privat
check_contrib: only make given targets.
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2015-09-16
Jean Privat
contrib: add some missing FDroid metadate files
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2015-09-16
Jean Privat
calculator: add FDroid apk description
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2015-09-16
Jean Privat
calculator: clean Makefile and add `android` and `andro...
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2015-09-16
Jean Privat
benckmarks: git-ignore directories `logs` and `nit_compile`
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2015-09-16
Jean Privat
contrib: add `upstream.apk` to packages that have an apk
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2015-09-16
Jean Privat
nitcatalog: new package metadata `upstream.apk`
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2015-09-16
Jean Privat
contrib: add `upstream.tryit` to packages that have...
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2015-09-16
Jean Privat
nitcatalog: new package metadata `upstream.tryit`
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2015-09-16
Jean Privat
nitcatalog: refactor tags collection
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2015-09-15
Jean Privat
benchmarks/strings: add `make check`
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2015-09-15
Jean Privat
benchmarks/strings: continue in case of error
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2015-09-15
Jean Privat
benchmarks/markdown: generate an html file
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2015-09-15
Jean Privat
benchmarks/polygons: check failures at the end of the...
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2015-09-15
Jean Privat
benchmarks: factorize the `die()` function into `bench_...
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2015-09-15
Jean Privat
benchmarks/polygons: add make check
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2015-09-15
Jean Privat
benchmarks/markdown: add a `make check` rule
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2015-09-15
Jean Privat
benchmarks/markdown: make `$s` configurable
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2015-09-15
Jean Privat
benchmarks: add a Makefile
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2015-09-15
Jean Privat
bench_engines: add test for misc options
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2015-09-15
Jean Privat
Merge: lib: intro the matrix package
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2015-09-15
Jean Privat
Merge: vim plugin: intro NitExecute to interpret the...
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2015-09-15
Jean Privat
Merge: nitcatalog: isolate package page into a subdirectory
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2015-09-15
Alexis Laferrière
lib/matrix: intro `Matrix::to_a & transposed`
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2015-09-15
Alexis Laferrière
lib/matrix: add services for projection Matrix and...
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2015-09-15
Alexis Laferrière
lib/matrix: intro Matrix with general services
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2015-09-15
Jean Privat
Merge: Bytes from hexdigest
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2015-09-15
Jean Privat
Merge: Clean UTF-8 string update
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2015-09-15
Lucas Bajolet
lib: Update sha1 and base64 to use Bytes instead of...
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2015-09-15
Lucas Bajolet
lib/core: Fixed bug in `BytesIterator::init with_buffer`
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2015-09-15
Lucas Bajolet
lib/core: Added hexdigest_to_bytes method from String...
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2015-09-15
Lucas Bajolet
lib/core: Added validation method for hexdigest
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2015-09-15
Alexis Laferrière
misc/vim: intro NitExecute to interpret the current...
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2015-09-15
Jean Privat
Merge: Prepare Android projects to be compiled in relea...
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2015-09-15
Alexis Laferrière
contrib & examples: add the android-release rule to...
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2015-09-15
Alexis Laferrière
contrib/tinks: add the rules android and android-release
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2015-09-15
Jean Privat
friendz: fix grid deserialization
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2015-09-15
Jean Privat
friendz: do not load level twice
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2015-09-15
Jean Privat
friendz: save level on level change and game quit
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2015-09-15
Jean Privat
friendz: save and restore playing grids
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2015-09-15
Jean Privat
friendz: grid save also non-metal tiles
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2015-09-15
Jean Privat
friendz: set status on key commands
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2015-09-15
Jean Privat
friendz: activate cheat mode
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2015-09-15
Jean Privat
friendz: remove old coockies code
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2015-09-15
Jean Privat
friendz: save and restore music+sfx mute state
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2015-09-15
Jean Privat
Merge: nitc: fix --typing-test-metrics by using correct...
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2015-09-15
BlackMinou
android/audio: doesn't resume sounds paused by the...
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2015-09-15
BlackMinou
android/audio: fix multiple music playing when pausing app
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2015-09-15
Jean Privat
Merge: gamnit: portable services to setup an OpenGL...
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2015-09-15
Alexis Laferrière
Merge branch 'master' into gamnit
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2015-09-15
Jean Privat
friendz: rename `par` as `gold` as is it more clear...
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2015-09-15
Jean Privat
nitcatalog: isolate package page into a subdirectory
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2015-09-15
Jean Privat
nitc: fix --typing-test-metrics by using correct tags...
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2015-09-14
Jean Privat
Merge: android: skip signing the APK if KEY_ALIAS env...
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2015-09-14
Jean Privat
Merge: glesv2: more services from OpenGL ES 2.0 to...
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2015-09-14
Jean Privat
Merge: Fix Music loading bug for friendz
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2015-09-14
Jean Privat
bench_engines: fix descriptions in `bench_nitc_options`
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2015-09-14
Jean Privat
bench_engines: add some missing options
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2015-09-14
Jean Privat
bench_engines: always generate an html file
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2015-09-14
Alexis Laferrière
tests: OS X ignores test using EGL
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glVertexAttribPointer
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glVertexAttrib*f and glUniform*i
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2015-09-14
Alexis Laferrière
lib/glesv2: move some services out of `VertexArray...
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2015-09-14
Alexis Laferrière
lib/glesv2: update GLTextureTarget to the new contructo...
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glTexImage2D
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glFramebufferTexture2D
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glPixelStorei
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glRenderbufferStorage
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glBindBuffer
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glGenerateMipmap
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2015-09-14
Alexis Laferrière
lib/glesv2: intro glIsTexture and glBindTexture
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2015-09-14
Alexis Laferrière
lib/glesv2: wrap glFramebufferRenderbuffer and GLAttachment
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2015-09-14
Alexis Laferrière
lib/glesv2: add a Nity wrapper to the NativeGLfloatArray
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2015-09-14
Alexis Laferrière
src/android: skip signing the APK if KEY_ALIAS env...
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2015-09-14
Lucas Bajolet
tests: Update with new clean_utf8
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2015-09-14
Alexis Laferrière
lib/gamnit: add a portable version of the triangle...
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