NativeActivitywhich is the Java part.
The callbacks at this level are synchronous on the UI thread. Thus app.nit
do not use them, and instead rely on NativeAppGlue.
android :: NdkNativeActivity :: external_data_path
Path to this application's external (removable/mountable) data directory.android :: NdkNativeActivity :: instance
This is the native instance of the application. It is not used byandroid :: NdkNativeActivity :: internal_data_path
Path to this application's internal data directory.android :: NdkNativeActivity :: java_native_activity
TheNativeActivity, as in the Java object, associated to self
			android $ NdkNativeActivity :: SELF
Type of this instance, automatically specialized in every classcore :: Pointer :: address_is_null
Is the address behind this Object at NULL?core :: Object :: class_factory
Implementation used byget_class to create the specific class.
			core :: Object :: defaultinit
core :: Pointer :: defaultinit
android :: NdkNativeActivity :: external_data_path
Path to this application's external (removable/mountable) data directory.android :: NdkNativeActivity :: instance
This is the native instance of the application. It is not used byandroid :: NdkNativeActivity :: internal_data_path
Path to this application's internal data directory.core :: Object :: is_same_instance
Return true ifself and other are the same instance (i.e. same identity).
			core :: Object :: is_same_serialized
Isself the same as other in a serialization context?
			core :: Object :: is_same_type
Return true ifself and other have the same dynamic type.
			android :: NdkNativeActivity :: java_native_activity
TheNativeActivity, as in the Java object, associated to self
			core :: Object :: output_class_name
Display class name on stdout (debug only).
# An Android activity implemented in C. This is the C part of `NativeActivity`
# which is the Java part.
#
# The callbacks at this level are synchronous on the UI thread. Thus app.nit
# do not use them, and instead rely on `NativeAppGlue`.
extern class NdkNativeActivity `{ ANativeActivity * `}
	# Callbacks on the main thread
	# FIXME This would not yet be usable, to implement when Nit has threads
	#fun set_callbacks_handler(handler: App) or callbacks= ...
	# Java VM associated to `self`
	fun vm: JavaVM `{ return self->vm; `}
	# JNI environmnet associated to `self`
	fun env: JniEnv `{ return self->env; `}
	# The `NativeActivity`, as in the Java object, associated to `self`
	fun java_native_activity: NativeActivity `{ return self->clazz; `}
	# Path to this application's internal data directory.
	fun internal_data_path: CString `{ return (char*)self->internalDataPath; `}
	# Path to this application's external (removable/mountable) data directory.
	fun external_data_path: CString `{ return (char*)self->externalDataPath; `}
	# The platform's SDK version code.
	fun sdk_version: Int `{ return self->sdkVersion; `}
	# This is the native instance of the application.  It is not used by
	# the framework, but can be set by the application to its own instance
	# state.
	fun instance: Pointer `{ return self->instance; `}
	# Pointer to the Asset Manager instance for the application.  The application
	# uses this to access binary assets bundled inside its own .apk file.
	#
	# TODO activate in a future `asset_manager` module if it cannot be done in Java
	#fun asset_manager: AssetManager `{ return self->assetManager; `}
	# Available starting with Honeycomb: path to the directory containing
	# the application's OBB files (if any).  If the app doesn't have any
	# OBB files, this directory may not exist.
	# api?
	#
	# TODO activate in a future module at API 11
	#fun obb_path: CString `{ return (char*)self->obbPath; `}
end
					lib/android/native_app_glue.nit:267,1--314,3