EchoConnection
to handle new connectionslibevent :: MyFactory :: defaultinit
libevent $ MyFactory :: spawn_connection
Create a newConnection
object for buffer_event
libevent :: ConnectionFactory :: accept_connection
Accept a connection onlistener
libevent :: ConnectionFactory :: bind_tcp
Listen on the TCP socket ataddress
:port
for new connections
libevent :: ConnectionFactory :: bind_unix
Listen on a UNIX domain socket for new connectionscore :: Object :: class_factory
Implementation used byget_class
to create the specific class.
libevent :: MyFactory :: defaultinit
core :: Object :: defaultinit
libevent :: ConnectionFactory :: event_base
TheNativeEventBase
for the dispatch loop of this factory
libevent :: ConnectionFactory :: event_base=
TheNativeEventBase
for the dispatch loop of this factory
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
core :: Object :: output_class_name
Display class name on stdout (debug only).libevent :: ConnectionFactory :: spawn_connection
Create a newConnection
object for buffer_event
# Factory creating instances of `EchoConnection` to handle new connections
class MyFactory
super ConnectionFactory
redef fun spawn_connection(buf, address)
do
return new EchoConnection(buf)
end
end
lib/libevent/libevent_example.nit:20,1--28,3