Introduced properties

Redefined properties

redef type SELF: TestConnectionFactory

libevent $ TestConnectionFactory :: SELF

Type of this instance, automatically specialized in every class
redef fun spawn_connection(buf: NativeBufferEvent, address: String): Connection

libevent $ TestConnectionFactory :: spawn_connection

Create a new Connection object for buffer_event

All properties

fun !=(other: nullable Object): Bool

core :: Object :: !=

Have self and other different values?
fun ==(other: nullable Object): Bool

core :: Object :: ==

Have self and other the same value?
type CLASS: Class[SELF]

core :: Object :: CLASS

The type of the class of self.
type SELF: Object

core :: Object :: SELF

Type of this instance, automatically specialized in every class
fun accept_connection(listener: ConnectionListener, fd: Int, addrin: Pointer, socklen: Int)

libevent :: ConnectionFactory :: accept_connection

Accept a connection on listener
fun bind_tcp(address: String, port: Int): nullable ConnectionListener

libevent :: ConnectionFactory :: bind_tcp

Listen on the TCP socket at address:port for new connections
fun bind_unix(path: String): nullable ConnectionListener

libevent :: ConnectionFactory :: bind_unix

Listen on a UNIX domain socket for new connections
protected fun class_factory(name: String): CLASS

core :: Object :: class_factory

Implementation used by get_class to create the specific class.
fun class_name: String

core :: Object :: class_name

The class name of the object.
fun event_base: NativeEventBase

libevent :: ConnectionFactory :: event_base

The NativeEventBase for the dispatch loop of this factory
protected fun event_base=(event_base: NativeEventBase)

libevent :: ConnectionFactory :: event_base=

The NativeEventBase for the dispatch loop of this factory
fun get_class: CLASS

core :: Object :: get_class

The meta-object representing the dynamic type of self.
fun hash: Int

core :: Object :: hash

The hash code of the object.
init init

core :: Object :: init

fun inspect: String

core :: Object :: inspect

Developer readable representation of self.
protected fun inspect_head: String

core :: Object :: inspect_head

Return "CLASSNAME:#OBJECTID".
intern fun is_same_instance(other: nullable Object): Bool

core :: Object :: is_same_instance

Return true if self and other are the same instance (i.e. same identity).
fun is_same_serialized(other: nullable Object): Bool

core :: Object :: is_same_serialized

Is self the same as other in a serialization context?
intern fun is_same_type(other: Object): Bool

core :: Object :: is_same_type

Return true if self and other have the same dynamic type.
intern fun object_id: Int

core :: Object :: object_id

An internal hash code for the object based on its identity.
fun output

core :: Object :: output

Display self on stdout (debug only).
intern fun output_class_name

core :: Object :: output_class_name

Display class name on stdout (debug only).
fun serialization_hash: Int

core :: Object :: serialization_hash

Hash value use for serialization
fun spawn_connection(buffer_event: NativeBufferEvent, address: String): Connection

libevent :: ConnectionFactory :: spawn_connection

Create a new Connection object for buffer_event
intern fun sys: Sys

core :: Object :: sys

Return the global sys object, the only instance of the Sys class.
abstract fun to_jvalue(env: JniEnv): JValue

core :: Object :: to_jvalue

fun to_s: String

core :: Object :: to_s

User readable representation of self.
package_diagram libevent::TestConnectionFactory TestConnectionFactory libevent::ConnectionFactory ConnectionFactory libevent::TestConnectionFactory->libevent::ConnectionFactory core::Object Object libevent::ConnectionFactory->core::Object ...core::Object ... ...core::Object->core::Object

Ancestors

interface Object

core :: Object

The root of the class hierarchy.

Parents

class ConnectionFactory

libevent :: ConnectionFactory

Factory to listen on sockets and create new Connection

Class definitions

libevent $ TestConnectionFactory
class TestConnectionFactory
	super ConnectionFactory

	redef fun spawn_connection(buf, address)
	do
		print "[Server] New client: {address}"

		var conn = new TestConnection(buf)
		print "[Server] Write: Hi"
		conn.write "Hi\n"
		return conn
	end
end
lib/libevent/libevent_test.nit:33,1--45,3