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json: don't reserve an id when not using it
[nit.git]
/
lib
/
gamnit
/
2017-07-28
Alexis Laferrière
gamnit: don't remap sprites removed from a set after...
tree
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: fix div by zero when there is no animation
tree
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: fix animations with a single frame
tree
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: make `SpriteSet` public so clients can use...
tree
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: `UICamera::camera_to_ui` returns a 3D point
tree
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: cache `GamnitDisplay::aspect_ratio`
tree
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commitdiff
2017-07-28
Alexis Laferrière
lib: misc typos
tree
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commitdiff
2017-07-18
Jean Privat
Merge: typing: new warning `useless-truism` to catch...
tree
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commitdiff
2017-07-18
Jean Privat
Merge: gamnit: scale text, add custom characters and...
tree
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commitdiff
2017-07-17
Alexis Laferrière
gamnit: add new features to the fonts_showcase example
tree
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commitdiff
2017-07-17
Alexis Laferrière
gamnit: add markdown-like links to `TextSprites` with...
tree
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commitdiff
2017-07-17
Jean Privat
lib&contrib: remove some useless truisms.
tree
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: make `BMFontChar` more permissive to accept...
tree
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: intro `TextSprite::scale`
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: intro `Sprite::draw_order`
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commitdiff
2017-06-29
Alexis Laferrière
gamnit: `flat` includes more optional modules
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commitdiff
2017-06-29
Alexis Laferrière
gamnit: move `flat` to a group
tree
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commitdiff
2017-06-28
Jean Privat
Merge: gamnit: fix integer overflow when there's more...
tree
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: don't overflow `short int` used as vertices...
tree
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: use API 19 services to fix premultiplied textur...
tree
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: leave it up to the clients to set premultiplied...
tree
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: use premultiplied alpha
tree
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: by default, use the generated mipmap for minifi...
tree
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commitdiff
2017-06-27
Jean Privat
Merge: gamnit: Sprite animations
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commitdiff
2017-06-26
Alexis Laferrière
gamnit: add animations to Sprites
tree
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commitdiff
2017-06-23
Alexis Laferrière
gamnit: don't use `sprites_to_update` after a GPU buffe...
tree
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commitdiff
2017-06-23
Alexis Laferrière
gamnit: cache the last sprite added to `sprites_to_update`
tree
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commitdiff
2017-06-23
Alexis Laferrière
gamnit: cache sprite GPU index, as index_of is very...
tree
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commitdiff
2017-06-20
Alexis Laferrière
gamnit: add a subtexture with relative border coordinates
tree
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commitdiff
2017-06-20
Alexis Laferrière
gamnit: pass the elapsed time in the world of each...
tree
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commitdiff
2017-06-17
Jean Privat
Merge: gamnit: customize writing with BMFont
tree
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commitdiff
2017-06-16
Alexis Laferrière
gamnit: add an example to showcase fonts support
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commitdiff
2017-06-16
Alexis Laferrière
gamnit: implement new `TextSprites` settings in `BMFont`
tree
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commitdiff
2017-06-16
Alexis Laferrière
gamnit: add customization settings to `TextSprites`
tree
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commitdiff
2017-06-16
Alexis Laferrière
gamnit: fix actually using the attribute partial_line_skip
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commitdiff
2017-06-16
Alexis Laferrière
gamnit: accept float values in `BMFont`
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commitdiff
2017-06-15
Jean Privat
Merge: gamnit: replace missing textures by a checker...
tree
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commitdiff
2017-06-14
Alexis Laferrière
gamnit: intro `CustomTexture::fill`
tree
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commitdiff
2017-06-14
Alexis Laferrière
gamnit: move `pixelated=` up to `Texture`
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commitdiff
2017-06-14
Alexis Laferrière
gamnit: intro custom textures, built programmatically...
tree
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commitdiff
2017-06-12
Alexis Laferrière
gamnit: if a texture fails to load, use the checker...
tree
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commitdiff
2017-06-12
Alexis Laferrière
gamnit: CheckerTexture with custom size and move up...
tree
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commitdiff
2017-06-09
Jean Privat
Merge: gamnit: fix color buffer clearing issues on...
tree
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commitdiff
2017-06-09
Jean Privat
Merge: gamnit: dynamic window resize
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commitdiff
2017-06-08
Jean Privat
Merge: gamnit: fix README and docker latest-full refere...
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: don't recommend to install a package that is...
tree
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: resize in dynamic resolution
tree
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: enable dynamic window resizing on desktop
tree
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: cache UICamera anchor points
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commitdiff
2017-06-08
Alexis Laferrière
geometry: move up `Point3d::offset` from gamnit
tree
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: fix `UICamera::height` doc and double assignation
tree
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commitdiff
2017-06-08
Alexis Laferrière
gamnit: fix color buffer clearing issues on some computers
tree
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commitdiff
2017-06-07
Jean Privat
Merge: gamnit: Blinn-Phong specular lighting, 3 axes...
tree
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commitdiff
2017-06-06
Jean Privat
Merge: gamnit::network: add server discovery via UDP
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commitdiff
2017-06-04
Alexis Laferrière
gamnit: collect errors when loading models and its...
tree
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commitdiff
2017-06-04
Alexis Laferrière
gamnit: don't load the same .mat material more than...
tree
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commitdiff
2017-06-04
Alexis Laferrière
gamnit: replace the Lambert shader by a Blinn-Phong...
tree
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commitdiff
2017-06-04
Alexis Laferrière
gamnit: 3 Euler rotation angles for actors
tree
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commitdiff
2017-05-31
Alexis Laferrière
gamnit: extract Cuboid as super class to cube and intro...
tree
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commitdiff
2017-05-31
Alexis Laferrière
gamnit: differentiate background from default material...
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commitdiff
2017-05-31
Alexis Laferrière
gamnit: implement `lock_cursor` using SDL2 `relative_mo...
tree
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commitdiff
2017-05-30
Alexis Laferrière
gamnit: add server discovery or create example
tree
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commitdiff
2017-05-30
Alexis Laferrière
gamnit: add more options to `accept_clients` & `broadcast`
tree
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commitdiff
2017-05-30
Alexis Laferrière
gamnit: tweak network doc
tree
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commitdiff
2017-05-30
Alexis Laferrière
gamnit: move up UDP discovery logic from Tinks! to...
tree
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commitdiff
2017-05-29
Jean Privat
Merge: gamnit & sdl2: implement app::audio using SDL2...
tree
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commitdiff
2017-05-26
Alexis Laferrière
gamnit: implement app::audio for desktop using SDL2...
tree
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commitdiff
2017-05-23
Alexis Laferrière
gamnit: intro BMFont parser and drawing services
tree
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commitdiff
2017-05-23
Alexis Laferrière
gamnit: extract general Font from TileSetFont
tree
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commitdiff
2017-05-17
Jean Privat
Merge: gamnit: add documentation and standardize the API
tree
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commitdiff
2017-05-16
Alexis Laferrière
gamnit and related: improve doc
tree
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commitdiff
2017-05-10
Jean Privat
Merge: gamnit: fix nitunit compatibility
tree
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commitdiff
2017-05-10
Jean Privat
Merge: core & gamnit: basic support for the characters...
tree
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commitdiff
2017-05-10
Jean Privat
Merge: gamnit: cache each camera matrix and avoid boxin...
tree
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commitdiff
2017-05-09
Alexis Laferrière
matrix: use a custom low-level C structure to avoid...
tree
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commitdiff
2017-05-09
Alexis Laferrière
gamnit: intro cache for `Camera::mvp_matrix`
tree
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commitdiff
2017-05-09
Alexis Laferrière
gamnit: support partial line forward and backward
tree
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commitdiff
2017-05-08
Alexis Laferrière
app.nit: exit and print an error if not bound to a...
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: fix nitunit
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: remove `Gamnit` from `GamnitRootTexture` and...
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: move `Model::uv_sphere` to `UVSphere`
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: move `new SmoothMaterial::default` to `new...
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: shorten template_flat to template and update...
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: add the check rule to the template makefile...
tree
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commitdiff
2017-05-07
Alexis Laferrière
gamnit & contrib: lower the Android target API
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commitdiff
2017-05-07
Alexis Laferrière
gamnit: template use `mkdir bin` instead of a .gitignor...
tree
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commitdiff
2017-05-01
Alexis Laferrière
gamnit: fix virtual gamepad asset name
tree
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commitdiff
2017-05-01
Alexis Laferrière
gamnit: lower transparency threshold to discard fragments
tree
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commitdiff
2017-05-01
Alexis Laferrière
gamnit: fix X position of first char of a TextSprites
tree
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commitdiff
2017-05-01
Alexis Laferrière
gamnit: fix pixelated changing only magnification behavior
tree
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commitdiff
2017-04-11
Jean Privat
Merge: gamnit: virtual gamepad
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commitdiff
2017-04-11
Jean Privat
Merge: gamnit: abstract camera scroll and zoom service
tree
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commitdiff
2017-04-10
Alexis Laferrière
gamnit: world_camera position defaults to 1080 pixels...
tree
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commitdiff
2017-04-10
Alexis Laferrière
gamnit: intro dynamic resolution support
tree
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commitdiff
2017-04-06
Alexis Laferrière
gamnit: implement `camera_control` for linux
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commitdiff
2017-04-06
Alexis Laferrière
gamnit: intro `camera_control` an abstraction of `accep...
tree
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commitdiff
2017-04-06
Alexis Laferrière
sdl2 & gamnit: add mouse wheel events
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commitdiff
2017-04-05
Alexis Laferrière
gamnit: fix clearing reference to context in sprites too
tree
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commitdiff
2017-04-05
Alexis Laferrière
gamnit: add example to `gamnit::keys`
tree
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commitdiff
2017-04-04
Alexis Laferrière
gamnit: intro virtual gamepad
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