Merge: doc: fixed some typos and other misc. corrections
[nit.git] / lib / gamnit / depth /
2018-01-14 Alexis Laferrièregamnit: don't check status of the FBO at 0, breaks...
2018-01-14 Alexis Laferrièregamnit: intro and use indirection to bind the screen...
2018-01-04 Alexis Laferrièregamnit: fix doc of `ModelAsset` to represent the curren...
2017-11-29 Jean PrivatMerge: gamnit: new services and a lot of bug fixes...
2017-11-27 Alexis Laferrièregamnit: don't apply dynamic resolution to UI sprites
2017-11-21 Alexis Laferrièregamnit: remove duplicated perf stats in shadow
2017-11-21 Alexis Laferrièregamnit: use shorter names to avoid unpredictable truncation
2017-11-21 Alexis Laferrièregamnit: tweak doc of Mesh
2017-11-21 Alexis Laferrièregamnit: tweak BlinPhongProgram to support drawing many...
2017-11-21 Alexis Laferrièregamnit: remove unused parameters to `SmoothMaterial...
2017-11-21 Alexis Laferrièregamnit: rename versatile_program to blinn_phong_program
2017-11-21 Alexis Laferrièregamnit: intro `ParticleSystem::clear`
2017-11-21 Alexis Laferrièregamnit: move camera default settings to create_scene
2017-11-21 Alexis Laferrièregamnit: check for more errors
2017-11-21 Alexis Laferrièregamnit: split use of App::on_create between create_gamn...
2017-09-25 Alexis Laferrièregamnit: fix "mismatching precision qualifiers" error...
2017-09-25 Alexis Laferrièregamnit: cache the light mvp_matrix
2017-09-25 Alexis Laferrièregamnit: keep the named sub-object composing an obj...
2017-08-31 Alexis Laferrièregamnit: intro basic shadow mapping
2017-08-29 Alexis Laferrièregamnit: add camera parameter to `draw` method
2017-08-29 Alexis Laferrièregamnit: cull back faces
2017-08-19 Alexis Laferrièreglesv2 & gamnit: fix typos and minor issues
2017-06-29 Alexis Laferrièregamnit: `flat` includes more optional modules
2017-06-28 Alexis Laferrièregamnit: leave it up to the clients to set premultiplied...
2017-06-28 Alexis Laferrièregamnit: use premultiplied alpha
2017-06-09 Jean PrivatMerge: gamnit: dynamic window resize
2017-06-08 Alexis Laferrièregamnit: enable dynamic window resizing on desktop
2017-06-04 Alexis Laferrièregamnit: collect errors when loading models and its...
2017-06-04 Alexis Laferrièregamnit: don't load the same .mat material more than...
2017-06-04 Alexis Laferrièregamnit: replace the Lambert shader by a Blinn-Phong...
2017-06-04 Alexis Laferrièregamnit: 3 Euler rotation angles for actors
2017-05-31 Alexis Laferrièregamnit: extract Cuboid as super class to cube and intro...
2017-05-16 Alexis Laferrièregamnit and related: improve doc
2017-05-07 Alexis Laferrièregamnit: remove `Gamnit` from `GamnitRootTexture` and...
2017-05-07 Alexis Laferrièregamnit: move `Model::uv_sphere` to `UVSphere`
2017-05-07 Alexis Laferrièregamnit: move `new SmoothMaterial::default` to `new...
2017-04-10 Alexis Laferrièregamnit: intro dynamic resolution support
2017-03-23 Alexis Laferrièregamnit: time the performance of the core services
2017-02-27 Alexis Laferrièregamnit: don't use `texture` as it may be a std function
2016-06-27 Jean PrivatMerge: gamnit: intro selection services using pixel...
2016-06-26 Alexis Laferrièregamnit: intro selection services, `visible_at` and...
2016-06-26 Alexis Laferrièregamnit: intro `Model::dimensions & center`
2016-06-26 Alexis Laferrièregamnit: rewrite `Mesh::dimensions & center` and move...
2016-05-20 Alexis Laferrièrelib/gamnit: intro draw_mode
2016-05-20 Alexis Laferrièrelib/gamnit: rename GamnitAssetTexture to TextureAsset
2016-05-20 Alexis Laferrièrelib/gamnit: fix wrap of subtextures on models
2016-05-20 Alexis Laferrièrelib/gamnit: fix `cube::tex_coords`
2016-05-20 Alexis Laferrièrelib/gamnit: extract placeholder model
2016-02-02 Alexis Laferrièrelib/gamnit: divide frame_core_flat in 2 parts to draw...
2016-02-02 Alexis Laferrièrelib/gamnit: intro static particles, the default most...
2016-01-25 Alexis Laferrièrelib/gamnit depth: intro particle systems
2016-01-25 Alexis Laferrièrelib/gamnit depth: discard fragments with a low alpha...
2016-01-25 Alexis Laferrièrelib/gamnit depth: fix ambient color, multiply with...
2016-01-25 Alexis Laferrièrelib/gamnit depth: intro `Plane::repeat_x|y`
2016-01-25 Alexis Laferrièrelib/gamnit depth: make colors in SmoothMaterial writable
2016-01-25 Alexis Laferrièrelib/gamnit depth: TextureMaterial supports subtexture
2016-01-25 Alexis Laferrièrelib/gamnit depth: solve the mysterious bug "Why is...
2016-01-21 Jean PrivatMerge: Small improvements to the gamnit README
2016-01-21 Jean PrivatMerge: contrib/model_viewer: refactor the globe standal...
2016-01-20 Alexis Laferrièrelib/gamnit: improve the gamnit README and fix the typo...
2016-01-20 Alexis Laferrièrelib/gamnit depth: intro VR for Android with head tracking
2016-01-19 Alexis Laferrièrelib/gamnit depth: add stereoscopic view module
2016-01-19 Alexis Laferrièrelib/gamnit depth&flat: extract implementations of frame...
2016-01-19 Alexis Laferrièrelib/gamnit depth: make scale and translation uniforms
2016-01-19 Alexis Laferrièrelib/gamnit depth: add texture_coords to Cube
2016-01-19 Alexis Laferrièrelib/gamnit depth: fix Plane drawing using indices for...
2016-01-18 Alexis Laferrièrelib/gamnit: intro gamnit depth