a_star: don't crash on deserialization errors and limit static types
[nit.git] / lib / gamnit /
2017-07-18 Jean PrivatMerge: typing: new warning `useless-truism` to catch...
2017-07-18 Jean PrivatMerge: gamnit: scale text, add custom characters and...
2017-07-17 Alexis Laferrièregamnit: add new features to the fonts_showcase example
2017-07-17 Alexis Laferrièregamnit: add markdown-like links to `TextSprites` with...
2017-07-17 Jean Privatlib&contrib: remove some useless truisms.
2017-07-14 Alexis Laferrièregamnit: make `BMFontChar` more permissive to accept...
2017-07-14 Alexis Laferrièregamnit: intro `TextSprite::scale`
2017-07-14 Alexis Laferrièregamnit: intro `Sprite::draw_order`
2017-06-29 Alexis Laferrièregamnit: `flat` includes more optional modules
2017-06-29 Alexis Laferrièregamnit: move `flat` to a group
2017-06-28 Jean PrivatMerge: gamnit: fix integer overflow when there's more...
2017-06-28 Alexis Laferrièregamnit: don't overflow `short int` used as vertices...
2017-06-28 Alexis Laferrièregamnit: use API 19 services to fix premultiplied textur...
2017-06-28 Alexis Laferrièregamnit: leave it up to the clients to set premultiplied...
2017-06-28 Alexis Laferrièregamnit: use premultiplied alpha
2017-06-28 Alexis Laferrièregamnit: by default, use the generated mipmap for minifi...
2017-06-27 Jean PrivatMerge: gamnit: Sprite animations
2017-06-26 Alexis Laferrièregamnit: add animations to Sprites
2017-06-23 Alexis Laferrièregamnit: don't use `sprites_to_update` after a GPU buffe...
2017-06-23 Alexis Laferrièregamnit: cache the last sprite added to `sprites_to_update`
2017-06-23 Alexis Laferrièregamnit: cache sprite GPU index, as index_of is very...
2017-06-20 Alexis Laferrièregamnit: add a subtexture with relative border coordinates
2017-06-20 Alexis Laferrièregamnit: pass the elapsed time in the world of each...
2017-06-17 Jean PrivatMerge: gamnit: customize writing with BMFont
2017-06-16 Alexis Laferrièregamnit: add an example to showcase fonts support
2017-06-16 Alexis Laferrièregamnit: implement new `TextSprites` settings in `BMFont`
2017-06-16 Alexis Laferrièregamnit: add customization settings to `TextSprites`
2017-06-16 Alexis Laferrièregamnit: fix actually using the attribute partial_line_skip
2017-06-16 Alexis Laferrièregamnit: accept float values in `BMFont`
2017-06-15 Jean PrivatMerge: gamnit: replace missing textures by a checker...
2017-06-14 Alexis Laferrièregamnit: intro `CustomTexture::fill`
2017-06-14 Alexis Laferrièregamnit: move `pixelated=` up to `Texture`
2017-06-14 Alexis Laferrièregamnit: intro custom textures, built programmatically...
2017-06-12 Alexis Laferrièregamnit: if a texture fails to load, use the checker...
2017-06-12 Alexis Laferrièregamnit: CheckerTexture with custom size and move up...
2017-06-09 Jean PrivatMerge: gamnit: fix color buffer clearing issues on...
2017-06-09 Jean PrivatMerge: gamnit: dynamic window resize
2017-06-08 Jean PrivatMerge: gamnit: fix README and docker latest-full refere...
2017-06-08 Alexis Laferrièregamnit: don't recommend to install a package that is...
2017-06-08 Alexis Laferrièregamnit: resize in dynamic resolution
2017-06-08 Alexis Laferrièregamnit: enable dynamic window resizing on desktop
2017-06-08 Alexis Laferrièregamnit: cache UICamera anchor points
2017-06-08 Alexis Laferrièregeometry: move up `Point3d::offset` from gamnit
2017-06-08 Alexis Laferrièregamnit: fix `UICamera::height` doc and double assignation
2017-06-08 Alexis Laferrièregamnit: fix color buffer clearing issues on some computers
2017-06-07 Jean PrivatMerge: gamnit: Blinn-Phong specular lighting, 3 axes...
2017-06-06 Jean PrivatMerge: gamnit::network: add server discovery via UDP
2017-06-04 Alexis Laferrièregamnit: collect errors when loading models and its...
2017-06-04 Alexis Laferrièregamnit: don't load the same .mat material more than...
2017-06-04 Alexis Laferrièregamnit: replace the Lambert shader by a Blinn-Phong...
2017-06-04 Alexis Laferrièregamnit: 3 Euler rotation angles for actors
2017-05-31 Alexis Laferrièregamnit: extract Cuboid as super class to cube and intro...
2017-05-31 Alexis Laferrièregamnit: differentiate background from default material...
2017-05-31 Alexis Laferrièregamnit: implement `lock_cursor` using SDL2 `relative_mo...
2017-05-30 Alexis Laferrièregamnit: add server discovery or create example
2017-05-30 Alexis Laferrièregamnit: add more options to `accept_clients` & `broadcast`
2017-05-30 Alexis Laferrièregamnit: tweak network doc
2017-05-30 Alexis Laferrièregamnit: move up UDP discovery logic from Tinks! to...
2017-05-29 Jean PrivatMerge: gamnit & sdl2: implement app::audio using SDL2...
2017-05-26 Alexis Laferrièregamnit: implement app::audio for desktop using SDL2...
2017-05-23 Alexis Laferrièregamnit: intro BMFont parser and drawing services
2017-05-23 Alexis Laferrièregamnit: extract general Font from TileSetFont
2017-05-17 Jean PrivatMerge: gamnit: add documentation and standardize the API
2017-05-16 Alexis Laferrièregamnit and related: improve doc
2017-05-10 Jean PrivatMerge: gamnit: fix nitunit compatibility
2017-05-10 Jean PrivatMerge: core & gamnit: basic support for the characters...
2017-05-10 Jean PrivatMerge: gamnit: cache each camera matrix and avoid boxin...
2017-05-09 Alexis Laferrièrematrix: use a custom low-level C structure to avoid...
2017-05-09 Alexis Laferrièregamnit: intro cache for `Camera::mvp_matrix`
2017-05-09 Alexis Laferrièregamnit: support partial line forward and backward
2017-05-08 Alexis Laferrièreapp.nit: exit and print an error if not bound to a...
2017-05-07 Alexis Laferrièregamnit: fix nitunit
2017-05-07 Alexis Laferrièregamnit: remove `Gamnit` from `GamnitRootTexture` and...
2017-05-07 Alexis Laferrièregamnit: move `Model::uv_sphere` to `UVSphere`
2017-05-07 Alexis Laferrièregamnit: move `new SmoothMaterial::default` to `new...
2017-05-07 Alexis Laferrièregamnit: shorten template_flat to template and update...
2017-05-07 Alexis Laferrièregamnit: add the check rule to the template makefile...
2017-05-07 Alexis Laferrièregamnit & contrib: lower the Android target API
2017-05-07 Alexis Laferrièregamnit: template use `mkdir bin` instead of a .gitignor...
2017-05-01 Alexis Laferrièregamnit: fix virtual gamepad asset name
2017-05-01 Alexis Laferrièregamnit: lower transparency threshold to discard fragments
2017-05-01 Alexis Laferrièregamnit: fix X position of first char of a TextSprites
2017-05-01 Alexis Laferrièregamnit: fix pixelated changing only magnification behavior
2017-04-11 Jean PrivatMerge: gamnit: virtual gamepad
2017-04-11 Jean PrivatMerge: gamnit: abstract camera scroll and zoom service
2017-04-10 Alexis Laferrièregamnit: world_camera position defaults to 1080 pixels...
2017-04-10 Alexis Laferrièregamnit: intro dynamic resolution support
2017-04-06 Alexis Laferrièregamnit: implement `camera_control` for linux
2017-04-06 Alexis Laferrièregamnit: intro `camera_control` an abstraction of `accep...
2017-04-06 Alexis Laferrièresdl2 & gamnit: add mouse wheel events
2017-04-05 Alexis Laferrièregamnit: fix clearing reference to context in sprites too
2017-04-05 Alexis Laferrièregamnit: add example to `gamnit::keys`
2017-04-04 Alexis Laferrièregamnit: intro virtual gamepad
2017-04-04 Alexis Laferrièregamnit: intro more anchor points
2017-04-04 Alexis Laferrièregamnit: fix Y axis un `screen_to_ui`
2017-03-27 Alexis Laferrièregamnit: make SpriteSet behave more like a Set
2017-03-23 Alexis Laferrièregamnit: intro a template project for 2D games
2017-03-23 Alexis Laferrièregamnit: fix standalone triangle
2017-03-23 Alexis Laferrièregamnit: intro color services to `Sprite`
2017-03-23 Alexis Laferrièregamnit: rewrite implementation to use VBOs
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