sdl2 :: SDLWindow :: defaultinit
SDLWindowFlags
describing the status of the window
sdl2 :: SDLWindow :: show_simple_message_box
Show a simple message boxSDLSysVMInfo
for the system running this window
core :: Pointer :: address_is_null
Is the address behind this Object at NULL?core :: Object :: class_factory
Implementation used byget_class
to create the specific class.
sdl2 :: SDLWindow :: defaultinit
core :: Object :: defaultinit
core :: Pointer :: defaultinit
SDLWindowFlags
describing the status of the window
core :: Object :: is_same_instance
Return true ifself
and other
are the same instance (i.e. same identity).
core :: Object :: is_same_serialized
Isself
the same as other
in a serialization context?
core :: Object :: is_same_type
Return true ifself
and other
have the same dynamic type.
core :: Object :: output_class_name
Display class name on stdout (debug only).sdl2 :: SDLWindow :: show_simple_message_box
Show a simple message boxSDLSysVMInfo
for the system running this window
# A window created by SDL
extern class SDLWindow `{ SDL_Window * `}
# Create a window with the given `title`, `width` and `height`, also apply the `flags`
new (title: CString, width, height: Int, flags: SDLWindowFlags) `{
return SDL_CreateWindow(title,
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
width, height, flags);
`}
# Has this window been correctly initialized?
fun initialized: Bool do return not address_is_null
# Destroy this window
fun destroy `{ SDL_DestroyWindow(self); `}
# Get the `SDLWindowFlags` describing the status of the window
fun flags: SDLWindowFlags `{ return SDL_GetWindowFlags(self); `}
# Show a simple message box
#
# Similar to `sys.sdl.show_simple_message_box` but attached to this window
fun show_simple_message_box(level: SDLMessageBoxFlags, title, content: CString) `{
SDL_ShowSimpleMessageBox(level, title, content, self);
`}
# Set the icon of this window
fun icon=(icon: SDLSurface) `{ SDL_SetWindowIcon(self, icon); `}
end
lib/sdl2/sdl2_base.nit:139,1--166,3
redef extern class SDLWindow
# Get the `SDLSysVMInfo` for the system running this window
#
# The returned value must be freed.
fun wm_info: SDLSysWMInfo `{
SDL_SysWMinfo *val = malloc(sizeof(SDL_SysWMinfo));
SDL_VERSION(&val->version);
if(SDL_GetWindowWMInfo(self, val) <= 0) {
free(val);
return NULL;
}
return val;
`}
end
lib/sdl2/syswm.nit:26,1--42,3