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nitpm/loader: use NITPM_PATH
[nit.git]
/
lib
/
gamnit
/
2018-02-16
Alexis Laferrière
Merge branch 'explain-assert' into master
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commitdiff
2018-01-25
Jean Privat
Merge: Gamnit on iOS
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2018-01-18
Alexis Laferrière
gamnit: import gamnit_android from android19 for a...
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2018-01-17
Alexis Laferrière
gamnit: intro basic input event supports for iOS
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2018-01-17
Alexis Laferrière
ios: implement TextAsset for iOS
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2018-01-17
Alexis Laferrière
gamnit: intro core gamnit graphics services for iOS
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commitdiff
2018-01-17
Alexis Laferrière
gamnit: move landscape & portrait from the android...
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commitdiff
2018-01-17
Alexis Laferrière
gamnit: request 4x antialiasing
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commitdiff
2018-01-17
Alexis Laferrière
gamnit: rewrite android support
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commitdiff
2018-01-17
Alexis Laferrière
gamnit: differentiate create_display and recreate_gamni...
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commitdiff
2018-01-14
Alexis Laferrière
gamnit: document how to get glslangValidator on macOS
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commitdiff
2018-01-14
Alexis Laferrière
gamnit: don't delete simple_2d_program at on_stop,...
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commitdiff
2018-01-14
Alexis Laferrière
gamnit: don't check status of the FBO at 0, breaks...
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2018-01-14
Alexis Laferrière
gamnit: intro and use indirection to bind the screen...
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2018-01-14
Alexis Laferrière
gamnit: don't touch the dynamic_resolution FBO if it...
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commitdiff
2018-01-14
Alexis Laferrière
gamnit: reset the dynamic_resolution context when gamni...
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commitdiff
2018-01-04
Alexis Laferrière
gamnit: fix parsing .obj models without an explicit...
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commitdiff
2018-01-04
Alexis Laferrière
gamnit: print gl_MAX_TEXTURE_SIZE with other driver...
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commitdiff
2018-01-04
Alexis Laferrière
gamnit: fix draw order of the DPad background
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commitdiff
2018-01-04
Alexis Laferrière
gamnit: fix doc of `ModelAsset` to represent the curren...
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commitdiff
2017-12-20
Alexis Laferrière
gamnit: lapse clock on resume, so `update` ignores...
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commitdiff
2017-12-20
Alexis Laferrière
gamnit: set resolution at 1080p for splash screens...
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commitdiff
2017-12-20
Alexis Laferrière
gamnit: don't delete uninitialized programs
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commitdiff
2017-12-04
Jean Privat
Merge: annotations: introduce `example` annotation
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commitdiff
2017-11-29
Jean Privat
Merge: gamnit: new services and a lot of bug fixes...
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commitdiff
2017-11-28
Alexandre Terrasa
examples: annotate examples
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commitdiff
2017-11-27
Alexis Laferrière
gamnit: don't apply dynamic resolution to UI sprites
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commitdiff
2017-11-27
Alexis Laferrière
gamnit: dynamic_resolution_ratio should be writable
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commitdiff
2017-11-27
Alexis Laferrière
gamnit: free images pixel data from RAM after loading...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: don't limit fps by default as most mobile syste...
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2017-11-21
Alexis Laferrière
gamnit: remove duplicated perf stats in shadow
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: use shorter names to avoid unpredictable truncation
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: fix name of parameters visible in free constructor
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: allow modification of CustomTextures after...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: keep source data for CustomTexture to support...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: fix subtexture references to the parent's GL...
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commitdiff
2017-11-21
Alexis Laferrière
matrix: optimize loops
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2017-11-21
Alexis Laferrière
gamnit: fix camera anchors left and right
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: tweak doc of Mesh
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: tweak BlinPhongProgram to support drawing many...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: remove unused parameters to `SmoothMaterial...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: rename versatile_program to blinn_phong_program
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2017-11-21
Alexis Laferrière
gamnit: intro `ParticleSystem::clear`
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commitdiff
2017-11-21
Alexis Laferrière
glesv2: optimize `GLfloatArray` by a custom implementat...
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2017-11-21
Alexis Laferrière
gamnit: fix error between comment and code in template...
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2017-11-21
Alexis Laferrière
gamnit: move camera default settings to create_scene
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: check for more errors
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: split use of App::on_create between create_gamn...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: reset SpriteSet at create to support recreating...
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: fix sprite set management in flat_core
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commitdiff
2017-11-21
Alexis Laferrière
gamnit: fix propagation of on_stop
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commitdiff
2017-09-28
Alexis Laferrière
gamnit: simplify asserts on GL errors
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commitdiff
2017-09-25
Jean Privat
Merge: gamnit: fluid API, named 3D models, faster nitpi...
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: fix "mismatching precision qualifiers" error...
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: disable our premultiplication on Android
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: compute a more precise `TextSprites::height`
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: fix code duplication in BMFont
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: add size info to font_showcase
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: cache the light mvp_matrix
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: fix crash on character missing from font
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: more precise error when a texture is too large
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: `CustomTexture::fill` returns self for easier...
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: keep the named sub-object composing an obj...
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commitdiff
2017-09-25
Alexis Laferrière
gamnit: virtual gamepad services return the created...
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commitdiff
2017-09-18
Alexis Laferrière
gamnit: use the msgpack engines instead of binary
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2017-09-07
Jean Privat
Merge: gamnit: shadow mapping
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commitdiff
2017-08-31
Alexis Laferrière
gamnit: don't crash if there is no sound
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commitdiff
2017-08-31
Alexis Laferrière
gamnit: intro basic shadow mapping
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commitdiff
2017-08-29
Alexis Laferrière
gamnit: add camera parameter to `draw` method
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commitdiff
2017-08-29
Alexis Laferrière
gamnit: intro UniformInt
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commitdiff
2017-08-29
Alexis Laferrière
gamnit: cull back faces
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commitdiff
2017-08-29
Alexis Laferrière
gamnit: fix 3D objects in dynamic resolution
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2017-08-19
Alexis Laferrière
gamnit: print current config and list extensions
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commitdiff
2017-08-19
Alexis Laferrière
glesv2 & gamnit: fix typos and minor issues
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: don't remap sprites removed from a set after...
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: fix div by zero when there is no animation
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: fix animations with a single frame
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: make `SpriteSet` public so clients can use...
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: `UICamera::camera_to_ui` returns a 3D point
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commitdiff
2017-07-28
Alexis Laferrière
gamnit: cache `GamnitDisplay::aspect_ratio`
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commitdiff
2017-07-28
Alexis Laferrière
lib: misc typos
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commitdiff
2017-07-18
Jean Privat
Merge: typing: new warning `useless-truism` to catch...
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commitdiff
2017-07-18
Jean Privat
Merge: gamnit: scale text, add custom characters and...
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2017-07-17
Alexis Laferrière
gamnit: add new features to the fonts_showcase example
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commitdiff
2017-07-17
Alexis Laferrière
gamnit: add markdown-like links to `TextSprites` with...
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commitdiff
2017-07-17
Jean Privat
lib&contrib: remove some useless truisms.
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: make `BMFontChar` more permissive to accept...
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: intro `TextSprite::scale`
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commitdiff
2017-07-14
Alexis Laferrière
gamnit: intro `Sprite::draw_order`
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commitdiff
2017-06-29
Alexis Laferrière
gamnit: `flat` includes more optional modules
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commitdiff
2017-06-29
Alexis Laferrière
gamnit: move `flat` to a group
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commitdiff
2017-06-28
Jean Privat
Merge: gamnit: fix integer overflow when there's more...
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: don't overflow `short int` used as vertices...
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: use API 19 services to fix premultiplied textur...
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: leave it up to the clients to set premultiplied...
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: use premultiplied alpha
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commitdiff
2017-06-28
Alexis Laferrière
gamnit: by default, use the generated mipmap for minifi...
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2017-06-27
Jean Privat
Merge: gamnit: Sprite animations
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2017-06-26
Alexis Laferrière
gamnit: add animations to Sprites
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commitdiff
2017-06-23
Alexis Laferrière
gamnit: don't use `sprites_to_update` after a GPU buffe...
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