lib: intro `prompt`, basic Apache 2.0 service to display a prompt
[nit.git] / lib /
2018-02-14 Alexis Laferrièrelib: intro `prompt`, basic Apache 2.0 service to displa...
2018-01-25 Jean PrivatMerge: Gamnit on iOS
2018-01-25 Alexis Laferrièreandroid: update the `sensors` module to use gamnit
2018-01-25 Alexis Laferrièrelib: clear all references to mnit from memory
2018-01-25 Alexis Laferrièrelib: delete the `sdl` package (there's still SDL2)
2018-01-25 Alexis Laferrièrelib: delete most of the mnit package (keeping input...
2018-01-19 Jean PrivatMerge: Gamnit: rewrite Android lifecycle support
2018-01-18 Alexis Laferrièregamnit: import gamnit_android from android19 for a...
2018-01-17 Alexis Laferrièrepthreads: fix thread/gc support on iOS
2018-01-17 Alexis Laferrièregamnit: intro basic input event supports for iOS
2018-01-17 Alexis Laferrièreios: implement app::audio for iOS
2018-01-17 Alexis Laferrièreios: implement TextAsset for iOS
2018-01-17 Alexis Laferrièregamnit: intro core gamnit graphics services for iOS
2018-01-17 Alexis Laferrièregamnit: move landscape & portrait from the android...
2018-01-17 Alexis Laferrièregamnit: request 4x antialiasing
2018-01-17 Alexis Laferrièregamnit: rewrite android support
2018-01-17 Alexis Laferrièregamnit: differentiate create_display and recreate_gamni...
2018-01-17 Alexis Laferrièreandroid: add poll_looper_pause
2018-01-14 Alexis Laferrièreios: intro GLKit services
2018-01-14 Alexis Laferrièreglesv2: alternative include directive for iOS
2018-01-14 Alexis Laferrièrelib/realtime: use our custom clock_gettime when targett...
2018-01-14 Alexis Laferrièregamnit: document how to get glslangValidator on macOS
2018-01-14 Alexis Laferrièregamnit: don't delete simple_2d_program at on_stop,...
2018-01-14 Alexis Laferrièregamnit: don't check status of the FBO at 0, breaks...
2018-01-14 Alexis Laferrièregamnit: intro and use indirection to bind the screen...
2018-01-14 Alexis Laferrièregamnit: don't touch the dynamic_resolution FBO if it...
2018-01-14 Alexis Laferrièregamnit: reset the dynamic_resolution context when gamni...
2018-01-13 Jean PrivatMerge: exec: display system error after failed fork
2018-01-12 Jean PrivatMerge: core: add `Sequence::get_or_default` and `get_or...
2018-01-12 Jean PrivatMerge: gamnit: bug fixes, updated doc and prepare iOS...
2018-01-12 Jean PrivatMerge: Android: fix issues in the audio support
2018-01-04 Alexis Laferrièregamnit: fix parsing .obj models without an explicit...
2018-01-04 Alexis Laferrièregamnit: print gl_MAX_TEXTURE_SIZE with other driver...
2018-01-04 Alexis Laferrièregamnit: fix draw order of the DPad background
2018-01-04 Alexis Laferrièregamnit: fix doc of `ModelAsset` to represent the curren...
2017-12-21 Alexandre Terrasaexec: display system error after failed fork
2017-12-20 Alexis Laferrièregamnit: lapse clock on resume, so `update` ignores...
2017-12-20 Alexis Laferrièregamnit: set resolution at 1080p for splash screens...
2017-12-20 Alexis Laferrièregamnit: don't delete uninitialized programs
2017-12-20 Alexis Laferrièreglesv2: check for null pointers in glGetString
2017-12-20 Jean Privatcore: add `Sequence::get_or_default` and `get_or_null`
2017-12-18 Alexandre Terrasacore: fix README for new doc-commands names
2017-12-16 Alexis Laferrièreandroid: update example in audio
2017-12-16 Alexis Laferrièreandroid: close file descriptors of sound & music after use
2017-12-16 Alexis Laferrièreandroid: refactor music/sounds and fix trying to use...
2017-12-08 Alexandre Terrasalib/popcorn: to_json accept serialization parameters
2017-12-04 Jean PrivatMerge: annotations: introduce `example` annotation
2017-12-01 Alexandre Terrasalib/ai: fix raw code in now tested docunit for puzzle...
2017-11-29 Jean PrivatMerge: gamnit: new services and a lot of bug fixes...
2017-11-28 Alexandre Terrasaexamples: annotate examples
2017-11-28 Alexandre Terrasafrontend: move annotations to check_annotation
2017-11-28 Alexis Laferrièreandroid: kindly ask the GC to do its thing when the...
2017-11-28 Alexis Laferrièreandroid: accept adaptive icons and other previous icon...
2017-11-27 Alexis Laferrièreperf analysis: customize float precision in reports
2017-11-27 Alexis Laferrièrerealtime: avoid unnecessary mallocs
2017-11-27 Alexis Laferrièrerealtime: make native services private
2017-11-27 Alexis Laferrièregamnit: don't apply dynamic resolution to UI sprites
2017-11-27 Alexis Laferrièregamnit: dynamic_resolution_ratio should be writable
2017-11-27 Alexis Laferrièregamnit: free images pixel data from RAM after loading...
2017-11-27 Jean PrivatMerge: android: update compiler to use the "new" toolchain
2017-11-24 Jean PrivatMerge: src/doc: Introduce doc commands
2017-11-23 Jean PrivatMerge: app.nit: fix issues in examples and calculator
2017-11-23 Jean PrivatMerge: gamnit: distinguish between `create_gamnit`...
2017-11-23 Alexandre Terrasalib/html: bootstrap use optional annotation
2017-11-23 Alexandre Terrasamarkdown: reset headlines collection between two processing
2017-11-22 Alexis Laferrièreandroid: use global references in `audio` implementation
2017-11-22 Alexis Laferrièreandroid: fix pinning non-local ref to Nit objects from...
2017-11-22 Alexis Laferrièreandroid: avoid callbacks in audio implementation
2017-11-22 Alexis Laferrièreandroid: update native_app_glue
2017-11-22 Alexis Laferrièreandroid: update host setup guide
2017-11-22 Alexis Laferrièreandroid: activate the GC
2017-11-22 Alexis Laferrièreandroid: rewrite of the Android support to use the...
2017-11-21 Alexis Laferrièregamnit: don't limit fps by default as most mobile syste...
2017-11-21 Alexis Laferrièregamnit: remove duplicated perf stats in shadow
2017-11-21 Alexis Laferrièregamnit: use shorter names to avoid unpredictable truncation
2017-11-21 Alexis Laferrièregamnit: fix name of parameters visible in free constructor
2017-11-21 Alexis Laferrièregamnit: allow modification of CustomTextures after...
2017-11-21 Alexis Laferrièregamnit: keep source data for CustomTexture to support...
2017-11-21 Alexis Laferrièregamnit: fix subtexture references to the parent's GL...
2017-11-21 Alexis Laferrièrematrix: optimize matrix multiplication
2017-11-21 Alexis Laferrièrematrix: optimize loops
2017-11-21 Alexis Laferrièrematrix: optimize the creation of the `gamnit_rotation_m...
2017-11-21 Alexis Laferrièrematrix: cache the last `gamnit_euler_rotation` matrix...
2017-11-21 Alexis Laferrièregamnit: fix camera anchors left and right
2017-11-21 Alexis Laferrièregamnit: tweak doc of Mesh
2017-11-21 Alexis Laferrièregamnit: tweak BlinPhongProgram to support drawing many...
2017-11-21 Alexis Laferrièregamnit: remove unused parameters to `SmoothMaterial...
2017-11-21 Alexis Laferrièregamnit: rename versatile_program to blinn_phong_program
2017-11-21 Alexis Laferrièregamnit: intro `ParticleSystem::clear`
2017-11-21 Alexis Laferrièreglesv2: optimize `GLfloatArray` by a custom implementat...
2017-11-21 Alexis Laferrièreegl: intro `EGLConfigChooser::samples` and fix a constant
2017-11-21 Alexis Laferrièregamnit: fix error between comment and code in template...
2017-11-21 Alexis Laferrièregamnit: move camera default settings to create_scene
2017-11-21 Alexis Laferrièregamnit: check for more errors
2017-11-21 Alexis Laferrièregamnit: split use of App::on_create between create_gamn...
2017-11-21 Alexis Laferrièregamnit: reset SpriteSet at create to support recreating...
2017-11-21 Alexis Laferrièregamnit: fix sprite set management in flat_core
2017-11-21 Alexis Laferrièregamnit: fix propagation of on_stop
2017-11-14 Alexis Laferrièreapp.nit examples: fix dependencies by adding the missin...
2017-11-14 Alexis Laferrièreapp.nit examples: update http_request_example to correc...
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