Implementation of app::assets

Redefined classes

redef class Sys

ios :: assets $ Sys

The main class of the program.
redef class TextAsset

ios :: assets $ TextAsset

Text file from the assets folder

All class definitions

redef class Sys

ios :: assets $ Sys

The main class of the program.
redef class TextAsset

ios :: assets $ TextAsset

Text file from the assets folder
package_diagram ios::assets assets cocoa cocoa ios::assets->cocoa app::assets assets ios::assets->app::assets core core cocoa->core app::assets->core ...core ... ...core->core gamnit::display_ios display_ios gamnit::display_ios->ios::assets ios::audio audio ios::audio->ios::assets gamnit::gamnit_ios gamnit_ios gamnit::gamnit_ios->gamnit::display_ios gamnit::gamnit_ios... ... gamnit::gamnit_ios...->gamnit::gamnit_ios a_star-m a_star-m a_star-m->ios::audio a_star-m... ... a_star-m...->a_star-m


module abstract_collection

core :: abstract_collection

Abstract collection classes and services.
module abstract_text

core :: abstract_text

Abstract class for manipulation of sequences of characters
module app_kit

cocoa :: app_kit

The Application Kit provides services to create GUI
module array

core :: array

This module introduces the standard array structure.
module bitset

core :: bitset

Services to handle BitSet
module bytes

core :: bytes

Services for byte streams and arrays
module circular_array

core :: circular_array

Efficient data structure to access both end of the sequence.
module codec_base

core :: codec_base

Base for codecs to use with streams
module codecs

core :: codecs

Group module for all codec-related manipulations
module collection

core :: collection

This module define several collection classes.
module core

core :: core

Standard classes and methods used by default by Nit programs and libraries.
module environ

core :: environ

Access to the environment variables of the process
module error

core :: error

Standard error-management infrastructure.
module exec

core :: exec

Invocation and management of operating system sub-processes.
module file

core :: file

File manipulations (create, read, write, etc.)
module fixed_ints

core :: fixed_ints

Basic integers of fixed-precision
module fixed_ints_text

core :: fixed_ints_text

Text services to complement fixed_ints
module flat

core :: flat

All the array-based text representations
module foundation

cocoa :: foundation

The Foundation Kit provides basic Objective-C classes and structures
module gc

core :: gc

Access to the Nit internal garbage collection mechanism
module hash_collection

core :: hash_collection

Introduce HashMap and HashSet.
module iso8859_1

core :: iso8859_1

Codec for ISO8859-1 I/O
module kernel

core :: kernel

Most basic classes and methods.
module list

core :: list

This module handle double linked lists
module math

core :: math

Mathematical operations
module native

core :: native

Native structures for text and bytes
module numeric

core :: numeric

Advanced services for Numeric types
module protocol

core :: protocol

module queue

core :: queue

Queuing data structures and wrappers
module range

core :: range

Module for range of discrete objects.
module re

core :: re

Regular expression support for all services based on Pattern
module ropes

core :: ropes

Tree-based representation of a String.
module sorter

core :: sorter

This module contains classes used to compare things and sorts arrays.
module stream

core :: stream

Input and output streams of characters
module text

core :: text

All the classes and methods related to the manipulation of text entities
module time

core :: time

Management of time and dates
module union_find

core :: union_find

union–find algorithm using an efficient disjoint-set data structure
module utf8

core :: utf8

Codec for UTF-8 I/O


module assets

app :: assets

Portable services to load resources from the assets folder
module cocoa

cocoa :: cocoa

Cocoa API, the development layer of OS X


module audio

ios :: audio

iOS implementation of app::audio using AVAudioPlayer
module display_ios

gamnit :: display_ios

Gamnit display implementation for iOS


module a_star-m


module gamnit_ios

gamnit :: gamnit_ios

Support services for gamnit on iOS
module input_ios

gamnit :: input_ios

Gamnit event support for iOS
# Implementation of `app::assets`
module assets

import cocoa
import app::assets

redef class TextAsset
	redef fun load
		# Find file
		var ns_path = ("assets"/path).to_nsstring
		var path_in_bundle = asset_path(ns_path)
		if path_in_bundle.address_is_null then
			self.error = new Error("TextAsset at '{path}' not found")
			self.to_s = ""
			return ""

		# Load content
		var text = asset_content(path_in_bundle)
		if text.address_is_null then
			self.error = new Error("Failed to read content of TextAsset at '{path}'")
			self.to_s = ""
			return ""

		return text.to_s

private fun asset_path(path: NSString): NSString in "ObjC" `{
	return [[NSBundle mainBundle] pathForResource:path ofType:nil];

private fun asset_url(path: NSString): NSObject in "ObjC" `{
	return [[NSBundle mainBundle] URLForResource:path withExtension:nil];

private fun asset_content(path: NSString): NSString in "ObjC" `{
	return [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil];