This module introduces the standard array structure.

It also implements two other abstract collections : ArrayMap and ArraySet

Introduced classes

abstract class AbstractArray[E: nullable Object]

core :: AbstractArray

Resizable one dimension array of objects.
abstract class AbstractArrayRead[E: nullable Object]

core :: AbstractArrayRead

One dimension array of objects.
class Array[E: nullable Object]

core :: Array

Resizable one dimension array of objects.
class ArrayCmp[E: nullable Comparable]

core :: ArrayCmp

Comparable array for comparable elements.
class ArrayMap[K: nullable Object, E: nullable Object]

core :: ArrayMap

Associative arrays implemented with an array of (key, value) pairs.
class ArraySet[E: nullable Object]

core :: ArraySet

A set implemented with an Array.
enum NativeArray[E: nullable Object]

core :: NativeArray

Native Nit array

Redefined classes

redef interface Collection[E: nullable Object]

core :: array $ Collection

The root of the collection hierarchy.
redef interface Iterator[E: nullable Object]

core :: array $ Iterator

Iterators generate a series of elements, one at a time.

All class definitions

abstract class AbstractArray[E: nullable Object]

core $ AbstractArray

Resizable one dimension array of objects.
abstract class AbstractArrayRead[E: nullable Object]

core $ AbstractArrayRead

One dimension array of objects.
class Array[E: nullable Object]

core $ Array

Resizable one dimension array of objects.
class ArrayCmp[E: nullable Comparable]

core $ ArrayCmp

Comparable array for comparable elements.
class ArrayMap[K: nullable Object, E: nullable Object]

core $ ArrayMap

Associative arrays implemented with an array of (key, value) pairs.
class ArraySet[E: nullable Object]

core $ ArraySet

A set implemented with an Array.
redef interface Collection[E: nullable Object]

core :: array $ Collection

The root of the collection hierarchy.
redef interface Iterator[E: nullable Object]

core :: array $ Iterator

Iterators generate a series of elements, one at a time.
enum NativeArray[E: nullable Object]

core $ NativeArray

Native Nit array
package_diagram core::array array core::abstract_collection abstract_collection core::array->core::abstract_collection core::kernel kernel core::abstract_collection->core::kernel ...core::kernel ... ...core::kernel->core::kernel core::sorter sorter core::sorter->core::array core::circular_array circular_array core::circular_array->core::array core::hash_collection hash_collection core::hash_collection->core::array core::collection collection core::collection->core::sorter core::collection->core::circular_array core::collection... ... core::collection...->core::collection core::union_find union_find core::union_find->core::hash_collection core::union_find... ... core::union_find...->core::union_find

Ancestors

module kernel

core :: kernel

Most basic classes and methods.

Parents

module abstract_collection

core :: abstract_collection

Abstract collection classes and services.

Children

module circular_array

core :: circular_array

Efficient data structure to access both end of the sequence.
module hash_collection

core :: hash_collection

Introduce HashMap and HashSet.
module sorter

core :: sorter

This module contains classes used to compare things and sorts arrays.

Descendants

module a_star

a_star :: a_star

A* pathfinding in graphs
module a_star-m

a_star-m

module abstract_text

core :: abstract_text

Abstract class for manipulation of sequences of characters
module abstract_tree

trees :: abstract_tree

Introduce tree structures abstraction
module activities

android :: activities

Android Activities wrapper
module actors

actors :: actors

Abstraction of the actors concepts
module agent_simulation

actors :: agent_simulation

a "Framework" to make Multi-Agent Simulations in Nit
module ai

ai :: ai

Simple toolkit for artificial intelligence.
module all

sdl2 :: all

Unites the main sdl2 module and its sister library sdl2::image
module android

android :: android

Android services and implementation of app.nit
module android19

gamnit :: android19

Variation using features from Android API 19
module angles

geometry :: angles

Angle related service using Float to represent an angle in radians
module api

github :: api

Nit object oriented interface to Github api.
module app

app :: app

app.nit is a framework to create cross-platform applications
module app

ios :: app

Basic structure for Nit apps on iOS
module app_base

app :: app_base

Base of the app.nit framework, defines App
module app_kit

cocoa :: app_kit

The Application Kit provides services to create GUI
module array_debug

array_debug :: array_debug

Exposes functions to help profile or debug Arrays.
module assets

ios :: assets

Implementation of app::assets
module assets

app :: assets

Portable services to load resources from the assets folder
module assets

android :: assets

Implementation of app::assets
module assets_and_resources

android :: assets_and_resources

Android Assets and Resources Management
module at_boot

android :: at_boot

Import this module to launch Service at device boot
module attributes

sax :: attributes

Interface for a list of XML attributes.
module attributes_impl

sax :: attributes_impl

Default implementation of the Attributes interface.
module audio

app :: audio

Services to load and play Sound and Music from the assets folder
module audio

android :: audio

Android audio services, wraps a part of android audio API
module audio

ios :: audio

iOS implementation of app::audio using AVAudioPlayer
module audio

linux :: audio

app::audio implementation for GNU/Linux using SDL2 mixer
module aware

android :: aware

Android compatibility module
module backtrack

ai :: backtrack

Basic framework for active backtrack solver
module base64

base64 :: base64

Offers the base 64 encoding and decoding algorithms
module basic_ciphers

crypto :: basic_ciphers

Basic cryptographic ciphers and utilities.
module bcm2835

bcm2835 :: bcm2835

Services to control the bcm2835 chipset used in the Raspberry Pi
module binary

binary :: binary

Read and write binary data with any Reader and Writer
module bintree

trees :: bintree

Binary Tree data-structure
module bitmap

bitmap :: bitmap

The Bitmap class represents a 24-bit bitmap image. An instance can be constructed
module bitset

core :: bitset

Services to handle BitSet
module bktree

trees :: bktree

Implementation of BKTree
module bmfont

gamnit :: bmfont

Parse Angel Code BMFont format and draw text
module bootstrap

html :: bootstrap

HTML templates for Bootstrap components.
module boxes

geometry :: boxes

Provides interfaces and classes to represent basic geometry needs.
module bucketed_game

bucketed_game :: bucketed_game

Game framework with an emphasis on efficient event coordination
module bundle

android :: bundle

A mapping class of String to various value types used by the
module bytes

crypto :: bytes

Mix of utilities and services related to bytes
module bytes

core :: bytes

Services for byte streams and arrays
module c

c :: c

Structures and services for compatibility with the C language
module cache

github :: cache

Enable caching on Github API accesses.
module caching

serialization :: caching

Services for caching serialization engines
module camera_control

gamnit :: camera_control

Simple camera control for user, as the method accept_scroll_and_zoom
module camera_control_android

gamnit :: camera_control_android

Two fingers camera manipulation, pinch to zoom and slide to scroll
module camera_control_linux

gamnit :: camera_control_linux

Mouse wheel and middle mouse button to control camera
module cameras

gamnit :: cameras

Camera services producing Model-View-Projection matrices
module cameras_cache

gamnit :: cameras_cache

Cache the Matrix produced by Camera::mvp_matrix
module cardboard

android :: cardboard

Services from the Google Cardboard SDK for virtual reality on Android
module cardboard

gamnit :: cardboard

Update the orientation of world_camera at each frame using the head position given by android::cardboard
module cartesian

cartesian :: cartesian

Memory-efficient Cartesian products on heterogeneous collections.
module chameneosredux

actors :: chameneosredux

Example implemented from "The computer Language Benchmarks Game" - Chameneos-Redux
module checker

dom :: checker

Simple XML validity checker using the dom module
module client

gamnit :: client

Client-side network services for games and such
module clusters

dot :: clusters

Example from http://www.graphviz.org/content/cluster
module cocoa

cocoa :: cocoa

Cocoa API, the development layer of OS X
module cocoa_extern_types

cocoa :: cocoa_extern_types

Test extern classes from the Cocoa framework and extern factories
module cocoa_message_box

cocoa :: cocoa_message_box

Simple message box using the Cocoa framework
module codec_base

core :: codec_base

Base for codecs to use with streams
module codecs

core :: codecs

Group module for all codec-related manipulations
module collection

core :: collection

This module define several collection classes.
module collections

java :: collections

Basic Java collections
module combinations

combinations :: combinations

Memory-efficient Cartesian products, combinations and permutation on collections.
module common

gamnit :: common

Services common to the client and server modules
module commonmark_gen

markdown2 :: commonmark_gen

Generate Nitunit tests from commonmark specification.
module concurrent_array_and_barrier

pthreads :: concurrent_array_and_barrier

A basic usage example of the modules pthreads and pthreads::cocurrent_collections
module concurrent_collections

pthreads :: concurrent_collections

Introduces thread-safe concurrent collections
module config

config :: config

Configuration options for nit tools and apps
module console

console :: console

Defines some ANSI Terminal Control Escape Sequences.
module content_handler

sax :: content_handler

Receives notification of the logical content of a document.
module core

core :: core

Standard classes and methods used by default by Nit programs and libraries.
module counter

counter :: counter

Simple numerical statistical analysis and presentation
module cpp

cpp :: cpp

Services for compatibility with C++ code and libraries
module crapto

crapto :: crapto

Cryptographic attacks and utilities.
module crypto

crypto :: crypto

Mix of all things cryptography-related
module csv

csv :: csv

CSV document handling.
module curl

curl :: curl

Data transfer powered by the native curl library
module curl_http

curl :: curl_http

Example use of the Curl module
module curl_json

neo4j :: curl_json

cURL requests compatible with the JSON REST APIs.
module curl_rest

curl :: curl_rest

module curses

curses :: curses

Curses for Nit
module custom_serialization

serialization :: custom_serialization

Example of an ad hoc serializer that is tailored to transform business specific objects into customized representation.
module dalvik

android :: dalvik

Java related services specific to Android and its Dalvik VM
module data_store

ios :: data_store

Implements app::data_store using NSUserDefaults
module data_store

android :: data_store

Implements app::data_store using shared_preferences
module data_store

linux :: data_store

app::data_store implementation on GNU/Linux
module data_store

app :: data_store

Key/value storage services
module date

date :: date

Services to manipulate Date, Time and DateTime
module decl_handler

sax :: decl_handler

SAX2 extension handler for DTD declaration events.
module decorators

markdown :: decorators

Decorators for markdown parsing.
module depth

gamnit :: depth

Framework for 3D games in Nit
module depth_core

gamnit :: depth_core

Base entities of the depth 3D game framework
module deriving

deriving :: deriving

Automatic derivable implementations of standard basic methods.
module digraph

graph :: digraph

Implementation of directed graphs, also called digraphs.
module display

gamnit :: display

Abstract display services
module display_android

gamnit :: display_android

Gamnit display implementation for Android
module display_ios

gamnit :: display_ios

Gamnit display implementation for iOS
module display_linux

gamnit :: display_linux

Gamnit display implementation for GNU/Linux using egl, sdl and x11
module dom

dom :: dom

Easy XML DOM parser
module dot

dot :: dot

Dot rendering library
module drop_privileges

privileges :: drop_privileges

Example using the privileges module to drop privileges from root
module dtd_handler

sax :: dtd_handler

Receives notification of basic DTD-related events.
module dynamic

json :: dynamic

Dynamic interface to read values from JSON strings
module dynamic_resolution

gamnit :: dynamic_resolution

Virtual screen with a resolution independent from the real screen
module egl

gamnit :: egl

Use of EGL to implement Gamnit on GNU/Linux and Android
module egl

egl :: egl

Interface between rendering APIs (OpenGL, OpenGL ES, etc.) and the native windowing system.
module emscripten

emscripten :: emscripten

Platform for the emscripten framework
module engine_tools

serialization :: engine_tools

Advanced services for serialization engines
module english_utils

crapto :: english_utils

English language utilities for cryptographic purposes.
module entity_resolver

sax :: entity_resolver

Basic interface for resolving entities.
module environ

core :: environ

Access to the environment variables of the process
module error

json :: error

Intro JsonParseError which is exposed by all JSON reading APIs
module error

core :: error

Standard error-management infrastructure.
module error

neo4j :: error

Errors thrown by the neo4j library.
module error_handler

sax :: error_handler

Basic interface for SAX error handlers.
module event_queue

event_queue :: event_queue

Register, update and discard events in a timeline.
module events

github :: events

Events are emitted by Github Hooks.
module events

sdl2 :: events

SDL 2 events and related services
module example_angular

popcorn :: example_angular

This is an example of how to use angular.js with popcorn
module example_vsm

vsm :: example_vsm

Example using a FileIndex
module exec

core :: exec

Invocation and management of operating system sub-processes.
module ext

posix :: ext

Services not defined in POSIX but provided by most implementations
module ext

msgpack :: ext

Application specific MessagePack extension MsgPackExt
module ext

sax :: ext

Interfaces to optional SAX2 handlers.
module extra

curl :: extra

Shortcut services for scripts: http_get and http_download
module extra

pthreads :: extra

Offers some POSIX threads services that are not available on all platforms
module fannkuchredux

actors :: fannkuchredux

Example implemented from "The computer Language Benchmarks Game" - Fannkuch-Redux
module fca

fca :: fca

Formal Concept Analysis
module ffi_support

java :: ffi_support

Core supporting services for the FFI with Java
module file

core :: file

File manipulations (create, read, write, etc.)
module file_server

nitcorn :: file_server

Provides the FileServer action, which is a standard and minimal file server
module fixed_ints_text

core :: fixed_ints_text

Text services to complement fixed_ints
module flat

gamnit :: flat

Simple API for 2D games, built around Sprite and App::update
module flat

core :: flat

All the array-based text representations
module flat_core

gamnit :: flat_core

Core services for the flat API for 2D games
module font

gamnit :: font

Abstract font drawing services, implemented by bmfont and tileset
module for_abuse

for_abuse :: for_abuse

Service management through the for control structure.
module foundation

cocoa :: foundation

The Foundation Kit provides basic Objective-C classes and structures
module functional

functional :: functional

Functional types and functional API for Iterator
module functional_gen

functional :: functional_gen

This module is only used to generate functional_types.nit
module functional_types

functional :: functional_types

This module provides functional type to represents various function forms.
module game

android :: game

Android services and implementation of app.nit for gamnit and mnit
module gamepad

android :: gamepad

Support for gamepad events (over Bluetooth or USB)
module gamnit

gamnit :: gamnit

Game and multimedia framework for Nit
module gamnit_android

gamnit :: gamnit_android

Support services for Gamnit on Android
module gamnit_ios

gamnit :: gamnit_ios

Support services for gamnit on iOS
module gamnit_linux

gamnit :: gamnit_linux

Support services for Gamnit on GNU/Linux
module gdk

gtk :: gdk

Services from GDK
module gdk_enums

gtk :: gdk_enums

module gen_nit

gen_nit :: gen_nit

Support to generate and otherwise manipulate Nit code
module geometry

geometry :: geometry

Provides interfaces and classes to represent basic geometry needs.
module gettext

gettext :: gettext

Internationalization of Strings using gettext library
module github

github :: github

Nit wrapper for Github API
module glesv2

glesv2 :: glesv2

OpenGL graphics rendering library for embedded systems, version 2.0
module glkit

ios :: glkit

GLKit services to create an OpenGL ES context on iOS
module gmp

gmp :: gmp

Multi precision integer and rational number using gmp lib
module graph

neo4j :: graph

Provides an interface for services on a Neo4j graphs.
module gtk

gtk :: gtk

GTK+ widgets and services
module gtk_core

gtk :: gtk_core

Classes and services to use libGTK widgets
module gtk_enums

gtk :: gtk_enums

module hash_debug

hash_debug :: hash_debug

Inject behavior analysis to hash-collections (HashMap, HashSet, etc.)
module hello

dot :: hello

Example from http://www.graphviz.org/content/hello
module hello_cocoa

cocoa :: hello_cocoa

Hello world using the Cocoa framework
module hello_ios

ios :: hello_ios

Simple iOS app with a single label
module helpers

sax :: helpers

Contains "helper" classes, including support for bootstrapping SAX-based applications.
module hooks

github :: hooks

Github hook event listening with nitcorn.
module htcpcp_server

nitcorn :: htcpcp_server

A server that implements HTCPCP. At the moment there are no additions.
module html

html :: html

HTML output facilities
module html_page

html :: html_page

module http_errors

nitcorn :: http_errors

Offers ErrorTemplate to display error pages
module http_request

linux :: http_request

Implementation of app::http_request using GDK and Curl
module http_request

app :: http_request

HTTP request services: AsyncHttpRequest and Text::http_get
module http_request

ios :: http_request

Implementation of app::http_request for iOS
module http_request

android :: http_request

Android implementation of app:http_request
module http_request

nitcorn :: http_request

Provides the HttpRequest class and services to create it
module http_request_buffer

nitcorn :: http_request_buffer

Http request parsing for buffered inputs.
module http_request_example

app :: http_request_example

Example for the app::http_request main service AsyncHttpRequest
module http_response

nitcorn :: http_response

Provides the HttpResponse class and http_status_codes
module image

sdl2 :: image

Services of the SDL_image 2.0 library
module ini

ini :: ini

Read and write INI configuration files
module input

mnit :: input

Defines abstract classes for user and general inputs to the application.
module input

bcm2835 :: input

module input_events

android :: input_events

Pointer and hardware key events
module input_ios

gamnit :: input_ios

Gamnit event support for iOS
module input_source

sax :: input_source

A single input source for an XML entity.
module inspect

serialization :: inspect

Refine Serializable::inspect to show more useful information
module intent

android :: intent

Services allowing to launch activities and start/stop services using
module intent_api10

android :: intent_api10

Services allowing to launch activities and start/stop services using
module intent_api11

android :: intent_api11

Refines intent module to add API 11 services
module intent_api12

android :: intent_api12

Refines intent module to add API 12 services
module intent_api14

android :: intent_api14

Refines intent module to add API 14 services
module intent_api15

android :: intent_api15

Refines intent module to add API 15 services
module intent_api16

android :: intent_api16

Refines intent module to add API 16 services
module intent_api17

android :: intent_api17

Refines intent module to add API 17 services
module intent_api18

android :: intent_api18

Refines intent module to add API 18 services
module intent_api19

android :: intent_api19

Refines intent module to add API 19 services
module io

java :: io

Services from the java.io package
module ios

ios :: ios

iOS platform support
module iso8859_1

core :: iso8859_1

Codec for ISO8859-1 I/O
module iter_extras

functional :: iter_extras

This modules provides a new functional interface for Iterator.
module java

java :: java

Supporting services for the FFI with Java and to access Java libraries
module jointask_example

pthreads :: jointask_example

Simple example of joinable task using threadpool
module json

json :: json

Read and write JSON formatted text using the standard serialization services
module json_graph_store

neo4j :: json_graph_store

Provides JSON as a mean to store graphs.
module jvm

jvm :: jvm

Java Virtual Machine invocation API and others services from the JNI C API
module keys

gamnit :: keys

Simple service keeping track of which keys are currently pressed
module landscape

gamnit :: landscape

Lock the application in the landscape orientation
module landscape

android :: landscape

Lock the application in the landscape orientation
module langannot

gettext :: langannot

Sample module showing the use of the i18n annotation
module lexer

saxophonit :: lexer

SAXophoNit’s lexer
module lexical_handler

sax :: lexical_handler

SAX2 extension handler for lexical events.
module lexpr

logic :: lexpr

Logical expression.
module libevent

libevent :: libevent

Low-level wrapper around the libevent library to manage events on file descriptors
module libevent_example

libevent :: libevent_example

Minimal usage example of libevent
module limit_fps

gamnit :: limit_fps

Frame-rate control for applications
module linux

linux :: linux

Implementation of app.nit for the Linux platform
module load_image

android :: load_image

Low-level services to load pixel data from the assets
module loader

github :: loader

module log

android :: log

Advanced Android logging services
module log

nitcorn :: log

Services inserting a timestamp in all prints and to log each requests
module logger

logger :: logger

A simple logger for Nit
module logic

logic :: logic

First-order logic data structure and algorithm.
module macro

template :: macro

String templating using macros.
module man

markdown :: man

Simple groff decorator restricted for manpages.
module mandelbrot

actors :: mandelbrot

Example implemented from "The computer Language Benchmarks Game" - Mandelbrot
module markdown

markdown :: markdown

Markdown parsing.
module markdown_ast

markdown2 :: markdown_ast

Markdown AST representation
module markdown_block_parsing

markdown2 :: markdown_block_parsing

Markdown blocks parsing
module markdown_github

markdown2 :: markdown_github

Markdown Github mode
module markdown_html_rendering

markdown2 :: markdown_html_rendering

HTML rendering of Markdown documents
module markdown_inline_parsing

markdown2 :: markdown_inline_parsing

Parser for inline markdown
module markdown_latex_rendering

markdown2 :: markdown_latex_rendering

LaTeX rendering of Markdown documents
module markdown_man_rendering

markdown2 :: markdown_man_rendering

Manpages rendering of Markdown documents
module markdown_md_rendering

markdown2 :: markdown_md_rendering

Markdown rendering of Markdown documents
module markdown_rendering

markdown2 :: markdown_rendering

Markdown document rendering
module math

core :: math

Mathematical operations
module matrix

matrix :: matrix

Services for matrices of Float values
module md5

md5 :: md5

Native MD5 digest implementation as Text::md5
module media_types

nitcorn :: media_types

Services to identify Internet media types (or MIME types, Content-types)
module meta

meta :: meta

Simple user-defined meta-level to manipulate types of instances as object.
module minimal

sdl2 :: minimal

An example to test and demonstrate the sdl2 lib with image and events
module mixer

sdl2 :: mixer

SDL2 mixer with sample/sounds and music
module model_dimensions

gamnit :: model_dimensions

Dimensions related services for Model and Mesh
module model_parser_base

gamnit :: model_parser_base

Services to parse models from a text description
module mongodb

mongodb :: mongodb

MongoDB Nit Driver.
module more_collections

more_collections :: more_collections

Highly specific, but useful, collections-related classes.
module more_lights

gamnit :: more_lights

More implementations of Light
module more_materials

gamnit :: more_materials

Various material implementations
module more_meshes

gamnit :: more_meshes

More simple geometric meshes
module more_models

gamnit :: more_models

Services to load models from the assets folder
module mpd

mpd :: mpd

Music Player Daemon client library
module mpi

mpi :: mpi

Implementation of the Message Passing Interface protocol by wrapping OpenMPI
module msgpack

msgpack :: msgpack

MessagePack, an efficient binary serialization format
module msgpack_to_json

msgpack :: msgpack_to_json

Convert MessagePack format to JSON
module mtl

gamnit :: mtl

Services to parse .mtl material files
module namespace_support

sax :: namespace_support

Encapsulates Namespace logic for use by applications using SAX, or internally by SAX drivers.
module native

core :: native

Native structures for text and bytes
module native_app_glue

android :: native_app_glue

Wrapper of the Android native_app_glue framework to implement app.nit
module native_curl

curl :: native_curl

Binding of C libCurl which allow us to interact with network.
module native_gmp

gmp :: native_gmp

Low-level GMP features
module native_mongodb

mongodb :: native_mongodb

Native wrapper for the MongoDB C Driver
module native_notification

android :: native_notification

Native Java classes for notifications
module native_postgres

postgresql :: native_postgres

A native wrapper ove the postgres c api
module native_sqlite3

sqlite3 :: native_sqlite3

Low-level Sqlite3 features
module native_ui

android :: native_ui

Native services from the android.view and android.widget namespaces
module neo4j

neo4j :: neo4j

Neo4j connector through its JSON REST API using curl.
module network

gamnit :: network

Easy client/server logic for games and simple distributed applications
module nit_activity

android :: nit_activity

Core implementation of app.nit on Android using a custom Java entry point
module nitcc_runtime

nitcc_runtime :: nitcc_runtime

Runtime library required by parsers and lexers generated by nitcc
module nitcorn

nitcorn :: nitcorn

The nitcorn Web server framework creates server-side Web apps in Nit
module nitcorn_hello_world

nitcorn :: nitcorn_hello_world

Hello World Web server example
module nitcorn_reverse_proxy

nitcorn :: nitcorn_reverse_proxy

Minimal example using a ProxyAction
module niti_runtime

niti_runtime :: niti_runtime

Runtime library to loop around the main program for each line in file-name arguments
module nitmd

markdown :: nitmd

A Markdown parser for Nit.
module nitmd

markdown2 :: nitmd

A Markdown parser for Nit.
module nlp

nlp :: nlp

Natural Language Processor based on the StanfordNLP core.
module nlp_index

nlp :: nlp_index

Example showing how to use a NLPFileIndex.
module noise

noise :: noise

Noise generators PerlinNoise and InterpolatedNoise
module notification

android :: notification

Services to show notification in the Android status bar
module numeric

core :: numeric

Advanced services for Numeric types
module obj

gamnit :: obj

Services to parse .obj geometry files
module opengles2_hello_triangle

glesv2 :: opengles2_hello_triangle

Basic example of OpenGL ES 2.0 usage using SDL 2
module opts

opts :: opts

Management of options on the command line
module ordered_tree

ordered_tree :: ordered_tree

Manipulation and presentation of ordered trees.
module pagerank

graph :: pagerank

Add PageRank computation for vertices in Digraph.
module parser

dom :: parser

XML DOM-parsing facilities
module parser_base

parser_base :: parser_base

Simple base for hand-made parsers of all kinds
module particles

gamnit :: particles

Particle effects
module perfect_hashing

perfect_hashing :: perfect_hashing

Perfect hashing and perfect numbering
module performance_analysis

performance_analysis :: performance_analysis

Services to gather information on the performance of events by categories
module pipeline

pipeline :: pipeline

Pipelined filters and operations on iterators.
module platform

android :: platform

Triggers compilation for the android platform
module platform

ios :: platform

Triggers compilation for the iOS platform
module points_and_lines

geometry :: points_and_lines

Interfaces and classes to represent basic geometry needs.
module polygon

geometry :: polygon

Convex Polygons manipulations
module pop_auth

popcorn :: pop_auth

Authentification handlers.
module pop_config

popcorn :: pop_config

Configuration file and options for Popcorn apps
module pop_handlers

popcorn :: pop_handlers

Route handlers.
module pop_json

popcorn :: pop_json

Introduce useful services for JSON REST API handlers.
module pop_repos

popcorn :: pop_repos

Repositories for data management.
module pop_routes

popcorn :: pop_routes

Internal routes representation.
module pop_sessions

popcorn :: pop_sessions

Session handlers
module pop_tasks

popcorn :: pop_tasks

Popcorn threaded tasks
module pop_templates

popcorn :: pop_templates

Template rendering for popcorn
module pop_tests

popcorn :: pop_tests

Popcorn testing services
module pop_validation

popcorn :: pop_validation

Quick and easy validation framework for Json inputs
module popcorn

popcorn :: popcorn

Application server abstraction on top of nitcorn.
module portrait

android :: portrait

Config to set the portrait orientation
module portrait

gamnit :: portrait

Lock the application in the portrait orientation
module poset

poset :: poset

Pre order sets and partial order set (ie hierarchies)
module posix

posix :: posix

Services conforming to POSIX
module postgres

postgresql :: postgres

Services to manipulate a Postgres database
module privileges

privileges :: privileges

Process privileges management utilities
module programs

gamnit :: programs

Services for graphical programs with shaders, attributes and uniforms
module progression

progression :: progression

Event-based interface to track the progression of an operation.
module projection

matrix :: projection

Services on Matrix to transform and project 3D coordinates
module prompt

prompt :: prompt

Basic services to display a prompt
module protocol

core :: protocol

module proxy

nitcorn :: proxy

Provides the ProxyAction action, which redirects requests to another interface
module pthreads

nitcorn :: pthreads

Activate the use of pthreads with nitcorn
module pthreads

pthreads :: pthreads

Main POSIX threads support and intro the classes Thread, Mutex and Barrier
module puzzle

ai :: puzzle

The N-puzzle problem, modeled naively as a SearchProblem.
module quadtree

geometry :: quadtree

QuadTree API mostly used for 2 dimensional collision detection
module queens

ai :: queens

Example of the famous eight-queens problem solved with the ai::backtrack module.
module queries

mongodb :: queries

Mongo queries framework
module queue

core :: queue

Queuing data structures and wrappers
module rbtree

trees :: rbtree

A red–black tree is a data structure which is a type of self-balancing binary search tree.
module re

core :: re

Regular expression support for all services based on Pattern
module reactor

nitcorn :: reactor

Core of the nitcorn project, provides HttpFactory and Action
module read

msgpack :: read

Low-level read MessagePack format from Reader streams
module reader_model

saxophonit :: reader_model

Reader’s model.
module readline

readline :: readline

GNU readline library wrapper
module realtime

realtime :: realtime

Services to keep time of the wall clock time
module redef_collections

pthreads :: redef_collections

Redef some basic collections to be thread-safe
module restful

nitcorn :: restful

Support module for the nitrestful tool and the restful annotation
module restful_annot

nitcorn :: restful_annot

Example for the restful annotation documented at lib/nitcorn/restful.nit
module ropes

core :: ropes

Tree-based representation of a String.
module ropes_debug

ropes_debug :: ropes_debug

Exposes methods for debugging ropes when needed.
module rubix

rubix :: rubix

Rubix-cube modelization library
module safe

serialization :: safe

Services for safer deserialization engines
module sax

sax :: sax

Core SAX APIs.
module sax_locator

sax :: sax_locator

Interface for associating a SAX event with a document location.
module sax_locator_impl

sax :: sax_locator_impl

Provides an optional convenience implementation of Locator.
module sax_parse_exception

sax :: sax_parse_exception

Encapsulates an XML parse error or warning.
module saxophonit

saxophonit :: saxophonit

A SAX 2 parser in Nit.
module scene2d

scene2d :: scene2d

Framework for 2D management of game elements
module sdl2

sdl2 :: sdl2

Simple DirectMedia Layer (SDL) 2.0 services for easy window creation and 2D drawing
module sdl2_base

sdl2 :: sdl2_base

Basic SDL 2 features
module search

ai :: search

Basic framework for search problems and solver.
module selection

gamnit :: selection

Select Actor from a screen coordinate
module sendmail

sendmail :: sendmail

Send emails using the sendmail program
module sensors

android :: sensors

Access Android sensors
module sequential_id

neo4j :: sequential_id

Provides a sequential identification scheme for Neo4j nodes.
module serialization

serialization :: serialization

General serialization services
module serialization_common

msgpack :: serialization_common

Serialization services for serialization_write and serialization_read
module serialization_core

serialization :: serialization_core

Abstract services to serialize Nit objects to different formats
module serialization_read

msgpack :: serialization_read

Deserialize full Nit objects from MessagePack format
module serialization_read

json :: serialization_read

Services to read JSON: deserialize_json and JsonDeserializer
module serialization_write

msgpack :: serialization_write

Serialize full Nit objects to MessagePack format
module serialization_write

json :: serialization_write

Services to write Nit objects to JSON strings: serialize_to_json and JsonSerializer
module server

gamnit :: server

Server-side network services for games and such
module server_config

nitcorn :: server_config

Classes and services to configure the server
module service

android :: service

Android service support for app.nit centered around the class Service
module sessions

nitcorn :: sessions

Automated session management
module sexp

sexp :: sexp

S-Expression parsing facilities
module sha1

sha1 :: sha1

Provides methods to compute the SHA1 hash of a String
module shadow

gamnit :: shadow

Shadow mapping using a depth texture
module shared_preferences

android :: shared_preferences

Services allowing to save and load datas to internal android device
module shared_preferences_api10

android :: shared_preferences_api10

Services to save/load data using android.content.SharedPreferences for the android platform
module shared_preferences_api11

android :: shared_preferences_api11

Refines shared_preferences module to add API 11 services
module show_basedir

xdg_basedir :: show_basedir

Prints the local base directories as per the XDG Base Directory specification
module signal_handler

nitcorn :: signal_handler

Handle SIGINT and SIGTERM to close the server after all active events
module signals

signals :: signals

ANSI C signal handling
module simple

actors :: simple

A very simple example of the actor model
module simple_file_server

nitcorn :: simple_file_server

Basic file server on port 80 by default, may require root to execute
module simple_simulation

actors :: simple_simulation

Using agent_simulation by refining the Agent class to make
module socket

socket :: socket

Socket services
module socket_c

socket :: socket_c

Low-level socket functionalities
module socket_client

socket :: socket_client

Client sample using the Socket module which connect to the server sample.
module socket_server

socket :: socket_server

Server sample using the Socket module which allow client to connect
module socket_simple_server

socket :: socket_simple_server

Simple server example using a non-blocking TCPServer
module sqlite3

sqlite3 :: sqlite3

Services to manipulate a Sqlite3 database
module standard

standard :: standard

Old module implicitly imported by the old compiler.
module stanford

nlp :: stanford

Natural Language Processor based on the StanfordNLP core.
module static

json :: static

Static interface to read Nit objects from JSON strings
module stereoscopic_view

gamnit :: stereoscopic_view

Refine EulerCamera and App::frame_core_draw to get a stereoscopic view
module store

json :: store

Store and load json data.
module stream

core :: stream

Input and output streams of characters
module symbol

symbol :: symbol

Library for simple interning of strings
module syswm

sdl2 :: syswm

Window manager related SDL 2 services
module template

template :: template

Basic template system
module test_markdown

markdown2 :: test_markdown

Test suites for module markdown
module testing

saxophonit :: testing

Various utilities to help testing SAXophoNit (and SAX parsers in general).
module text

core :: text

All the classes and methods related to the manipulation of text entities
module text_stat

text_stat :: text_stat

Injects stat-calculating functionalities to Text and its variants
module texture_atlas_parser

gamnit :: texture_atlas_parser

Tool to parse XML texture atlas and generated Nit code to access subtextures
module textures

gamnit :: textures

Load textures, create subtextures and manage their life-cycle
module thread_ring

actors :: thread_ring

Example implemented from "The computer Language Benchmarks Game" - Thread-Ring
module threaded_example

pthreads :: threaded_example

test for threaded annotation
module threadpool

pthreads :: threadpool

Introduces a minimal ThreadPool implementation using Tasks
module threadpool_example

pthreads :: threadpool_example

Simple example using threadpool
module tileset

gamnit :: tileset

Support for TileSet, TileSetFont and drawing text with TextSprites
module time

core :: time

Management of time and dates
module toast

android :: toast

Services to display a toast, a small popup on Android
module token

nitcorn :: token

Simple generate_token service, independent of the rest of the nitcorn framework
module trees

trees :: trees

General module for tree data structures
module trie

trees :: trie

A trie (or prefix tree) is a datastructure used to perform prefix searches.
module u16_string

core :: u16_string

Wrapper of ICU's UTF-16 encoded strings and conversion
module ui

android :: ui

Views and services to use the Android native user interface
module ui

app :: ui

Portable UI controls for mobiles apps
module ui

linux :: ui

Implementation of the app.nit UI module for GNU/Linux
module ui

ios :: ui

Implementation of app::ui for iOS
module ui_example

app :: ui_example

User interface example using app::ui
module ui_test

android :: ui_test

Test for app.nit's UI services
module uikit

ios :: uikit

File generated by objcwrapper
module undirected_clusters

dot :: undirected_clusters

Example from http://www.graphviz.org/Gallery/undirected/fdpclust.html
module union_find

core :: union_find

union–find algorithm using an efficient disjoint-set data structure
module utf8

core :: utf8

Codec for UTF-8 I/O
module v3_10

gtk :: v3_10

GTK+ services added at version 3.10
module v3_4

gtk :: v3_4

module v3_6

gtk :: v3_6

GTK+ services added at version 3.6
module v3_8

gtk :: v3_8

GTK+ services added at version 3.8
module vararg_routes

nitcorn :: vararg_routes

Routes with parameters.
module vibration

android :: vibration

Vibration services for Android
module virtual_gamepad

gamnit :: virtual_gamepad

Virtual gamepad mapped to keyboard keys for quick and dirty mobile support
module vr

gamnit :: vr

VR support for gamnit depth, for Android only
module vsm

vsm :: vsm

Vector Space Model
module wallet

github :: wallet

Github OAuth tokens management
module websocket

websocket :: websocket

Adds support for a websocket connection in Nit
module websocket_server

websocket :: websocket_server

Sample module for a minimal chat server using Websockets on port 8088
module wifi

android :: wifi

Simple wrapper of the Android WiFi services
module write

msgpack :: write

Low-level write in MessagePack format to Writer streams
module x11

x11 :: x11

Services from the X11 library
module xdg_basedir

xdg_basedir :: xdg_basedir

Services for using the XDG Base Directory specification
module xml_entities

dom :: xml_entities

Basic blocks for DOM-XML representation
module xml_filter

sax :: xml_filter

Interface for an XML filter.
module xml_filter_impl

sax :: xml_filter_impl

Base class for deriving an XML filter.
module xml_reader

sax :: xml_reader

Interface for reading an XML document using callbacks.
module xor

crapto :: xor

Cryptographic attacks and utilities for XOR-based algorithms.
module xor_ciphers

crypto :: xor_ciphers

XOR oriented cryptographic ciphers and utilities.
# This module introduces the standard array structure.
# It also implements two other abstract collections : ArrayMap and ArraySet
module array is
	no_warning "useless-type-test" # to avoid warning with nitc while compiling with c_src
end

import abstract_collection

# One dimension array of objects.
abstract class AbstractArrayRead[E]
	super SequenceRead[E]

	redef var length = 0

	redef fun is_empty do return _length == 0

	redef fun has(item)
	do
		var i = 0
		var l = length
		while i < l do
			if self[i] == item then return true
			i += 1
		end
		return false
	end

	redef fun has_only(item)
	do
		var i = 0
		var l = length
		while i < l do
			if self[i] != item then return false
			i += 1
		end
		return true
	end

	redef fun count(item)
	do
		var res = 0
		var i = 0
		var l = length
		while i < l do
			if self[i] == item then res += 1
			i += 1
		end
		return res
	end

	redef fun index_of(item) do return index_of_from(item, 0)

	redef fun last_index_of(item) do return last_index_of_from(item, length-1)

	redef fun index_of_from(item, pos) do
		var i = pos
		var len = length
		while i < len do
			if self[i] == item then
				return i
			end
			i += 1
		end
		return -1
	end

	redef fun last_index_of_from(item, pos)	do
		var i = pos
		while i >= 0 do
			if self[i] == item then
				return i
			else
				i -= 1
			end
		end
		return -1
	end

	# Return a new array that is the reverse of `self`
	#
	#     assert [1,2,3].reversed      ==  [3, 2, 1]
	fun reversed: Array[E]
	do
		var cmp = _length
		var result = new Array[E].with_capacity(cmp)
		while cmp > 0 do
			cmp -= 1
			result.add(self[cmp])
		end
		return result
	end

	# Copy a portion of `self` to an other array.
	#
	#     var a = [1, 2, 3, 4]
	#     var b = [10, 20, 30, 40, 50]
	#     a.copy_to(1, 2, b, 2)
	#     assert b      ==  [10, 20, 2, 3, 50]
	fun copy_to(start: Int, len: Int, dest: AbstractArray[E], new_start: Int)
	do
		if start < new_start then
			var i = len
			while i > 0 do
				i -= 1
				dest[new_start+i] = self[start+i]
			end
		else
			var i = 0
			while i < len do
				dest[new_start+i] = self[start+i]
				i += 1
			end
		end
	end

	redef fun output
	do
		var i = 0
		var l = length
		while i < l do
			var e = self[i]
			if e != null then e.output
			i += 1
		end
	end

	redef fun iterator: IndexedIterator[E] do
		var res = _free_iterator
		if res == null then return new ArrayIterator[E](self)
		res._index = 0
		_free_iterator = null
		return res
	end

	# An old iterator, free to reuse.
	# Once an iterator is `finish`, it become reusable.
	# Since some arrays are iterated a lot, this avoid most of the
	# continuous allocation/garbage-collection of the needed iterators.
	private var free_iterator: nullable ArrayIterator[E] = null

	redef fun reverse_iterator do return new ArrayReverseIterator[E](self)

	# Returns a sub-array containing `count` elements starting from `from`.
	#
	# For most cases (see other case bellow),
	# the first element is `from` and
	# the last element is `from+count-1`.
	#
	# ~~~
	# var a = [10, 20, 30, 40, 50]
	# assert a.sub(0, 3) == [10, 20, 30]
	# assert a.sub(3, 2) == [40, 50]
	# assert a.sub(3, 1) == [40]
	# ~~~
	#
	# If `count` is 0 or negative then an empty array is returned
	#
	# ~~~
	# assert a.sub(3,0).is_empty
	# assert a.sub(3,-1).is_empty
	# ~~~
	#
	# If `from < 0` or `from+count>length` then inexistent elements are ignored.
	# In this case the length of the result is lower than count.
	#
	# ~~~
	# assert a.sub(-2, 4)  == [10, 20]
	# assert a.sub(4, 99)  == [50]
	# assert a.sub(-9, 99) == [10,20,30,40,50]
	# assert a.sub(-99, 9).is_empty
	# ~~~
	fun sub(from: Int, count: Int): Array[E] do
		if from < 0 then
			count += from
			from = 0
		end
		if count < 0 then
			count = 0
		end
		var to = from + count
		if to > length then
			to = length
		end
		var res = new Array[E].with_capacity(to - from)
		while from < to do
			res.add(self[from])
			from += 1
		end
		return res
	end
end

# Resizable one dimension array of objects.
abstract class AbstractArray[E]
	super AbstractArrayRead[E]
	super Sequence[E]

	# Force the capacity to be at least `cap`.
	# The capacity of the array is an internal information.
	# However, this method can be used to prepare a large amount of add
	fun enlarge(cap: Int) is abstract

	redef fun push(item) do add(item)

	redef fun pop
	do
		assert not_empty: not is_empty
		var r = last
		_length -= 1
		return r
	end

	redef fun shift
	do
		assert not_empty: not is_empty
		var r = first
		var l = length-1
		copy_to(1, l, self, 0)
		_length = l
		return r
	end

	redef fun unshift(item)
	do
		var l = length
		if l > 0 then
			enlarge(l + 1)
			copy_to(0, l, self, 1)
		end
		self[0] = item
	end

	redef fun insert(item, pos) do
		enlarge(length + 1)
		copy_to(pos, length-pos, self, pos + 1)
		self[pos] = item
	end

	redef fun insert_all(coll, pos)
	do
		var l = coll.length
		if l == 0 then return
		enlarge(length + l)
		_length += l
		copy_to(pos, length-pos-l, self, pos + l)
		for c in coll do
			self[pos] = c
			pos += 1
		end
	end

	redef fun add(item) do self[length] = item

	redef fun clear do _length = 0

	redef fun remove(item) do remove_at(index_of(item))

	redef fun remove_all(item)
	do
		var i = index_of(item)
		while i >= 0 do
			remove_at(i)
			i = index_of_from(item, i)
		end
	end

	redef fun remove_at(i)
	do
		var l = length
		if i >= 0 and i < l then
			var j = i + 1
			while j < l do
				self[j-1] = self[j]
				j += 1
			end
			_length = l - 1
		end
	end

	# Invert two elements in the array
	#
	#     var a = [10, 20, 30, 40]
	#     a.swap_at(1, 3)
	#     assert a      ==  [10, 40, 30, 20]
	fun swap_at(a: Int,b: Int)
	do
	    var e = self[a]
	    self[a] = self[b]
	    self[b] = e
	end
end

# Resizable one dimension array of objects.
#
# Arrays have a literal representation.
#
#     var a = [12, 32, 8]
#     # is equivalent with:
#     var b = new Array[Int]
#     b.push(12)
#     b.push(32)
#     b.push(8)
#     assert a == b
class Array[E]
	super AbstractArray[E]
	super Cloneable

	redef fun [](index)
	do
		assert index: index >= 0 and index < _length
		return _items.as(not null)[index]
	end

	redef fun []=(index, item)
	do
		assert index: index >= 0 and index < _length + 1
		if _capacity <= index then
			enlarge(index + 1)
		end
		if _length <= index then
			_length = index + 1
		end
		_items.as(not null)[index] = item
	end

	redef fun add(item)
	do
		var l = _length
		if _capacity <= l then
			enlarge(l + 1)
		end
		_length = l + 1
		_items.as(not null)[l] = item
	end

	# Slight optimization for arrays
	redef fun add_all(items)
	do
		var l = _length
		var nl = l + items.length
		if _capacity < nl then
			enlarge nl
		end

		if items isa Array[E] then
			var k = 0
			while l < nl do
				_items.as(not null)[l] = items._items.as(not null)[k]
				l += 1
				k += 1
			end
		else
			for item in items do
				_items.as(not null)[l] = item
				l += 1
			end
		end

		_length = nl
	end

	redef fun copy_to(start, len, dest, new_start)
	do
		# Fast code when source and destination are two arrays

		if not dest isa Array[E] then
			super
			return
		end

		# Enlarge dest if required
		var dest_len = new_start + len
		if dest_len > dest.length then
			dest.enlarge(dest_len)
			dest.length = dest_len
		end

		# Get underlying native arrays
		var items = self.items
		if items == null then return
		var dest_items = dest.items
		assert dest_items != null

		# Native copy
		items.memmove(start, len, dest_items, new_start)
	end

	redef fun enlarge(cap)
	do
		var c = _capacity
		if cap <= c then return
		while c <= cap do c = c * 2 + 2
		var a = new NativeArray[E](c)
		if _capacity > 0 then _items.as(not null).copy_to(a, _length)
		_items = a
		_capacity = c
	end

	# Create an empty array.
	init
	do
		_capacity = 0
		_length = 0
	end

	# Create an array from a collection.
	init from(items: Collection[E]) do
		with_capacity(items.length)
		self.add_all(items)
	end

	# Create an array with some `objects`.
	init with_items(objects: E...)
	do
		_items = objects._items
		_capacity = objects._capacity
		_length = objects.length
	end

	# Create an empty array with a given capacity.
	init with_capacity(cap: Int)
	do
		assert positive: cap >= 0
		_items = new NativeArray[E](cap)
		_capacity = cap
		_length = 0
	end

	# Create an array of `count` elements
	init filled_with(value: E, count: Int)
	do
		assert positive: count >= 0
		_items = new NativeArray[E](count)
		_capacity = count
		_length = count
		var i = 0
		while i < count do
			self[i] = value
			i += 1
		end
	end

	# Create a array filled with a given native array.
	init with_native(nat: NativeArray[E], size: Int)
	do
		assert positive: size >= 0
		_items = nat
		_capacity = size
		_length = size
	end

	# The internal storage.
	private var items: nullable NativeArray[E] = null

	# The size of `_items`.
	private var capacity: Int = 0

	redef fun ==(o)
	do
		if not o isa Array[nullable Object] then return super
		# Efficient implementation
		var l = length
		if l != o.length then return false
		if l == 0 then return true
		var i = 0
		var it = _items.as(not null)
		var oit = o._items.as(not null)
		while i < l do
			if it[i] != oit[i] then return false
			i += 1
		end
		return true
	end

	# Shallow clone of `self`
	#
	# ~~~
	# var a = [1,2,3]
	# var b = a.clone
	# assert a == b
	# a.add 4
	# assert a != b
	# b.add 4
	# assert a == b
	# ~~~
	#
	# Note that the clone is shallow and elements are shared between `self` and the result.
	#
	# ~~~
	# var aa = [a]
	# var bb = aa.clone
	# assert aa == bb
	# aa.first.add 5
	# assert aa == bb
	# ~~~
	redef fun clone do return to_a

	# Concatenation of arrays.
	#
	# Returns a new array built by concatenating `self` and `other` together.
	#
	#     var a1 = [1,2,3]
	#     var a2 = [4,5,6]
	#     var a3 = a1 + a2
	#     assert a3 == [1,2,3,4,5,6]
	#
	# Because a new array is always created, future modification on `self` and `other`
	# does not impact the previously computed result.
	#
	#     a1.add(30)
	#     a2.add(60)
	#     assert a3      == [1,2,3,4,5,6] # unchanged
	#     assert a1 + a2 == [1,2,3,30,4,5,6,60]
	fun +(other: Array[E]): Array[E]
	do
		var res = new Array[E].with_capacity(length + other.length)
		res.append(self)
		res.append(other)
		return res
	end

	# Repetition of arrays.
	#
	# returns a new array built by concatenating `self` `repeat` times.
	#
	#     var a = [1,2,3]
	#     assert (a * 0).is_empty
	#     assert a * 1  ==  [1,2,3]
	#     assert a * 2  ==  [1,2,3,1,2,3]
	#     assert (a * 10).length  ==  30
	fun *(repeat: Int): Array[E]
	do
		assert repeat >= 0
		var res = new Array[E].with_capacity(length * repeat)
		while repeat > 0 do
			res.add_all(self)
			repeat -= 1
		end
		return res
	end
end

# An `Iterator` on `AbstractArray`
private class ArrayIterator[E]
	super IndexedIterator[E]

	redef fun item do return _array[_index]

	# redef fun item=(e) do _array[_index] = e

	redef fun is_ok do return _index < _array.length

	redef fun next do _index += 1

	redef var index = 0

	var array: AbstractArrayRead[E]

	redef fun finish do _array._free_iterator = self
end

private class ArrayReverseIterator[E]
	super ArrayIterator[E]

	redef fun is_ok do return _index >= 0

	redef fun next do _index -= 1

	init
	do
		_index = _array.length - 1
	end

	# Do not cache `self`
	redef fun finish do end
end

# Others collections ##########################################################

# A set implemented with an Array.
class ArraySet[E]
	super Set[E]

	# The stored elements.
	private var array: Array[E] is noinit

	redef fun has(e) do return _array.has(e)

	redef fun add(e) do if not _array.has(e) then _array.add(e)

	redef fun is_empty do return _array.is_empty

	redef fun length do return _array.length

	redef fun first
	do
		assert _array.length > 0
		return _array.first
	end

	redef fun remove(item)
	do
		var i = _array.index_of(item)
		if i >= 0 then remove_at(i)
	end

	redef fun remove_all(item) do remove(item)

	redef fun clear do _array.clear

	redef fun iterator do return new ArraySetIterator[E](_array.iterator)

	# Assume the capacity is at least `cap`.
	fun enlarge(cap: Int) do _array.enlarge(cap)

	private fun remove_at(i: Int)
	do
		_array[i] = _array.last
		_array.pop
	end

	# Create an empty set
	init do _array = new Array[E]

	# Create an empty set with a given capacity.
	init with_capacity(i: Int) do _array = new Array[E].with_capacity(i)

	redef fun new_set do return new ArraySet[E]

	# Shallow clone of `self`
	#
	# ~~~
	# var a = new ArraySet[Int]
	# a.add 1
	# a.add 2
	# var b = a.clone
	# assert a == b
	# a.add 3
	# assert a != b
	# b.add 3
	# assert a == b
	# ~~~
	#
	# Note that the clone is shallow and keys and values are shared between `self` and the result.
	#
	# ~~~
	# var aa = new ArraySet[Array[Int]]
	# aa.add([1,2])
	# var bb = aa.clone
	# assert aa == bb
	# aa.first.add 5
	# assert aa == bb
	# ~~~
	redef fun clone
	do
		var res = new ArraySet[E]
		res.add_all self
		return res
	end
end

# Iterators on sets implemented with arrays.
private class ArraySetIterator[E]
	super Iterator[E]

	redef fun is_ok do return _iter.is_ok

	redef fun next do _iter.next

	redef fun item: E do return _iter.item

	var iter: Iterator[E]
end


# Associative arrays implemented with an array of (key, value) pairs.
class ArrayMap[K, E]
	super CoupleMap[K, E]
	super Cloneable

	# O(n)
	redef fun [](key)
	do
		var i = index(key)
		if i >= 0 then
			return _items[i].second
		else
			return provide_default_value(key)
		end
	end

	# O(n)
	redef fun []=(key, item)
	do
		var i = index(key)
		if i >= 0 then
			_items[i].second = item
		else
			_items.push(new Couple[K,E](key, item))
		end
	end

	redef var keys: RemovableCollection[K] = new ArrayMapKeys[K, E](self) is lazy
	redef var values: RemovableCollection[E] = new ArrayMapValues[K, E](self) is lazy

	# O(1)
	redef fun length do return _items.length

	redef fun couple_iterator do return _items.iterator

	redef fun is_empty do return _items.is_empty

	redef fun clear do _items.clear

	# Assume the capacity to be at least `cap`.
	fun enlarge(cap: Int) do _items.enlarge(cap)

	redef fun couple_at(key)
	do
		var i = index(key)
		if i >= 0 then
			return _items[i]
		else
			return null
		end
	end

	# Internal storage.
	private var items = new Array[Couple[K,E]]

	# fast remove the ith element of the array
	private fun remove_at_index(i: Int)
	do
		_items[i] = _items.last
		_items.pop
	end

	# The last positive result given by a index(1) call
	private var last_index: Int = 0

	# Where is the `key` in `_item`?
	# return -1 if not found
	private fun index(key: K): Int
	do
		var l = _last_index
		if l < _items.length and _items[l].first == key then return l

		var i = 0
		while i < _items.length do
			if _items[i].first == key then
				_last_index = i
				return i
			end
			i += 1
		end
		return -1
	end

	# Shallow clone of `self`
	#
	# ~~~
	# var a = new ArrayMap[String,Int]
	# a["one"] = 1
	# a["two"] = 2
	# var b = a.clone
	# assert a == b
	# a["zero"] = 0
	# assert a != b
	# ~~~
	#
	# Note that the clone is shallow and keys and values are shared between `self` and the result.
	#
	# ~~~
	# var aa = new ArrayMap[String, Array[Int]]
	# aa["two"] = [1,2]
	# var bb = aa.clone
	# assert aa == bb
	# aa["two"].add 5
	# assert aa == bb
	# ~~~
	redef fun clone
	do
		var res = new ArrayMap[K,E]
		res.add_all self
		return res
	end
end

private class ArrayMapKeys[K, E]
	super RemovableCollection[K]
	# The original map
	var map: ArrayMap[K, E]
	redef fun count(k) do if self.has(k) then return 1 else return 0
	redef fun first do return self.map._items.first.first
	redef fun has(k) do return self.map.index(k) >= 0
	redef fun has_only(k) do return (self.has(k) and self.length == 1) or self.is_empty
	redef fun is_empty do return self.map.is_empty
	redef fun length do return self.map.length
	redef fun iterator do return new MapKeysIterator[K, E](self.map.iterator)
	redef fun clear do self.map.clear
	redef fun remove(key)
	do
		var i = self.map.index(key)
		if i >= 0 then self.map.remove_at_index(i)
	end
	redef fun remove_all(key) do self.remove(key)
end

private class ArrayMapValues[K, E]
	super RemovableCollection[E]
	# The original map
	var map: ArrayMap[K, E]
	redef fun first do return self.map._items.first.second
	redef fun is_empty do return self.map.is_empty
	redef fun length do return self.map.length
	redef fun iterator do return new MapValuesIterator[K, E](self.map.iterator)

	# O(n)
	redef fun has(item)
	do
		for i in self.map._items do if i.second == item then return true
		return false
	end

	# O(n)
	redef fun has_only(item)
	do
		for i in self.map._items do if i.second != item then return false
		return true
	end

	# O(n)
	redef fun count(item)
	do
		var nb = 0
		for i in self.map._items do if i.second == item then nb += 1
		return nb
	end

	redef fun clear do self.map.clear

	redef fun remove(item)
	do
		var map = self.map
		var i = map._items.length - 1
		while i >= 0 do
			if map._items[i].second == item then
				map.remove_at_index(i)
				return
			end
			i -= 1
		end
	end

	redef fun remove_all(item)
	do
		var map = self.map
		var i = map._items.length - 1
		while i >= 0 do
			if map._items[i].second == item then
				map.remove_at_index(i)
			end
			i -= 1
		end
	end
end

# Comparable array for comparable elements.
#
# For two arrays, if one is a prefix, then it is lower.
#
# ~~~
# var a12 = new ArrayCmp[nullable Int].with_items(1,2)
# var a123 = new ArrayCmp[nullable Int].with_items(1,2,3)
# assert a12 < a123
# ~~~
#
# Otherwise, the first element just after the longest
# common prefix gives the order between the two arrays.
#
# ~~~
# var a124 = new ArrayCmp[nullable Int].with_items(1,2,4)
# var a13 = new ArrayCmp[nullable Int].with_items(1,3)
# assert a12  < a123
# assert a123 < a13
# ~~~
#
# Obviously, two equal arrays are equal.
#
# ~~~
# var b12 = new ArrayCmp[nullable Int].with_items(1,2)
# assert (a12 <=> b12) == 0
# ~~~
#
# `null` is considered lower than any other elements.
# But is still greater than no element.
#
# ~~~
# var a12n = new ArrayCmp[nullable Int].with_items(1,2,null)
# assert a12n < a123
# assert a12  < a12n
# ~~~
class ArrayCmp[E: nullable Comparable]
	super Array[E]
	super Comparable
	redef type OTHER: ArrayCmp[E] is fixed

	redef fun <(o) do return (self <=> o) < 0

	redef fun <=>(o)
	do
		var i = 0
		var l = length
		if l == 0 then return 0
		var it = _items.as(not null)
		var oit = o._items.as(not null)
		var ol = o.length
		var len
		if l < ol then len = l else len = ol
		while i < len do
			var a = it[i]
			var b = oit[i]
			if a != null then
				if b == null then return 1
				var d = a <=> b
				if d != 0 then return d
			else
				if b != null then return -1
			end
			i += 1
		end
		return l <=> ol
	end
end

# Others tools ################################################################

redef class Iterator[E]
	# Interate on `self` and build an array
	fun to_a: Array[E]
	do
		var res = new Array[E]
		while is_ok do
			res.add(item)
			next
		end
		finish
		return res
	end
end

redef class Collection[E]
	# Build a new array from a collection
	fun to_a: Array[E]
	do
		var res = new Array[E].with_capacity(length)
		res.add_all(self)
		return res
	end
end

# Native classes ##############################################################

# Native Nit array
# Access are unchecked and it has a fixed size
# Not for public use: may become private.
universal NativeArray[E]
	# Creates a new NativeArray of capacity `length`
	new(length: Int) is intern
	# The length of the array
	fun length: Int is intern
	# Use `self` to initialize a standard Nit Array.
	fun to_a: Array[E] do return new Array[E].with_native(self, length)

	# Get item at `index`.
	fun [](index: Int): E is intern

	# Set `item` at `index`.
	fun []=(index: Int, item: E) is intern

	# Copy `length` items to `dest`.
	fun copy_to(dest: NativeArray[E], length: Int) is intern

	# Copy `length` items to `dest` starting from `dest`.
	fun memmove(start: Int, length: Int, dest: NativeArray[E], dest_start: Int) is intern do
		if start < dest_start then
			var i = length
			while i > 0 do
				i -= 1
				dest[dest_start+i] = self[start+i]
			end
		else
			var i = 0
			while i < length do
				dest[dest_start+i] = self[start+i]
				i += 1
			end
		end
	end

	#fun =(o: NativeArray[E]): Bool is intern
	#fun !=(o: NativeArray[E]): Bool is intern
end
lib/core/collection/array.nit:14,1--1016,3