Add support for TextureAsset::premultiply_alpha = false on Android.
gamnit :: android19 $ NativeCByteArray
An array ofunsigned char in C (unsigned char*)
			gamnit :: android19 $ NativeCByteArray
An array ofunsigned char in C (unsigned char*)
			Serializable::inspect to show more useful information
			more_collections :: more_collections
Highly specific, but useful, collections-related classes.serialization :: serialization_core
Abstract services to serialize Nit objects to different formatscore :: union_find
union–find algorithm using an efficient disjoint-set data structure
# Variation using features from Android API 19
#
# Add support for `TextureAsset::premultiply_alpha = false` on Android.
module android19 is
	android_api_min 19
	android_api_target 22
end
import android
intrude import display_android
intrude import gamnit_android
intrude import android::load_image
in "Java" `{
	import android.graphics.Bitmap;
	import android.graphics.BitmapFactory;
`}
redef class TextureAsset
	redef fun load_bitmap(asset_manager, path)
	do
		var stream = asset_manager.native_assets_manager.open(path.to_java_string)
		return new NativeBitmap.from_stream_ex(stream, premultiply_alpha)
	end
end
redef class NativeCByteArray
	# The data was not premultiplied, don't unmultiply it
	redef fun unmultiply(w, h) do end
end
redef class NativeBitmap
	# Load from `input_stream` with optional `premultiply_alpha`
	new from_stream_ex(input_stream: NativeInputStream, premultiply_alpha: Bool) in "Java" `{
		BitmapFactory.Options opts = new BitmapFactory.Options();
		opts.inPremultiplied = premultiply_alpha; // API 19
		return BitmapFactory.decodeStream(input_stream, null, opts);
	`}
end
lib/gamnit/android19.nit:15,1--56,3