Variation using features from Android API 19

Add support for TextureAsset::premultiply_alpha = false on Android.

Redefined classes

redef extern class NativeCByteArray

gamnit :: android19 $ NativeCByteArray

An array of unsigned char in C (unsigned char*)
redef class TextureAsset

gamnit :: android19 $ TextureAsset

Texture loaded from the assets folder

All class definitions

redef extern class NativeCByteArray

gamnit :: android19 $ NativeCByteArray

An array of unsigned char in C (unsigned char*)
redef class TextureAsset

gamnit :: android19 $ TextureAsset

Texture loaded from the assets folder
package_diagram gamnit::android19 android19 gamnit::gamnit_android gamnit_android gamnit::android19->gamnit::gamnit_android android android gamnit::gamnit_android->android gamnit gamnit gamnit::gamnit_android->gamnit android::input_events input_events gamnit::gamnit_android->android::input_events realtime realtime gamnit::gamnit_android->realtime gamnit::display_android display_android gamnit::gamnit_android->gamnit::display_android ...android ... ...android->android ...gamnit ... ...gamnit->gamnit ...android::input_events ... ...android::input_events->android::input_events ...realtime ... ...realtime->realtime ...gamnit::display_android ... ...gamnit::display_android->gamnit::display_android a_star-m a_star-m a_star-m->gamnit::android19

Ancestors

module abstract_collection

core :: abstract_collection

Abstract collection classes and services.
module abstract_text

core :: abstract_text

Abstract class for manipulation of sequences of characters
module activities

android :: activities

Android Activities wrapper
module android

android :: android

Android services and implementation of app.nit
module app

app :: app

app.nit is a framework to create cross-platform applications
module app_base

app :: app_base

Base of the app.nit framework, defines App
module array

core :: array

This module introduces the standard array structure.
module assets

app :: assets

Portable services to load resources from the assets folder
module assets

android :: assets

Implementation of app::assets
module assets_and_resources

android :: assets_and_resources

Android Assets and Resources Management
module aware

android :: aware

Android compatibility module
module bitset

core :: bitset

Services to handle BitSet
module bytes

core :: bytes

Services for byte streams and arrays
module c

c :: c

Structures and services for compatibility with the C language
module caching

serialization :: caching

Services for caching serialization engines
module circular_array

core :: circular_array

Efficient data structure to access both end of the sequence.
module codec_base

core :: codec_base

Base for codecs to use with streams
module codecs

core :: codecs

Group module for all codec-related manipulations
module collection

core :: collection

This module define several collection classes.
module collections

java :: collections

Basic Java collections
module core

core :: core

Standard classes and methods used by default by Nit programs and libraries.
module dalvik

android :: dalvik

Java related services specific to Android and its Dalvik VM
module display

gamnit :: display

Abstract display services
module display_android

gamnit :: display_android

Gamnit display implementation for Android
module egl

gamnit :: egl

Use of EGL to implement Gamnit on GNU/Linux and Android
module egl

egl :: egl

Interface between rendering APIs (OpenGL, OpenGL ES, etc.) and the native windowing system.
module engine_tools

serialization :: engine_tools

Advanced services for serialization engines
module environ

core :: environ

Access to the environment variables of the process
module error

core :: error

Standard error-management infrastructure.
module exec

core :: exec

Invocation and management of operating system sub-processes.
module ffi_support

java :: ffi_support

Core supporting services for the FFI with Java
module file

core :: file

File manipulations (create, read, write, etc.)
module fixed_ints

core :: fixed_ints

Basic integers of fixed-precision
module fixed_ints_text

core :: fixed_ints_text

Text services to complement fixed_ints
module flat

core :: flat

All the array-based text representations
module game

android :: game

Android services and implementation of app.nit for gamnit and mnit
module gamnit

gamnit :: gamnit

Game and multimedia framework for Nit
module gc

core :: gc

Access to the Nit internal garbage collection mechanism
module glesv2

glesv2 :: glesv2

OpenGL graphics rendering library for embedded systems, version 2.0
module hash_collection

core :: hash_collection

Introduce HashMap and HashSet.
module input

mnit :: input

Defines abstract classes for user and general inputs to the application.
module input_events

android :: input_events

Pointer and hardware key events
module inspect

serialization :: inspect

Refine Serializable::inspect to show more useful information
module io

java :: io

Services from the java.io package
module iso8859_1

core :: iso8859_1

Codec for ISO8859-1 I/O
module java

java :: java

Supporting services for the FFI with Java and to access Java libraries
module jvm

jvm :: jvm

Java Virtual Machine invocation API and others services from the JNI C API
module kernel

core :: kernel

Most basic classes and methods.
module list

core :: list

This module handle double linked lists
module load_image

android :: load_image

Low-level services to load pixel data from the assets
module log

android :: log

Advanced Android logging services
module math

core :: math

Mathematical operations
module matrix

matrix :: matrix

Services for matrices of Float values
module meta

meta :: meta

Simple user-defined meta-level to manipulate types of instances as object.
module more_collections

more_collections :: more_collections

Highly specific, but useful, collections-related classes.
module native

core :: native

Native structures for text and bytes
module native_app_glue

android :: native_app_glue

Wrapper of the Android native_app_glue framework to implement app.nit
module numeric

core :: numeric

Advanced services for Numeric types
module platform

android :: platform

Triggers compilation for the android platform
module poset

poset :: poset

Pre order sets and partial order set (ie hierarchies)
module programs

gamnit :: programs

Services for graphical programs with shaders, attributes and uniforms
module protocol

core :: protocol

module queue

core :: queue

Queuing data structures and wrappers
module range

core :: range

Module for range of discrete objects.
module re

core :: re

Regular expression support for all services based on Pattern
module realtime

realtime :: realtime

Services to keep time of the wall clock time
module ropes

core :: ropes

Tree-based representation of a String.
module serialization

serialization :: serialization

General serialization services
module serialization_core

serialization :: serialization_core

Abstract services to serialize Nit objects to different formats
module sorter

core :: sorter

This module contains classes used to compare things and sorts arrays.
module stream

core :: stream

Input and output streams of characters
module text

core :: text

All the classes and methods related to the manipulation of text entities
module textures

gamnit :: textures

Load textures, create subtextures and manage their life-cycle
module time

core :: time

Management of time and dates
module union_find

core :: union_find

union–find algorithm using an efficient disjoint-set data structure
module utf8

core :: utf8

Codec for UTF-8 I/O

Parents

module gamnit_android

gamnit :: gamnit_android

Support services for Gamnit on Android

Children

module a_star-m

a_star-m

# Variation using features from Android API 19
#
# Add support for `TextureAsset::premultiply_alpha = false` on Android.
module android19 is
	android_api_min 19
	android_api_target 22
end

import android
intrude import display_android
intrude import gamnit_android
intrude import android::load_image

in "Java" `{
	import android.graphics.Bitmap;
	import android.graphics.BitmapFactory;
`}

redef class TextureAsset

	redef fun load_bitmap(asset_manager, path)
	do
		var stream = asset_manager.native_assets_manager.open(path.to_java_string)
		return new NativeBitmap.from_stream_ex(stream, premultiply_alpha)
	end
end

redef class NativeCByteArray

	# The data was not premultiplied, don't unmultiply it
	redef fun unmultiply(w, h) do end
end

redef class NativeBitmap

	# Load from `input_stream` with optional `premultiply_alpha`
	new from_stream_ex(input_stream: NativeInputStream, premultiply_alpha: Bool) in "Java" `{
		BitmapFactory.Options opts = new BitmapFactory.Options();
		opts.inPremultiplied = premultiply_alpha; // API 19
		return BitmapFactory.decodeStream(input_stream, null, opts);
	`}
end
lib/gamnit/android19.nit:15,1--56,3