accept_scroll_and_zoomgamnit :: camera_control $ EulerCamera
Simple camera with perspective oriented with Euler angles (pitch, yaw, roll)
			gamnit :: camera_control $ EulerCamera
Simple camera with perspective oriented with Euler angles (pitch, yaw, roll)
			Serializable::inspect to show more useful information
			more_collections :: more_collections
Highly specific, but useful, collections-related classes.serialization :: serialization_core
Abstract services to serialize Nit objects to different formatscore :: union_find
union–find algorithm using an efficient disjoint-set data structuregamnit :: camera_control_android
Two fingers camera manipulation, pinch to zoom and slide to scrollgamnit :: camera_control_linux
Mouse wheel and middle mouse button to control cameraEulerCamera and App::frame_core_draw to get a stereoscopic view
			
# Simple camera control for user, as the method `accept_scroll_and_zoom`
module camera_control
import gamnit
import cameras
import camera_control_linux is conditional(linux)
import camera_control_android is conditional(android)
redef class EulerCamera
	# Zoom and scroll this camera from user input
	#
	# Scrolling is accomplished by moving the camera on the XY plane and
	# zooming by moving it on the Z axis.
	#
	# This method has distinct implementations per platform.
	# On desktop computers, the mouse wheel changes the zoom level, and
	# holding down the middle mouse button scrolls the camera.
	# On Android, a two finger pinch and slide gesture zoom and scroll.
	#
	# Returns `true` if the event is used.
	#
	# Should be called from `App::accept_event` before accepting pointer events:
	#
	# ~~~nitish
	# redef class App
	#     redef fun accept_event(event)
	#     do
	#         if world_camera.accept_scroll_and_zoom(event) then return true
	#
	#         # Handle other events...
	#         return false
	#     end
	# end
	# ~~~
	fun accept_scroll_and_zoom(event: InputEvent): Bool do return false
end
lib/gamnit/camera_control.nit:15,1--51,3