Sys
is a singleton class, its only instance is accessible from everywhere with sys
.
Because of this, methods that should be accessible from everywhere, like print
or exit
,
are defined in Sys
.
Moreover, unless there is an ambiguity with self
, the receiver of a call to these methods is implicitly sys
.
Basically it means that the two following instructions are equivalent.
print "Hello World"
sys.print "Hello World"
Sys
is the class where are defined top-level methods,
i.e. those defined outside of any class like in a procedural language.
Basically it means that
redef class Sys
fun foo do print "hello"
end
is equivalent with
fun foo print "hello"
As a corollary, in a top-level method, self
(the current receiver) is always sys
.
core :: Sys :: active_actors=
Number of active actorscore :: Sys :: add_history
Adds the data String to the history no matter what it containscore :: Sys :: add_one_proc
core :: Sys :: all_root_textures=
All declared root texturescore :: Sys :: alpha_comparator
Stateless comparator that naively useto_s
to compare things.
core :: Sys :: android_r_layout_simple_list_item_1
Java getter: android.R$layout.simple_list_item_1core :: Sys :: android_r_layout_simple_list_item_2
Java getter: android.R$layout.simple_list_item_2core :: Sys :: android_r_layout_simple_list_item_activated_1
Java getter: android.R$layout.simple_list_item_activated_1core :: Sys :: android_r_layout_simple_list_item_activated_2
Java getter: android.R$layout.simple_list_item_activated_2core :: Sys :: android_r_layout_simple_list_item_checked
Java getter: android.R$layout.simple_list_item_checkedcore :: Sys :: android_r_layout_simple_list_item_multiple_choice
Java getter: android.R$layout.simple_list_item_multiple_choicecore :: Sys :: android_r_layout_simple_list_item_single_choice
Java getter: android.R$layout.simple_list_item_single_choicecore :: Sys :: android_r_layout_simple_selectable_list_item
Java getter: android.R$layout.simple_selectable_list_itemcore :: Sys :: android_r_style_text_appearance_large
Java getter: android.R$style.TextAppearance_Largecore :: Sys :: android_r_style_text_appearance_medium
Java getter: android.R$style.TextAppearance_Mediumcore :: Sys :: android_r_style_text_appearance_small
Java getter: android.R$style.TextAppearance_Smallcore :: Sys :: android_view_key_event_keycode_back
Java getter: android.view.KeyEvent.KEYCODE_BACKcore :: Sys :: android_widget_adapter_ignore_item_view_type
Java getter: android.widget.Adapter.IGNORE_ITEM_VIEW_TYPEcore :: Sys :: android_widget_adapter_no_selection
Java getter: android.widget.Adapter.NO_SELECTIONcore :: Sys :: arr_s_len=
Tracks the average length of the Strings of an array when calling to_score :: Sys :: asciiflatstr_allocations
Counts the number of allocations of ASCIIFlatStringcore :: Sys :: asciiflatstr_allocations=
Counts the number of allocations of ASCIIFlatStringcore :: Sys :: assert_no_gl_error
core :: Sys :: asset_textures_by_name
Textures loaded from .mtl files for modelscore :: Sys :: asset_textures_by_name=
Textures loaded from .mtl files for modelscore :: Sys :: auto_hash_display
Activate the automatic call ofshow_hash_stats
at the end of programs
core :: Sys :: auto_hash_display=
Activate the automatic call ofshow_hash_stats
at the end of programs
core :: Sys :: bcm2835_close
core :: Sys :: bcm2835_debug=
core :: Sys :: bcm2835_init
core :: Sys :: bev_opt_close_on_free
Close the underlying file descriptor/bufferevent/whatever when this bufferevent is freed.core :: Sys :: bev_opt_defer_callbacks
Run callbacks deferred in the event loop.core :: Sys :: bev_opt_threadsafe
If threading is enabled, protect the operations on this bufferevent with a lock.core :: Sys :: bev_opt_unlock_callbacks
If set, callbacks are executed without locks being held on the bufferevent.core :: Sys :: bind_screen_framebuffer
Portable indirection toglBindFramebuffer(gl_FRAMEBUFFER, fbo)
core :: Sys :: bindtextdomain
Gettextbindtextdomain
, SEE gettext manual for further info
core :: Sys :: bound_platform
Platform bound at compilation (by importation or -m)core :: Sys :: buffer_mode_full
Enumeration for buffer mode full (flushes when buffer is full)core :: Sys :: buffer_mode_line
Enumeration for buffer mode line (flushes when a\n
is encountered)
core :: Sys :: buffer_mode_none
Enumeration for buffer mode none (flushes ASAP when something is written)core :: Sys :: byte_length_call
Counter of the timesbyte_length
is called on FlatString
core :: Sys :: byte_length_call=
Counter of the timesbyte_length
is called on FlatString
core :: Sys :: bytepos_call
Counter of the timesbytepos
is called on each type of receiver
core :: Sys :: bytepos_call=
Counter of the timesbytepos
is called on each type of receiver
core :: Sys :: class_inheritance_metamodel
Class inheritance graph, implemented by thejson
package
core :: Sys :: clock_agent
core :: Sys :: clock_agent=
core :: Sys :: comm_world
Shortcut to the world communicator (same asnew Comm.world
)
core :: Sys :: complements=
Matrix for complementing colorscore :: Sys :: concat_allocations
Counts the number of allocations of Concatcore :: Sys :: concat_allocations=
Counts the number of allocations of Concatcore :: Sys :: concat_cache_miss
Count the number of times that an indexed accesscore :: Sys :: concat_cache_miss=
Count the number of times that an indexed accesscore :: Sys :: convex_hull
Get the convex hull of the set ofpoints
core :: Sys :: create_default_jvm
Called byjvm
and jni_env
to instantiate a Java Virtual Machine.
core :: Sys :: default_comparator
Easy-to-use general stateless default comparator that uses<=>
to compare things.
core :: Sys :: default_reverse_comparator
Easy-to-use general stateless default reverse comparator.core :: Sys :: defaultinit
core :: Sys :: discover_local_servers
Discover local servers responding on UDPdiscovery_port
core :: Sys :: egl_bind_opengl_api
core :: Sys :: egl_bind_opengl_es_api
core :: Sys :: egl_bind_openvg_api
core :: Sys :: egl_default_display
Handle to the default display to use with EGLcore :: Sys :: en_tot_cap
Total capacity of hash collections receiverHashCollection::enlarge
core :: Sys :: en_tot_cap=
Total capacity of hash collections receiverHashCollection::enlarge
core :: Sys :: en_tot_length
Total length of hash collections receiver ofHashCollection::enlarge
core :: Sys :: en_tot_length=
Total length of hash collections receiver ofHashCollection::enlarge
core :: Sys :: enable_debug_mode
Enable some relatively expensive debugging checks that would normally be turned offcore :: Sys :: english_freqs=
English letter frequency mapcore :: Sys :: evutil_socket_error
Global error code for the last socket operation on the calling threadcore :: Sys :: evutil_socket_error_to_string
Convert an error code fromevutil_socket_error
to a string
core :: Sys :: exit_thread
Exit current thread and returnvalue
to caller of Thread::join
core :: Sys :: first_byte_call
Calls to thefirst_byte
property of a FlatString
core :: Sys :: first_byte_call=
Calls to thefirst_byte
property of a FlatString
core :: Sys :: flatbuf_allocations
Counts the number of allocations of FlatBuffercore :: Sys :: flatbuf_allocations=
Counts the number of allocations of FlatBufferis threaded
annotation makes this method run on an other thread
core :: Sys :: force_console_colors
Force coloring terminal output, even if stdout is not a TTY?core :: Sys :: force_console_colors=
Force coloring terminal output, even if stdout is not a TTY?core :: Sys :: force_garbage_collection
Initiate a garbage collectioncore :: Sys :: gdk_threads_add_idle
Add a callback to execute whenever there are no higher priority events pendingcore :: Sys :: gen_generics
Generates of an array of formal type as strings.core :: Sys :: generate_functypes
Writes all functional typescore :: Sys :: generate_token
Generate a random token oflength
chars long
core :: Sys :: get_github_oauth
Gets the Github token fromgit
configuration
core :: Sys :: get_microtime
The number of microseconds elapsed since January 1, 1970core :: Sys :: get_millitime
The number of milliseconds elapsed since January 1, 1970core :: Sys :: get_number
core :: Sys :: gethostbyname
Get network host entrycore :: Sys :: glActiveTexture
core :: Sys :: glActiveTexture
Select server-side active texture unitcore :: Sys :: glAttachShader
Attach ashader
to program
core :: Sys :: glAttachShader
core :: Sys :: glBindAttribLocation
core :: Sys :: glBindBuffer
core :: Sys :: glBindBuffer
Bind the namedbuffer
object
core :: Sys :: glBindFramebuffer
core :: Sys :: glBindFramebuffer
Bindframebuffer
to a framebuffer target
core :: Sys :: glBindRenderbuffer
core :: Sys :: glBindRenderbuffer
Bindrenderbuffer
to a renderbuffer target
core :: Sys :: glBindTexture
core :: Sys :: glBindTexture
Bind the namedtexture
to a target
core :: Sys :: glBlendColor
core :: Sys :: glBlendEquation
core :: Sys :: glBlendFunc
core :: Sys :: glBlendFunc
Set the pixel arithmetic for the blending operationscore :: Sys :: glBlendFuncSeparate
core :: Sys :: glBufferData
Create and initialize a buffer object's data storecore :: Sys :: glBufferData
core :: Sys :: glBufferSubData
core :: Sys :: glBufferSubData
Update a subset of a buffer object's data storecore :: Sys :: glCheckFramebufferStatus
core :: Sys :: glCheckFramebufferStatus
Completeness status of a framebuffer objectcore :: Sys :: glClearColor
Specify the clear values for the color buffer, default values are at 0.0core :: Sys :: glClearColor
core :: Sys :: glClearDepthf
Specify the clearvalue
for the depth buffer, default at 1.0
core :: Sys :: glClearDepthf
core :: Sys :: glClearStencil
core :: Sys :: glClearStencil
Specify the clearvalue
for the stencil buffer, default at 0
core :: Sys :: glColorMask
Enable and disable writing of frame buffer color componentscore :: Sys :: glColorMask
core :: Sys :: glCompileShader
core :: Sys :: glCompressedTexImage2D
core :: Sys :: glCopyTexImage2D
core :: Sys :: glCopyTexImage2D
Copy pixels into a 2D texture imagecore :: Sys :: glCopyTexSubImage2D
core :: Sys :: glCopyTexSubImage2D
Copy a two-dimensional texture subimagecore :: Sys :: glCreateProgram
core :: Sys :: glCreateShader
Create a shader object of theshader_type
core :: Sys :: glCreateShader
core :: Sys :: glCullFace
core :: Sys :: glCullFace
Specify whether front- or back-facing polygons can be culled, default isback
only
core :: Sys :: glDeleteBuffers
Delete named buffer objectscore :: Sys :: glDeleteBuffers
core :: Sys :: glDeleteFramebuffers
Delete named framebuffer objectscore :: Sys :: glDeleteFramebuffers
core :: Sys :: glDeleteProgram
core :: Sys :: glDeleteRenderbuffers
Delete named renderbuffer objectscore :: Sys :: glDeleteRenderbuffers
core :: Sys :: glDeleteShader
core :: Sys :: glDeleteTextures
Delete named texturescore :: Sys :: glDeleteTextures
core :: Sys :: glDepthFunc
Specify the value used for depth buffer comparisonscore :: Sys :: glDepthFunc
core :: Sys :: glDepthMask
Enable or disable writing into the depth buffercore :: Sys :: glDepthMask
core :: Sys :: glDepthRangef
Specify mapping of depth values from normalized device coordinates to window coordinatescore :: Sys :: glDepthRangef
core :: Sys :: glDetachShader
Detachshader
from program
core :: Sys :: glDetachShader
core :: Sys :: glDisableVertexAttribArray
Disable the generic vertex attribute array atindex
core :: Sys :: glDrawArrays
core :: Sys :: glDrawArrays
Render primitives from array datacore :: Sys :: glDrawElements
core :: Sys :: glDrawElements
Render primitives from array data by their index listed inindices
core :: Sys :: glDrawElementsi
Render primitives from array data, atoffset
in the element buffer
core :: Sys :: glEnableVertexAttribArray
Enable the generic vertex attribute array atindex
core :: Sys :: glFramebufferRenderbuffer
Attach a renderbuffer object to a framebuffer objectcore :: Sys :: glFramebufferTexture2D
Attach a level of a texture object as a logical buffer to the currently bound framebuffer objectcore :: Sys :: glFramebufferTexture2D
core :: Sys :: glFrontFace
Define front- and back-facing polygons,gc_CCW
by default
core :: Sys :: glFrontFace
core :: Sys :: glGenBuffers
core :: Sys :: glGenFramebuffers
core :: Sys :: glGenFramebuffers
Generaten
framebuffer object names
core :: Sys :: glGenRenderbuffers
core :: Sys :: glGenRenderbuffers
Generaten
renderbuffer object names
core :: Sys :: glGenTextures
core :: Sys :: glGenerateMipmap
Generate and fill set of mipmaps for the texture objecttarget
core :: Sys :: glGenerateMipmap
core :: Sys :: glGetActiveAttrib
core :: Sys :: glGetActiveUniform
core :: Sys :: glGetAttachedShaders
core :: Sys :: glGetAttribLocation
core :: Sys :: glGetBooleanv
core :: Sys :: glGetBooleanv
Get the value of the parameterpname
at offset
core :: Sys :: glGetBufferParameteriv
core :: Sys :: glGetError
core :: Sys :: glGetFloatv
Get the value of the parameterpname
at offset
core :: Sys :: glGetFloatv
core :: Sys :: glGetIntegerv
core :: Sys :: glGetIntegerv
Get the value of the parameterpname
at offset
core :: Sys :: glGetProgramInfoLog
The information log for theprogram
object
core :: Sys :: glGetProgramInfoLog
core :: Sys :: glGetProgramiv
Parameter value from aprogram
object
core :: Sys :: glGetProgramiv
core :: Sys :: glGetShaderInfoLog
core :: Sys :: glGetShaderInfoLog
The information log for theshader
object
core :: Sys :: glGetShaderSource
core :: Sys :: glGetShaderiv
core :: Sys :: glGetShaderiv
Get a parameter value from ashader
object
core :: Sys :: glGetString
Return a string describing the current GL configurationcore :: Sys :: glGetTexParameterfv
core :: Sys :: glGetTexParameteriv
core :: Sys :: glGetUniformLocation
core :: Sys :: glGetUniformfv
core :: Sys :: glGetUniformiv
core :: Sys :: glGetVertexAttribfv
core :: Sys :: glGetVertexAttribiv
core :: Sys :: glIsBuffer
core :: Sys :: glIsEnabled
core :: Sys :: glIsFramebuffer
core :: Sys :: glIsFramebuffer
Doesname
corresponds to a framebuffer object?
core :: Sys :: glIsProgram
Doesname
corresponds to a program object?
core :: Sys :: glIsProgram
core :: Sys :: glIsRenderbuffer
core :: Sys :: glIsRenderbuffer
Doesname
corresponds to a renderbuffer object?
core :: Sys :: glIsShader
core :: Sys :: glIsShader
Doesname
corresponds to a shader object?
core :: Sys :: glIsTexture
core :: Sys :: glLineWidth
core :: Sys :: glLinkProgram
core :: Sys :: glPixelStorei
core :: Sys :: glPolygonOffset
Set the scale and units used to calculate depth valuescore :: Sys :: glPolygonOffset
core :: Sys :: glReadPixels
core :: Sys :: glReadPixels
Copy a block of pixels from the framebuffer offomat
and typ
at data
core :: Sys :: glRenderbufferStorage
core :: Sys :: glRenderbufferStorage
Establish data storage,format
and dimensions of the target
renderbuffer object's image
core :: Sys :: glSampleCoverage
core :: Sys :: glShaderBinary
core :: Sys :: glShaderSource
core :: Sys :: glShaderSource
Replace the source code in theshader
object with code
core :: Sys :: glStencilFunc
core :: Sys :: glStencilFuncSeparate
core :: Sys :: glStencilMask
core :: Sys :: glStencilMaskSeparate
core :: Sys :: glStencilOp
core :: Sys :: glStencilOpSeparate
core :: Sys :: glTexImage2D
core :: Sys :: glTexImage2D
Specify a two-dimensional texture imagecore :: Sys :: glTexParameterf
core :: Sys :: glTexParameterfv
core :: Sys :: glTexParameteri
core :: Sys :: glTexParameteri
Set texture parameterscore :: Sys :: glTexParameteriv
core :: Sys :: glTexSubImage2D
Specify a two-dimensional texture subimagecore :: Sys :: glTexSubImage2D
core :: Sys :: glUniform1f
core :: Sys :: glUniform1f
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform1fv
core :: Sys :: glUniform1i
core :: Sys :: glUniform1i
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform1iv
core :: Sys :: glUniform2f
core :: Sys :: glUniform2f
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform2fv
core :: Sys :: glUniform2i
core :: Sys :: glUniform2i
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform2iv
core :: Sys :: glUniform3f
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform3f
core :: Sys :: glUniform3fv
core :: Sys :: glUniform3i
core :: Sys :: glUniform3i
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform3iv
core :: Sys :: glUniform4f
core :: Sys :: glUniform4f
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform4fv
core :: Sys :: glUniform4i
core :: Sys :: glUniform4i
Specify the value of a uniform variable for the current program objectcore :: Sys :: glUniform4iv
core :: Sys :: glUniformMatrix2fv
core :: Sys :: glUniformMatrix3fv
core :: Sys :: glUniformMatrix4fv
core :: Sys :: glUseProgram
core :: Sys :: glUseProgram
Install theprogram
as part of current rendering state
core :: Sys :: glValidateProgram
Validate theprogram
object
core :: Sys :: glValidateProgram
core :: Sys :: glVertexAttrib1f
Specify the value of a generic vertex attributecore :: Sys :: glVertexAttrib1f
core :: Sys :: glVertexAttrib1fv
core :: Sys :: glVertexAttrib2f
Specify the value of a generic vertex attributecore :: Sys :: glVertexAttrib2f
core :: Sys :: glVertexAttrib2fv
core :: Sys :: glVertexAttrib3f
Specify the value of a generic vertex attributecore :: Sys :: glVertexAttrib3f
core :: Sys :: glVertexAttrib3fv
core :: Sys :: glVertexAttrib4f
core :: Sys :: glVertexAttrib4f
Specify the value of a generic vertex attributecore :: Sys :: glVertexAttrib4fv
core :: Sys :: glVertexAttribPointer
core :: Sys :: glVertexAttribPointer
Define an array of generic vertex attribute datacore :: Sys :: glVertexAttribPointeri
Define an array of generic vertex attribute data, atoffset
in the array buffer
core :: Sys :: glViewport
core :: Sys :: gl_ACTIVE_ATTRIBUTES
core :: Sys :: gl_ACTIVE_TEXTURE
core :: Sys :: gl_ACTIVE_UNIFORMS
core :: Sys :: gl_ALPHA_BITS
core :: Sys :: gl_ARRAY_BUFFER
core :: Sys :: gl_ARRAY_BUFFER_BINDING
core :: Sys :: gl_ATTACHED_SHADERS
core :: Sys :: gl_BLEND_COLOR
core :: Sys :: gl_BLEND_DST_ALPHA
core :: Sys :: gl_BLEND_DST_RGB
core :: Sys :: gl_BLEND_EQUATION
core :: Sys :: gl_BLEND_EQUATION_ALPHA
core :: Sys :: gl_BLEND_EQUATION_RGB
core :: Sys :: gl_BLEND_SRC_ALPHA
core :: Sys :: gl_BLEND_SRC_RGB
core :: Sys :: gl_BLUE_BITS
core :: Sys :: gl_BOOL_VEC2
core :: Sys :: gl_BOOL_VEC2
core :: Sys :: gl_BOOL_VEC3
core :: Sys :: gl_BOOL_VEC3
core :: Sys :: gl_BOOL_VEC4
core :: Sys :: gl_BOOL_VEC4
core :: Sys :: gl_BUFFER_SIZE
core :: Sys :: gl_BUFFER_USAGE
core :: Sys :: gl_CLAMP_TO_EDGE
core :: Sys :: gl_CLAMP_TO_EDGE
core :: Sys :: gl_COLOR_ATTACHMENT0
First color attachment pointcore :: Sys :: gl_COLOR_ATTACHMENT0
core :: Sys :: gl_COLOR_BUFFER_BIT
core :: Sys :: gl_COLOR_BUFFER_BIT
core :: Sys :: gl_COLOR_CLEAR_VALUE
core :: Sys :: gl_COLOR_WRITEMASK
core :: Sys :: gl_COMPILE_STATUS
core :: Sys :: gl_COMPILE_STATUS
core :: Sys :: gl_CONSTANT_ALPHA
core :: Sys :: gl_CONSTANT_COLOR
core :: Sys :: gl_CULL_FACE
core :: Sys :: gl_CULL_FACE_MODE
core :: Sys :: gl_CURRENT_PROGRAM
core :: Sys :: gl_CURRENT_VERTEX_ATTRIB
core :: Sys :: gl_DECR_WRAP
core :: Sys :: gl_DELETE_STATUS
core :: Sys :: gl_DELETE_STATUS
core :: Sys :: gl_DEPTH_ATTACHMENT
core :: Sys :: gl_DEPTH_BITS
core :: Sys :: gl_DEPTH_BUFFER_BIT
core :: Sys :: gl_DEPTH_BUFFER_BIT
core :: Sys :: gl_DEPTH_CLEAR_VALUE
core :: Sys :: gl_DEPTH_COMPONENT
core :: Sys :: gl_DEPTH_COMPONENT
core :: Sys :: gl_DEPTH_COMPONENT16
core :: Sys :: gl_DEPTH_COMPONENT16
16 depth bits formatcore :: Sys :: gl_DEPTH_FUNC
core :: Sys :: gl_DEPTH_RANGE
core :: Sys :: gl_DEPTH_TEST
core :: Sys :: gl_DEPTH_WRITEMASK
core :: Sys :: gl_DONT_CARE
core :: Sys :: gl_DST_ALPHA
core :: Sys :: gl_DST_ALPHA
core :: Sys :: gl_DST_COLOR
core :: Sys :: gl_DST_COLOR
core :: Sys :: gl_DYNAMIC_DRAW
core :: Sys :: gl_DYNAMIC_DRAW
Data will be modified repeatedly and used many timescore :: Sys :: gl_ELEMENT_ARRAY_BUFFER
core :: Sys :: gl_ELEMENT_ARRAY_BUFFER
Element array buffercore :: Sys :: gl_ES_VERSION_2_0
core :: Sys :: gl_EXTENSIONS
core :: Sys :: gl_EXTENSIONS
Space-separated list of supported extensions to GLcore :: Sys :: gl_FASTEST
core :: Sys :: gl_FLOAT_MAT2
core :: Sys :: gl_FLOAT_MAT2
core :: Sys :: gl_FLOAT_MAT3
core :: Sys :: gl_FLOAT_MAT3
core :: Sys :: gl_FLOAT_MAT4
core :: Sys :: gl_FLOAT_MAT4
core :: Sys :: gl_FLOAT_VEC2
core :: Sys :: gl_FLOAT_VEC2
core :: Sys :: gl_FLOAT_VEC3
core :: Sys :: gl_FLOAT_VEC3
core :: Sys :: gl_FLOAT_VEC4
core :: Sys :: gl_FLOAT_VEC4
core :: Sys :: gl_FRAGMENT_SHADER
core :: Sys :: gl_FRAGMENT_SHADER
core :: Sys :: gl_FRAMEBUFFER
Target both reading and writing on the framebuffer withglBindFramebuffer
core :: Sys :: gl_FRAMEBUFFER
core :: Sys :: gl_FRAMEBUFFER_BINDING
core :: Sys :: gl_FRAMEBUFFER_COMPLETE
The framebuffer is completecore :: Sys :: gl_FRAMEBUFFER_COMPLETE
core :: Sys :: gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Not all framebuffer attachment points are framebuffer attachment completecore :: Sys :: gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
Not all attached images have the same width and heightcore :: Sys :: gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
No images are attached to the framebuffercore :: Sys :: gl_FRAMEBUFFER_UNSUPPORTED
The combination of internal formats of the attached images violates an implementation-dependent set of restrictionscore :: Sys :: gl_FRONT_AND_BACK
core :: Sys :: gl_FRONT_AND_BACK
core :: Sys :: gl_FRONT_FACE
core :: Sys :: gl_FUNC_ADD
core :: Sys :: gl_FUNC_REVERSE_SUBTRACT
core :: Sys :: gl_FUNC_SUBTRACT
core :: Sys :: gl_GENERATE_MIPMAP_HINT
core :: Sys :: gl_GENERATE_MIPMAP_HINT
Indicates the quality of filtering when generating mipmap imagescore :: Sys :: gl_GREATER
core :: Sys :: gl_GREATER
core :: Sys :: gl_GREEN_BITS
core :: Sys :: gl_HIGH_FLOAT
core :: Sys :: gl_HIGH_INT
core :: Sys :: gl_INCR_WRAP
core :: Sys :: gl_INFO_LOG_LENGTH
core :: Sys :: gl_INT_VEC2
core :: Sys :: gl_INT_VEC2
core :: Sys :: gl_INT_VEC3
core :: Sys :: gl_INT_VEC3
core :: Sys :: gl_INT_VEC4
core :: Sys :: gl_INT_VEC4
core :: Sys :: gl_INVALID_ENUM
core :: Sys :: gl_INVALID_ENUM
core :: Sys :: gl_INVALID_OPERATION
core :: Sys :: gl_INVALID_OPERATION
core :: Sys :: gl_INVALID_VALUE
core :: Sys :: gl_INVALID_VALUE
core :: Sys :: gl_LINEAR_MIPMAP_LINEAR
core :: Sys :: gl_LINEAR_MIPMAP_NEAREST
core :: Sys :: gl_LINE_LOOP
core :: Sys :: gl_LINE_LOOP
core :: Sys :: gl_LINE_STRIP
core :: Sys :: gl_LINE_STRIP
core :: Sys :: gl_LINE_WIDTH
core :: Sys :: gl_LINK_STATUS
core :: Sys :: gl_LINK_STATUS
core :: Sys :: gl_LOW_FLOAT
core :: Sys :: gl_LOW_INT
core :: Sys :: gl_LUMINANCE
core :: Sys :: gl_LUMINANCE_ALPHA
core :: Sys :: gl_MAX_RENDERBUFFER_SIZE
core :: Sys :: gl_MAX_TEXTURE_SIZE
core :: Sys :: gl_MAX_VARYING_VECTORS
core :: Sys :: gl_MAX_VERTEX_ATTRIBS
core :: Sys :: gl_MAX_VIEWPORT_DIMS
core :: Sys :: gl_MEDIUM_FLOAT
core :: Sys :: gl_MEDIUM_INT
core :: Sys :: gl_MIRRORED_REPEAT
core :: Sys :: gl_MIRRORED_REPEAT
core :: Sys :: gl_NEAREST
core :: Sys :: gl_NEAREST
core :: Sys :: gl_NEAREST_MIPMAP_LINEAR
core :: Sys :: gl_NEAREST_MIPMAP_NEAREST
core :: Sys :: gl_NOTEQUAL
core :: Sys :: gl_NOTEQUAL
core :: Sys :: gl_NO_ERROR
core :: Sys :: gl_NO_ERROR
core :: Sys :: gl_ONE_MINUS_DST_ALPHA
core :: Sys :: gl_ONE_MINUS_DST_COLOR
core :: Sys :: gl_ONE_MINUS_SRC_ALPHA
core :: Sys :: gl_ONE_MINUS_SRC_COLOR
core :: Sys :: gl_OUT_OF_MEMORY
core :: Sys :: gl_OUT_OF_MEMORY
core :: Sys :: gl_PACK_ALIGNEMENT
Parameter to specify the alignment requirements for the start of each pixel row in memorycore :: Sys :: gl_PACK_ALIGNMENT
core :: Sys :: gl_POLYGON_OFFSET_FACTOR
core :: Sys :: gl_POLYGON_OFFSET_FILL
core :: Sys :: gl_POLYGON_OFFSET_UNITS
core :: Sys :: gl_RED_BITS
core :: Sys :: gl_RENDERBUFFER
core :: Sys :: gl_RENDERBUFFER
Target a renderbuffer withglBindRenderbuffer
core :: Sys :: gl_RENDERBUFFER_BINDING
core :: Sys :: gl_RENDERBUFFER_BLUE_SIZE
core :: Sys :: gl_RENDERBUFFER_HEIGHT
core :: Sys :: gl_RENDERBUFFER_RED_SIZE
core :: Sys :: gl_RENDERBUFFER_WIDTH
core :: Sys :: gl_RENDERER
core :: Sys :: gl_RENDERER
Name of the renderer, typically specific to a particular configuration of the hardware platformcore :: Sys :: gl_REPLACE
core :: Sys :: gl_RGB5_A1
core :: Sys :: gl_RGB5_A1
5 red, 5 green, 5 blue, 1 alpha bits formatcore :: Sys :: gl_SAMPLER_2D
core :: Sys :: gl_SAMPLER_2D
core :: Sys :: gl_SAMPLER_CUBE
core :: Sys :: gl_SAMPLER_CUBE
core :: Sys :: gl_SAMPLES
core :: Sys :: gl_SAMPLE_BUFFERS
core :: Sys :: gl_SAMPLE_COVERAGE
core :: Sys :: gl_SAMPLE_COVERAGE_INVERT
core :: Sys :: gl_SAMPLE_COVERAGE_VALUE
core :: Sys :: gl_SCISSOR_BOX
core :: Sys :: gl_SCISSOR_TEST
core :: Sys :: gl_SHADER_BINARY_FORMATS
core :: Sys :: gl_SHADER_COMPILER
core :: Sys :: gl_SHADER_SOURCE_LENGTH
core :: Sys :: gl_SHADER_TYPE
core :: Sys :: gl_SHADER_TYPE
core :: Sys :: gl_SHADING_LANGUAGE_VERSION
Version or release number for the shading language of the formcore :: Sys :: gl_SRC_ALPHA
core :: Sys :: gl_SRC_ALPHA
core :: Sys :: gl_SRC_ALPHA_SATURATE
core :: Sys :: gl_SRC_COLOR
core :: Sys :: gl_SRC_COLOR
core :: Sys :: gl_STATIC_DRAW
core :: Sys :: gl_STATIC_DRAW
Data will be modified once and used many timescore :: Sys :: gl_STENCIL_ATTACHMENT
core :: Sys :: gl_STENCIL_BACK_FAIL
core :: Sys :: gl_STENCIL_BACK_FUNC
core :: Sys :: gl_STENCIL_BACK_REF
core :: Sys :: gl_STENCIL_BACK_WRITEMASK
core :: Sys :: gl_STENCIL_BITS
core :: Sys :: gl_STENCIL_BUFFER_BIT
core :: Sys :: gl_STENCIL_BUFFER_BIT
core :: Sys :: gl_STENCIL_CLEAR_VALUE
core :: Sys :: gl_STENCIL_FAIL
core :: Sys :: gl_STENCIL_FUNC
core :: Sys :: gl_STENCIL_INDEX8
core :: Sys :: gl_STENCIL_REF
core :: Sys :: gl_STENCIL_TEST
core :: Sys :: gl_STENCIL_VALUE_MASK
core :: Sys :: gl_STENCIL_WRITEMASK
core :: Sys :: gl_STREAM_DRAW
Data will be modified once and used a few timescore :: Sys :: gl_STREAM_DRAW
core :: Sys :: gl_SUBPIXEL_BITS
core :: Sys :: gl_TEXTURE
core :: Sys :: gl_TEXTURE
Texture unit atoffset
after gl_TEXTURE0
core :: Sys :: gl_TEXTURE0
core :: Sys :: gl_TEXTURE0
core :: Sys :: gl_TEXTURE1
core :: Sys :: gl_TEXTURE1
core :: Sys :: gl_TEXTURE10
core :: Sys :: gl_TEXTURE10
core :: Sys :: gl_TEXTURE11
core :: Sys :: gl_TEXTURE11
core :: Sys :: gl_TEXTURE12
core :: Sys :: gl_TEXTURE12
core :: Sys :: gl_TEXTURE13
core :: Sys :: gl_TEXTURE13
core :: Sys :: gl_TEXTURE14
core :: Sys :: gl_TEXTURE14
core :: Sys :: gl_TEXTURE15
core :: Sys :: gl_TEXTURE15
core :: Sys :: gl_TEXTURE16
core :: Sys :: gl_TEXTURE16
core :: Sys :: gl_TEXTURE17
core :: Sys :: gl_TEXTURE17
core :: Sys :: gl_TEXTURE18
core :: Sys :: gl_TEXTURE18
core :: Sys :: gl_TEXTURE19
core :: Sys :: gl_TEXTURE19
core :: Sys :: gl_TEXTURE2
core :: Sys :: gl_TEXTURE2
core :: Sys :: gl_TEXTURE20
core :: Sys :: gl_TEXTURE20
core :: Sys :: gl_TEXTURE21
core :: Sys :: gl_TEXTURE21
core :: Sys :: gl_TEXTURE22
core :: Sys :: gl_TEXTURE22
core :: Sys :: gl_TEXTURE23
core :: Sys :: gl_TEXTURE23
core :: Sys :: gl_TEXTURE24
core :: Sys :: gl_TEXTURE24
core :: Sys :: gl_TEXTURE25
core :: Sys :: gl_TEXTURE25
core :: Sys :: gl_TEXTURE26
core :: Sys :: gl_TEXTURE26
core :: Sys :: gl_TEXTURE27
core :: Sys :: gl_TEXTURE27
core :: Sys :: gl_TEXTURE28
core :: Sys :: gl_TEXTURE28
core :: Sys :: gl_TEXTURE29
core :: Sys :: gl_TEXTURE29
core :: Sys :: gl_TEXTURE3
core :: Sys :: gl_TEXTURE3
core :: Sys :: gl_TEXTURE30
core :: Sys :: gl_TEXTURE30
core :: Sys :: gl_TEXTURE31
core :: Sys :: gl_TEXTURE31
core :: Sys :: gl_TEXTURE4
core :: Sys :: gl_TEXTURE4
core :: Sys :: gl_TEXTURE5
core :: Sys :: gl_TEXTURE5
core :: Sys :: gl_TEXTURE6
core :: Sys :: gl_TEXTURE6
core :: Sys :: gl_TEXTURE7
core :: Sys :: gl_TEXTURE7
core :: Sys :: gl_TEXTURE8
core :: Sys :: gl_TEXTURE8
core :: Sys :: gl_TEXTURE9
core :: Sys :: gl_TEXTURE9
core :: Sys :: gl_TEXTURE_2D
core :: Sys :: gl_TEXTURE_BINDING_2D
core :: Sys :: gl_TEXTURE_CUBE_MAP
core :: Sys :: gl_TEXTURE_MAG_FILTER
core :: Sys :: gl_TEXTURE_MIN_FILTER
core :: Sys :: gl_TEXTURE_WRAP_S
core :: Sys :: gl_TEXTURE_WRAP_S
core :: Sys :: gl_TEXTURE_WRAP_T
core :: Sys :: gl_TEXTURE_WRAP_T
core :: Sys :: gl_TRIANGLES
core :: Sys :: gl_TRIANGLES
core :: Sys :: gl_TRIANGLE_FAN
core :: Sys :: gl_TRIANGLE_FAN
core :: Sys :: gl_TRIANGLE_STRIP
core :: Sys :: gl_TRIANGLE_STRIP
core :: Sys :: gl_UNPACK_ALIGNEMENT
Parameter to specify the alignment requirements for the start of each pixel row in memorycore :: Sys :: gl_UNPACK_ALIGNMENT
core :: Sys :: gl_UNSIGNED_BYTE
core :: Sys :: gl_UNSIGNED_BYTE
core :: Sys :: gl_UNSIGNED_INT
core :: Sys :: gl_UNSIGNED_INT
core :: Sys :: gl_UNSIGNED_SHORT
core :: Sys :: gl_UNSIGNED_SHORT
core :: Sys :: gl_UNSIGNED_SHORT_4_4_4_4
core :: Sys :: gl_UNSIGNED_SHORT_5_5_5_1
core :: Sys :: gl_UNSIGNED_SHORT_5_6_5
core :: Sys :: gl_VALIDATE_STATUS
core :: Sys :: gl_VERSION
core :: Sys :: gl_VERTEX_SHADER
core :: Sys :: gl_VERTEX_SHADER
core :: Sys :: gl_VIEWPORT
core :: Sys :: gt_tot_cap
Total capacity of hash collections receiverHashCollection::node_at_idx
core :: Sys :: gt_tot_cap=
Total capacity of hash collections receiverHashCollection::node_at_idx
core :: Sys :: gt_tot_coll
Total length of collisions on calls ofHashCollection::node_at_idx
that collided
core :: Sys :: gt_tot_coll=
Total length of collisions on calls ofHashCollection::node_at_idx
that collided
core :: Sys :: gt_tot_length
Total length of hash collections receiver ofHashCollection::node_at_idx
core :: Sys :: gt_tot_length=
Total length of hash collections receiver ofHashCollection::node_at_idx
core :: Sys :: gtk_main_iteration
Run a single iteration of the main loop, block until an event is noticedcore :: Sys :: gtk_main_iteration_do
Run a single iteration of the main loop, only block until an event is noticed ifblocking
core :: Sys :: gtk_window_width_request
Request width of the GTK window for an app.nit applicationcore :: Sys :: handshake_app_name
Unique name of the application to use in the handshakecore :: Sys :: handshake_app_version
Version of the communication protocol to use in the handshakecore :: Sys :: http_status_codes
Get the default instance ofHttpStatusCodes